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PS3 Oblivion Approaching PC Quality Visuals

fistfullast33l writes "After taking a beating in Gamespot's side by side Comparison of Xbox 360 and PS3 graphics, Playstation 3 owners may finally have something to hold over the 360 fans. Both Gamespot and IGN have previews posted yesterday that talk up the graphics and performance improvements over the 360 version. Load times and texture quality and draw distance have been improved, as well as 'new shaders dedicated to rendering the foreground cleanly with sharper details, so rocky landscapes now have craggy appearances instead of smooth, non-distinct surfaces,' according to IGN. They end with the ultimate hype, 'screens from the PS3 version should approach those from high end PCs running Oblivion, which is an impressive feat.' How is this possible? Gamespot reports that 'Oblivion will make extensive use of the PS3's hard drive by caching multiple gigabytes of data, which seemed to help with load times from what we saw.' While there are no official reports of this making it into the new 360/PC expansion Shivering Isles, a rumor on the Gamespot preview says that 1up might have the scoop."

2 of 242 comments (clear)

  1. the graphics still suck by llZENll · · Score: 1, Troll

    Gears of War is the best looking game on any platform right now. So saying Oblivion looks better isn't saying much.

    A sub $500 pc with a GTS 8800 and C2D will blow the PS3 out of the water.

  2. Re:2560x1600 out of the ps3? by tepples · · Score: 0, Troll

    The PS3 can push Oblivion at 2560x1600? Wow. My nVidia 8800gtx can, too

    If PCs can push 2560x1600 pixels, then why aren't there more PC titles that give a 1280x800 pixel window to each of four players holding a USB gamepad? Why do virtually all multiplayer PC games require the head of the household to buy multiple PCs?