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PS3 Oblivion Approaching PC Quality Visuals

fistfullast33l writes "After taking a beating in Gamespot's side by side Comparison of Xbox 360 and PS3 graphics, Playstation 3 owners may finally have something to hold over the 360 fans. Both Gamespot and IGN have previews posted yesterday that talk up the graphics and performance improvements over the 360 version. Load times and texture quality and draw distance have been improved, as well as 'new shaders dedicated to rendering the foreground cleanly with sharper details, so rocky landscapes now have craggy appearances instead of smooth, non-distinct surfaces,' according to IGN. They end with the ultimate hype, 'screens from the PS3 version should approach those from high end PCs running Oblivion, which is an impressive feat.' How is this possible? Gamespot reports that 'Oblivion will make extensive use of the PS3's hard drive by caching multiple gigabytes of data, which seemed to help with load times from what we saw.' While there are no official reports of this making it into the new 360/PC expansion Shivering Isles, a rumor on the Gamespot preview says that 1up might have the scoop."

28 of 242 comments (clear)

  1. Uh... by jonnythan · · Score: 1, Insightful

    They've had over a year to tweak it for the PS3.

    What did you expect?

    1. Re:Uh... by j00r0m4nc3r · · Score: 2, Insightful

      Yeah, and who really cares anyway? Ok, so they got a game to look good on PS3. That's what it's SUPPOSED to do. It's not like people are going to be like, "HOLY CRAP! Now that Oblivion will look good on PS3 I've GOT TO GET ONE!" Wiis are selling because they have something fun to offer. I can play Oblivion on my PC or Xbox360 already. I can't play Wii bowling on my PC with my buddies.

    2. Re:Uh... by Anonymous Coward · · Score: 0, Insightful
      what are YOU talking about?? the GP is making the point that a practically finished game, for all intents and purposes, with an extra year of time to put into the graphics engine, is OBVIOUSLY going to look better. If they had rereleased it for 360 right now, it would look better too.


      what in the world does this have to do with Halo, an original game that was a launch title..?

    3. Re:Uh... by Catharz · · Score: 2, Insightful

      "They've had over a year to tweak it for the PS3.

      What did you expect?"

      No matter what, the PS3 can't win. GoW (gen2 release) > Resistance (gen1 release), and all the 360 fanbois can it. PS3 Oblivion > 360 Oblivion, and the 360 Fanbois cry unfair because they've had 8 months extra to work on it. You guys continually adjust your argument to suit the facts.

      Yes, Sony have been dicks in the way they've over-hyped the console. And yes, the PS3 is comparatively expensive (for a console). But as a blu-ray player, it's one of the best on the market (and the cheapest). As a game console, there is a LOT of time for developers to get to learn the machine. This "console" war won't be over for years.

      --
      To know that you know what you know, and that you do not know what you do not know, that is true wisdom. --Scooby Doo
  2. Alright by Kelbear · · Score: 5, Insightful

    These claims may be true, I care little enough to give them the benefit of the doubt.

    But the real advantage of playing Oblivion on a PC is the plethora of modifications. The marginal difference of graphical performance between xbox360, PS3, and high-end PC Oblivion is not really that important.

    So this article leaves me asking..."So what?"

    And the PS3 isn't a terrible piece of equipment, it's just an expensive one. I wouldn't be suprised to see nice graphics on it, I would demand it.

    1. Re:Alright by Lost+Engineer · · Score: 3, Insightful

      PCs have the advantage of new hardware coming out all the time, so "high end" is a moving target. With console releases every 5 years there's not way it can keep up for long. Plus PCs run at much higher resolution in general.

      Still, the Xbox 360 spits out better graphics than any computer *I've* ever owned. You couldn't even buy a video card with equivalent power for 400 bucks, much less the rest of the box.

      Oh and good luck getting your PC to output HD resolutions that are compatible with your TV, running cables all over the place, and figuring out how to use a wireless keyboard and mouse whilst vegging on the couch. PC gaming is just a different experience.

    2. Re:Alright by DrEldarion · · Score: 2, Insightful

      PCs are the king of fancy graphics, they might never be dethroned.

      There, fixed it for you.

  3. Approaching? by LiquidCoooled · · Score: 3, Insightful

    I thought the PS3 was meant to be the dogs bollocks in terms of everything from graphics to love making?

    ps, the Wii is so much more fun - its peppy!

    --
    liqbase :: faster than paper
  4. Thanks, poor-man's 360 by hal2814 · · Score: 4, Insightful

    "How is this possible? Gamespot reports that 'Oblivion will make extensive use of the PS3's hard drive by caching multiple gigabytes of data, which seemed to help with load times from what we saw.'"

    This would be very possible on the 360 if they could assure the 360 actually had a hard drive. Unfortunately, this assumption cannot be made due to the hard driveless 360s floating around out there. Not including one of the best features of the XBox on the value edition 360s was a big mistake and it looks like Microsoft is already beginning to pay for it.

    1. Re:Thanks, poor-man's 360 by Guppy06 · · Score: 3, Insightful

      There's nothing preventing them from requiring you to own the hard drive to play the game. This was already done with the Xbox 360 version of Final Fantasy XI.

    2. Re:Thanks, poor-man's 360 by kinglink · · Score: 3, Insightful

      Nothing other then Microsoft issuing an edict that it won't happen. Only MMOs and similar games will require hard drives. Everything else MUST be playable with a core edition system and possibly a memory card.

      The other difference is the PS3 version is basically installing the game. What else do you call caching large quanities of data to a hard drive to be read back? Next generation every game is going to require 10 minute install times every time you switch discs. Oh joy, if only they gave us driver issues then it'd be all the reasons some of us got out of the PC market.

    3. Re:Thanks, poor-man's 360 by (A)*(B)!0_- · · Score: 3, Insightful

      "Dumbest argument ever."
      Here's some advice: even when you're right, saying something like that does not make your argument more convincing. I know Slashdot isn't known for being the most civil place but do we really need people saying things like that?

      And what you said isn't even verifiable. How are you judging what makes an argument dumb? What metric are you using?

    4. Re:Thanks, poor-man's 360 by StikyPad · · Score: 2, Insightful

      Or, and I'm just going out on a limb here, they could do something like if hard drive is present {cache the fscking data}; else don't

  5. PS3 should damn well be better! by ArmorFiend · · Score: 4, Insightful

    I'm confused. I thought that for the first year or so after launch, consoles generally out-performed $2000 gaming rigs, because of the simpler optimization environment of a non-moving target. After a year or so, it seems like Moore's Law kicks in and yesterday's console can't beat tomorrow's $2000 pc.

    That PS3 isn't mopping the floor with PeeCee right now is suprising, especially given that its halfway between the cost of a normal console and a new gaming rig (logarithmically speaking). What's more suprising is that the article submitter doesn't agree with my assumption.

  6. So what by RichPowers · · Score: 2, Insightful

    Will the PS3 have a rich mod community that's constantly releasing fixes/updates/new content for Oblivion? Probably not. That alone makes me want to stick with the PC version...

  7. Well, it had better. by Animats · · Score: 3, Insightful

    Given the PS3's architecture, that's to be expected. It has a decent GPU on the back end, and all those underutilized Cell CPUs to do things like generate procedural textures. The obvious approach for textures on the PS3 should yield a look like Pixar's All Renderman All the Time, with every pixel generated by little shader programs written in San Raphael, instead of compositing in real-world images like everybody else.

    The big advantage of procedural textures is that they survive zooming in. In the film world, this isn't as critical, because you know how close the camera will get to a background, and you only put in detail the camera can see. In games, the user can move around and get close to a textured surface, which usually looks terrible.

  8. Re:the graphics still suck by EvilIdler · · Score: 2, Insightful

    I actually think Viva Piñata looks prettier than Gears of War. Gears is all dark metal textures, blocky characters
    with no neck and heavy use of the word 'fuck' so they can say IT'S A MATURE TITLE. Viva is colourful and fuzzy,
    and I like the animation better. The critters are softer - gears don't animate much beyond moving their limbs and jaws,
    while piñatas have soft, deformable bodies. I don't count 'sploding the enemy in Gears :)

    I have no issues with the graphics of Oblivion on 360 - I have both that and the Windows version. The problems I've
    run into with the PC version haven't shown up at all on the console. I also run the PC version at 1024x768, while the 360
    runs at 720p, which is slightly more in the horizontal aspect, so they're pretty much the same resolution. I'll give them the
    load time, though it could be coded into the 360 version to check for the existence of a harddrive, I'm sure..

  9. Congratulations by fistfullast33l · · Score: 3, Insightful

    Your $600 video card does just as well, if not just a little better than, a $600 console. How much was your processor, memory, hard drive, dvd drive, motherboard, network card, and case? And before we forget, how much did your copy of Windows cost you?

    1. Re:Congratulations by blahplusplus · · Score: 3, Insightful

      "Your $600 video card [pricegrabber.com] does just as well, if not just a little better than, a $600 console. How much was your processor, memory, hard drive, dvd drive, motherboard, network card, and case? And before we forget, how much did your copy of Windows cost you?"

      Once again, comparing apples and oranges. This is not going to be a Politically correct post, because lets face it Gamers are some of the stingiest bunch in the universe when it comes to purchasing games. They do buy games and pirate but they are not going to reward crap. There is too many games and not enough money (and time) to play them all, enter piracy.

      ** If you're a serious gamer (both PC and console), you don't give a shit about what platform the game is on. You are at some point going to pirate console games, period.

      ** With that PC, I can RIP games for my consoles, so that money I spent on my PC is saving me money on all my overall gaming habits. The cost of a PC is easily amortized by the fact of what you get out of owning a PC, and access to ripping peripherals and software (DVD, blu-ray, HD-DVD) period.

      ** The PC does other things like... you know... cracking and RIPPING GAMES, which is widespread in the REAL WORLD(TM) not in corporate capitalist fantasy land where every individual purchases games at their full retail price.

      ** Not everyone buys their PC (or PC parts) new.

      No one except those who can afford it (or want it bad enough) buy the latest video card. The people that own the top end are a VERY small percentage of the market. Most capable video cards are under $200 and many now reaching $100 price point, 6x less then the PS3 and 5x less then the xbox, and since most people NEED computers nowadays, the extra "cost" is negligable since they need it to access the worlds most important utility: The internet. Next the person that bought a new system could have been sitting on their last one for enough years to get a decent amount of use per $ out of it.

      Now let's turn it around shall we? What about all the EXTRA controllers you need for your console if you want to play party games? (oops there goes another $100-200), what about online services? Online content downloads? Oh and that extra $10-15 PER GAME in the full retail price of your console games. Oh lets not forget the price of the modchips you are going to buy either now or later in the cycle after many more of the games have been released.

      Gaming as a hobby may cost more on the PC in terms of hardware, but it decreases your total cost of ownership in terms of games you can own and play on your own time through ripping and burning and saving you money in gas and game purchase/rental fees on the gaming turds that were not good enough to buy.

      Everyone OWNS a PC for other things besides gaming and the overall use of a PC (not just games) will keep getting better as computational power increases and software developers find new ways to exploit that.

  10. Only said by console fanboys with an e-machine by clusterix · · Score: 4, Insightful

    This has never, ever been true at anytime. It likely never will. Sony will have shills say such things and other marketoids have said things like that for various other dead systems in the past twenty years. The truth is that when games are compared head to head, consoles just don't match. It is about hardware price, there are no magical cheap chips. You get what you pay for even if you are Microsoft or Sony. If you want to beat a $2000 computer, you need to be selling a $2000 computer. Also even if your chip does cooler things than a chip already out on the market, if it changes the architecture ie. Cell versus x86 or PowerPC it will take years to get important software such as compilers optimized for it as well as a chip already on the market and gone through those growing pains.

    The original Xbox was nothing but a cheap PC that was OK performance wise for a $500 PC when it was designed. However, the PC equivalent in hardware actually was cheaper than the Xbox just a few months after the Xbox was released. Now that old Xboxes are dirt cheap, the equivalent PC is more expensive (prices for a computer can't go below about $200 no matter what is in them due to component count and size). Integration/elimination of excess components saves maybe $100 in real manufacturing costs. It was dumb to buy an Xbox and put all that effort into putting Linux on it back then, now it actually makes sense.

    If you want to make a console where the price point is below the integration sweet point of $200 based on common components that sells over a million somehow, then you can probably just beat the price/performance ratio of PCs. The Wii is actually pretty close to this where Nintendo is making money and giving people a somewhat reasonable box for the price. The only reason to buy a console is for their exclusive games and the console's simplicity/integration. Kind of like why Apple thinks it can sell Macs for a premium over PCs with the same hardware.

  11. Worst mistake ever, Microsoft by elrous0 · · Score: 2, Insightful
    That was the rare step BACKWARDS in a console generation (the original Xbox had a HDD standard). And even the hard drive they *DID* give us was only a lousy 20 GB. The fact that they're tauting the ability to download 7 GB movies on a drive that only has about 13 GB of free space just goes to show how stupid and short-sighted MS's 360 drive decisions were.

    -Eric

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  12. Not really... by DaFork · · Score: 3, Insightful
    First off, in reply to the OP (ArmorFiend):

    I'm confused. I thought that for the first year or so after launch, consoles generally out-performed $2000 gaming rigs
    At least you admit to being confused ;). The XBOX360 wasn't out-performing PCs when it was released either.

    Now for my response to the parent (Xugumad):

    Console sold for 50% more than nearest competitor, and claimed to be twice as powerful, shows graphical improvement over competitor in one game

    Compare the XBOX360 launch titles to the current XBOX360 games (i.e. GRAW vs. GRAW2). It's night and day. What if the PS3 came out with GRAW as a launch title. It would blow the old 360 version out of the water.

    The real question is, if they are about equal now and the graphics on both systems mature at the same rate, which system is going to max out first? I say it's going to be the XBOX360. Check back with the PS3 a year after the XBOX games can't be optimized any further.

    I own both the 360 and the PS3. Right now I play the 360 more. I would be surprised if I can say the same thing in a year.

  13. Not true by HappySqurriel · · Score: 4, Insightful

    This is not true ...

    Consoles outperform a similar aged PCs because the game can be tuned to the exact hardware (it is impossible to optimize a game for a Geforce 6, Geforce 7, Geforce 8, Radeon X800, Radeon X1800 and also cover Pentium 4, Pentum Core Duo, AMD X2, and PowerPC. On top of that console's have historically had a massive advantage in that they have 'no' OS to run and have a much lower resolution.

    Just look at the Gamecube's best looking games Star Wars: Rogue Squadren 2 and the Resident evil games ... do you think a Pentium 4 in the 1GHz range with a Geforce 3 graphics card would be able to run Windows and a game like this?

  14. there are no magical cheap chips. by exp(pi*sqrt(163)) · · Score: 3, Insightful

    You offset the price of chips with the price of games and sell your console at under their cost of manufacture. So there are magical cheap chips.

    --
    Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
  15. No Oblivion screenshots? Booo! by amrust · · Score: 2, Insightful

    Who else out there paitently waded through all the game sections in the Gamespot article, waiting for some actual PS3/360 Oblivion comparison shots?

    Y'know... based on the /. post title, and all?

    --
    VOTE!
  16. Re:who cares about graphics by My+name+is+Bucket · · Score: 3, Insightful

    But sales don't necessarily mean the console is better, which I'm sure is what you used to parrot five years ago when you were a Gamecube fanboy.

  17. Re: No really, it's true by Chris+Burke · · Score: 3, Insightful

    The optimization argument is true but applies mostly to late-era games. It takes time to learn all the tricks that allow you to get significant boosts from specific consoles, especially when you're "tuning" to get around limitations like limited main memory. Rogue Squadron 2: Rogue Leader was a good showcase of next-gen visuals early in the GC's life, but compared to games released later on the GC (like RE4) it doesn't look so hot anymore. However by the time the ability to tune for the specific hardware is providing dividends for console developers, baseline PC hardware has already advanced by a generation and is twice as powerful running the same un-optimized code as before. In other words, optimization for a specific platform helps consoles keep up and have longer life spans, but it does not put them in front of PC hardware.

    I'm not going to call OS overhead a massive advantage. If you reboot your machine and refrain from running any services it shouldn't make that big a difference; it's not as though the console has no OS. This is an advantage, to be sure, but not one that is going to make up for the gap between PC and console hardware.

    Resolution is a red herring here. It's why consoles have been able to get away with having weaker hardware, not an example of why they are better. Consoles are just now starting to support resolutions that were standard in PC games five years ago. This is not evidence that they are equally powerful. It means they were doing less to begin with.

    By the way, I don't know about a Pentium 4, but the Athlon XP 1.66GHz and GeForce Ti 350 I bought in 2001 at the same time I bought my GC, was later able to run UT2K4 and Doom 3, both at resolutions and with effects that look better than what the GC could do. Could it have handled Rogue Leader? Yes. Absolutely it could have, and at a higher resolution too. Could the GC handle Doome 3? Eh... considering that the biggest problem I had with my hardware was the limited video ram, I'm going to say the GC would have choked and died.

    Of course the GC was cheaper, easier to set up, and doesn't crash (not that my Linux box crashes ever since NVidia and X.org got their act together so crashing game != crashing box, but crashing game isn't something you expect either on a console). Consoles have advantages. Performance has never been one of them.

    --

    The enemies of Democracy are
  18. Re:A modest look at it... by ClamIAm · · Score: 2, Insightful

    the people behind the game are drowning it in bad business decisions.

    Yeah sales of Oblivion totally tanked after the horse armor incident.

    wait no they didn't