DICE '07 Underway in Las Vegas
The annual AIAS DICE summit is underway in Las Vegas, with games industry movers and shakers congregating to exchange ideas, network, and play a little golf. The event kicked off with a keynote from Sony executive Yair Landau, Doug Lowenstein's final address to the games industry, and a Q&A session with Sony's Phil Harrison. In and amongst the speeches there was a small droplet of news: Sony Online Entertainment's next MMOG will be a spy caper. Code named 'Vista' (because they pushed it back a year, har), the title will put players in 'tuxedos instead of tunics' fighting over secretive information in the modern era.
Oh!
The opposite of progress is congress
I guess its no more outrageous then a world that has a population of 90% demigod warriors...the other 10% being NPC shop keepers that exist to serve them.
ok.... why does the /. crowd overuse acronyms? Why can't they just spell it out for people who aren't as "cool" as everyone else....
-SaNo
DICE '07 Underway in Las Vegas
Sounds like a pretty DICEy situation, if you ask me.
The theory of relativity doesn't work right in Arkansas.
Am I the only one that thought that?
"Sounds like a pretty DICEy situation, if you ask me."
That pun was a bit CRAPpy. teehee Yeah, well, that's how I roll.
The theory of relativity doesn't work right in Arkansas.
I'm possibly in a small group of /.'s (please tell me if I'm wrong) that fails to see the appeal of MMORPG's - not because of the multiplayer aspect but because (yes, I know I am generalising here) the majority of them seem to be either rooted in D+D lore or some off world space setting. Personally I don't get the whole orc thing at all.. But anyway, the news of a contemporary spy game massively (no pun intended) appeals to me. Maybe I'll finally get to find out what 'grinding' (buying Polonium on the black market) or 'levelling up' is all all about?
I agree, fantasy MMO's bore me to death, and games like EVE really didn't appeal to me either (I want to fly the ship, not click it!). I got really hooked on Planetside though because the larger outfits really were tactically oriented and allowed you to play the game with strategy in mind and you didn't have to kill rats or snakes or anything to level up. You leveled by sticking with the outfit and capturing bases. It was the most fun I'd ever had in an MMO. I think I'll probably find most MMO's monotonous until they can incorporate more of the dirty work of leveling and grinding into the game in a better way. AO was really bad at this - you constantly fought in the same dungeon for the same reasons.