Gears of War Sweeps AIAS Awards
GamesIndustry.biz reports on a very successful night for Epic Games, which garnered no less than eight awards for their 360 console shooter Gears of War. In addition to awards like 'Best Console Game' and 'Game of the Year', feathers in Epic's cap include 'Outstanding Character Performance Male' for John DiMaggio's Marcus Fenix and 'Sports Best Online Game Play'. Epic's CliffyB and Michael Capps were onhand to accept the awards, and were elated by their success: "The thing is ... being on the outside of this industry looking in as a kid, and wanting to be part of it, and then being able to be here and get an award from all of these talented people who've been in the business for so long, finally to be a part of it, to be recognized like this is absolutely unbelievable. We could not be honoured more." Other impressive winners for the night included Elder Scrolls IV: Oblivion, Fight Night, Rainbow Six, and the Wii. The full list of awards winners is available on the article.
It looks to me like these guys just took one look at Gamerankings, saw that GoW had the best ranking for the year, and then decided to give half the awards to it on that basis alone.
Many Bothans died to bring you this sig.
Graphically, I thought the game was amazing (on a big screen HDTV at 1080i, mind you). I never looked at any of the screenshots you were talking about. I just played the game and was constantly stunned by the visuals. It still amazes me that a console can render such good graphics in real time.
The single player was a blast. I played through the game with a friend in split-screen co-op mode (which is effectively the same as single player) and we had a great time. It was challenging in some parts, easy in others, but overall the story was very engrossing and entertaining. I didn't feel like the game was too short, either. It felt just about right. Anything else would have just dragged on forever.
After I beat the game, I tried out the online play. Most of the matches I have been in were 4 on 4, or 3 on 3, or sometimes 4 on 3. I have never had any problems with online play and have never been disconnected once. I'd say that I've played online perhaps 20 times. Maybe not as many as some people, but I consider 20 to be a lot - with each session lasting maybe an hour, or until I got bored.
Have you actually played the game? Anecdotes are fun.
I challenge you to find an ACTUAL in game screenshot on the net.
Here are a few tens of thousands for ya (jack-ass AC troll).
"reality has a well-known liberal bias" - Steven Colbert
I just picked up GoW last week. As a long time UT / UT2003 / UT2004 PC game player, I was definitely interested to see what Epic has been delaying UT3 for. I've been enjoying the game and overall think they did a very good job with it. I think they made a traditional shooter a little different with the way the whole "cover" system works...and then of course the chainsaw action is fun to mess around with.
Is it worthy of all the awards it seems to win everyday? I don't know, but at this point, it has become easy and almost expected for whatever game award it's up for, it will win. Kinda like the Oscar and other movie awards...there is always one or two movies a year that all the award shows just fawn all over.
Either way it's a fun game and I'm enjoying playing it. I don't know if it's the best game EVAR, but worth it if you like a good shooter. Character development and story isn't the greatest, but I've seen worse. The gameplay makes up for it IMO.
GAME OF THE YEAR! Impress your friends! Shoot things in the same way you have for only 300 or so other games! It's like Halo 4 only Halo 4 is in the future! This is the now!
While we are at it, let's give John Carmack another award. INNOVATION!
http://www.gamesindustry.biz/content_page.php?aid= 22479
http://www.gamasutra.com/php-bin/news_index.php?st ory=12559
I'm sure with ethics like that they are really judging the games by their content and not lest say how much the companies "donated" this year.
This award ceremony is nothing but an Academy of Interactive Arts & Sciences fund raiser and advertising campaign.