Microsoft Hopes for Matchmaking in all 360 Games
1up reports on comments from Phil Spencer, the Head of Game Development for Microsoft Game Studios. Speaking with the news organization at DICE Spencer clarified that, ideally, all 360 games should have matchmaking services ala Halo 2. Why didn't Epic's Gears of War ship with the feature? "The Epic scenario and why we don't have that code in Gears of War is really more of a scheduling issue than a 'We weren't going to share the code with them, or help them add that feature to the game' because it's clearly a great feature in online shooting play. For us, it was just 'could we get this done on time in order to get the game to come out when it needed to come out.'" Spencer does say that they have no problems sharing Halo 2's matchmaking code, and that future first-party titles should definitely offer it. Gears may even offer it one day, via a patch to the game.
Is it me or maybe I just don't play online console games enough, but why do most of the console companies have aversion to lobby game rooms or allowing dedicated servers on 3rd party hardware?
For example, all DS games have no lobby and if you want to meet someone in specific you have to use the friend codes. Otherwise... You use the match making program and find some random person who you can't communicate with.
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-Sigismund, Holy Roman Emperor (1368-1437)
People generally make their own matches in GoW, and it works just fine. Every once in a while you'll run across some people whose skills don't quite match up, but once you've played the game for an appreciable amount of time, you can get a very nice game going with 8 highly skilled players in very short order.
Besides, there's no amount of automated matchmaking that will help you automatically filter out insufferable asses or hyperactive children. You're better off just playing enough until you know enough good players.
Seriously, their user base has been saying this for 2 and a half years now. Why are they just now coming to this realization? Microsoft keeps such tight control over XBL and has standards in place for just about every aspect of it. How is it then, that they certify so many games with flat out abysmal matchmaking systems? For a product that touts its online functionality as the primary feature over its competitors, Microsoft is essentially ignoring a huge portion of that experience.
I'm interested in matchmaking ... but not for games :-/
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For us, it was just 'could we get this done on time in order to get the game to come out when it needed to come out.'
Ah, so it wasn't about releasing the game with the features they thought it should have. It was about getting it out for sale by the date the marketing people had set.
This guy's the limit!
Really? I'm sorry, I don't even know where to start. Xbox Live is not without its share of problems, but Sony is a very, very long ways from "teaching Microsoft how to do online right".
What good is matchmaking if the guys outnumber the girls 100 to 1? (or even 20-1)
Reality has a liberal bias
Just in time for Valentine's Day, too. How thoughtful, Microsoft!
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Every review I've read of Sony's online experience carried some variation of "tacked-on and unpolished".
Have the suddenly patched it into glorious perfection?
It's only dumb if it's unsuccessful.
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Nah. Its cheaper for MS to pay for really good reviews than to actually compete (see Vista vs. OSX
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Nope. MS, and Sony simply went seperate routes. The 360 is Modular, where the PS3 is all inclusive.
Do you want HD-DVD? That's optional. Do you want online multiplayer? That's optional. Do you want a Harddrive? That's optional. Believe it or not there are people out there who do't want or need any of those...
Just like how the PS2 didn't have a HDD, a network adapter, multitap, etc... included. If you wanted it you paid extra. If you don't, you don't.
The PS3 simply went the other way and said 'You will have a Hard drive', 'you will have Blu-ray', etc... whether you want it or not and included it into the price.
Videogame player gets laid... BAM! Burn Karma burn...
With good reason, cus you're lying.
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no idea why you are modded flamebait. I agree with the general sentiment that I don't like microsoft dictating game design IN ANY WAY to the developers. This is why I am a PC developer and not a console one. I don't give a damn what Sony, Microsoft or Nintendo think about game design, its the developer and the designers job to work out what is cool, not the platform 'owner'.
I worked in the retail industry for 2 years on an xbox launch title, similar to speedball, financed by microsoft. After 2 years they canned it, and said "all games should have a targeting cursor, you know...like halo." I'm pretty certain if will wright was making sim city for microsoft they would can it for 'not being enough like halo'.
Fuck halo.
It's a good game, but it is not the ONLY flipping game.
If Microsoft want to rebadge their games machine "the Halo 360" then go for it, just don't kid anyone that they are supporting innovative and experimental new games, when they clearly just want lots of identikit halo clones.
Has it ever occurred to someone at microsoft that supporting a controller that the game isnt designed for might negatively impact the game design? first that, now a dictat about multiplayer interfaces. What next? an approved list of character names? maybe ever game will have to have voice-overs in the same clichéd butch style? maybe all games will have to use bump mapping? or HDR lighting?
never let marketing droids influence game design.
DRM-free indie games for the PC and Mac: Positech Games
Which is an advantage of the PS3. A hard drive and Blu-ray is good for gamers. It means games can take advantage of both knowing they will both be there.
Knowing that every gamer will have online for free is also a plus.
Unfortunately Microsoft fanboys don't seem to include XBox Live as part of the cost.
Not nessesarily. The use of Blu-Ray nessessitates a Hard drive due to it's low read speeds. If they could improve the throughput the added capacity will be a benefit, but as it stands now we have console games requiring multi-gig installs. That should not happen.
Unfortunately Microsoft fanboys don't seem to include XBox Live as part of the cost.
Going back to modularity. Live (Gold) isn't part of the cost if you don't want it. Many people seem content with Silver (which is free), or none at all.
Online gaming is important to some people, but not to others. After all, not Every PS2 owner bought the Network adapter...