Slashdot Mirror


How Sega Can Save Sonic

You may recall the conversation we had at the end of last year, riffing off of a Retrogaming article on how Sega ruined Sonic. 1up has returned with a response, positing how the company can save their mascot from the death of ignominy. Their advice is simple: Go Fast, ditch Shadow, make fewer games. "Remember Blast Processing? It was a sham, sure, but the idea behind it was a perfect summation of what Sonic was about: A game so fast that the Genesis had to be specially programmed to keep up with it. Slowing down to drink in the ambiance or whatever is pretty much the exact opposite of Blast Processing. Being forced to, say, go fishing in a Sonic game is like buying a Ferrari so you can take naps in the backseat."

3 of 97 comments (clear)

  1. The backseats of Ferraris... by Mondoz · · Score: 2, Funny
    "Being forced to, say, go fishing in a Sonic game is like buying a Ferrari so you can take naps in the backseat."

    I submit that there are some activities which would be that much better because they were performed in the backseat of a Ferrari...

    --
    /sig
    1. Re:The backseats of Ferraris... by Mondoz · · Score: 2, Funny

      The thought had occurred to me as well.

      Therefore, I submit that I need a Ferrari to find out.
      And a Romanian gymnast to explore my previous hypothesis.

      --
      /sig
    2. Re:The backseats of Ferraris... by RealErmine · · Score: 4, Funny

      Therefore, I submit that I need a Ferrari to find out. And a Romanian gymnast to explore my previous hypothesis.

      Pavel will get on ship! See you soon!

      --
      Dewey, you fool! Your decimal system has played right into my hands!