Lightroom Vs. Aperture
Nonu writes "Adobe has officially released its Aperture killer, Lightroom, and the reviews are starting to come in. Ars looks at Lightroom and concludes that it's a better choice for those without bleeding-edge hardware. 'Aperture's main drawback is still performance as it was designed for bleeding-edge machines. On a quad Core 2 Duo Xeon, it is very usable but Lightroom just feels faster for everything regardless of hardware. Since Aperture relies on Core Image and a fast video card to do its adjustments (RAW decoding is done by the CPU), it's limited to what the single 3-D card can do. Lightroom does everything with the CPU and so it is likely to gain more speed as multicore systems get faster.'"
'Aperture's main drawback is still performance as it was designed for bleeding-edge machines.
Bleeding edge, literally. As in, they require removal of an arm and a leg.
The theory of relativity doesn't work right in Arkansas.
I've been using LightRoom since the beta's and 1.0 since it came out (link to my walk-through in the sig).
It's a really nice program. As a developer, the structure of the program it self, gives me a warm fussy feeling. More programs should be written like this - it's clear that Adobe has given a lot of though to responsiveness and threading. They haven't perfected it, but most of the time, the program responds very quickly, by starting on something that shows you that it's working on what you wanted it to do - like you can see the details in your thumbs-images get better and better and suddenly it's there. But the important thing is - the interface is still responsive, if you can click on a thumb and have that image load, even if the thumb is only halfway loaded (note: some people do have issue with LR performance, but it seems to be a specific issue for them).
As a photographer - well. As a work-flow program it does everything I want. As a "darkroom" it does most of what it should, but there's still some most have functions that are just not good enough (Noise Reduction/Sharpen/Clone).
Oh, and I badly miss dual monitor support!
TC - My Photos..
Apple obviously noticed that graphics card performance increases like CPU performance does, or even better. Aperture will have better performance in the long run since it uses both the CPU and video card. In my MacBook Pro Core 2 Duo with 2GB RAM, Aperture runs well. I've only got 128MB video card RAM too.
The article mentions that Aperture uses the graphics card rather than the CPU -- in fact, CoreImage choses the fastest code path it can, so if you're graphics card is going to do something slower than the CPU, it will use the CPU. Secondly, they mention that it doesn't have a plug in architecture -- with Aperture the plug in architecture is much lower level, you can write plugins for CoreImage, making them available system wide, rather than just in Aperture.
Can we please stop assigning the "killer" label to abso-freaking-lutely EVERYTHING? iPod killer, Flash killer, Aperture killer, ad nauseam. Have any of these so-called "killers" actually killed the product they were supposedly released to kill?
I guess the word "competitor" doesn't make for sensational copy.
Because this isn't the latest Photoshop. If anything this is Bridge on steroids (in fact, if you use the CS3 beta, Bridge has inherited a lot of the features found in Lightroom). Lightroom is a digital equavelent of the darkroom (geddit?...ha). You 'develop' your raw file...adjust things, take out spots. When you want to be cloning things, merging things, changing the colour of aunties hair....then you use Photoshop. I can't understand how people can't see this distinction...it's black and white.
I really can't believe it wasn't mentioned as a serious Con for Lightroom with so many video cards (especially those of photographers as well as Mac owners) being dual headed. Thumbnails and controls on one monitor and large full-screen views on the second for adjustments is a wonderful way to work. Viewing the Lightroom forums makes it clear that it is important to users.
I love Lightroom's "develop" controls but the productivity aspect is much more important. Simply allowing the Manage and Develop tabs to used as separate windows would have done the trick (not well, but "good enough").
You have obviously never bought lenses, my friend.
After recently picking up a Digital SLR camera, I started looking around at the photo processing/management options. I tried both Aperture and Lightroom on my MacBook Pro (Core2 Duo, 2.13GHz, 2GB RAM). Everybody says the performance of Aperture is bad, but I found it to be fine on my machine. Maybe I'm not pushing as much data around as a professional photographer, but it handled my 10 MegaPixel RAW files fine. Of course, the app could be whittled down a bit, it has a huge memory footprint, and obviously doesn't fare well on older hardware.
But, probably the main thing that I like about Aperture is the full-screen editing/viewing mode. iPhoto 6 also has this, and when you're working in the smaller real estate of a 15" laptop display, it makes a huge difference. Maybe if I had a 20-30" external display it wouldn't be such a big deal. But, for laptop users, full screen mode is a must-have.
Also, iPhoto 6 doesn't have all the capabilities for workflow stuff. But, it's a pretty good alternative for non=professionals.
While I don't doubt that there are many great photographers on slashdot, I'd be surprised if there was a single regular poster (or lurker) here who depends upon photography on a professional level, as his/her only source of income.
As someone who has spent much time working with pro photographers in my past life as an art director, I guarantee you that any *PRO* photographer will not think twice about plunking down some serious dough for a the latest and greatest mac, chock full of ram and sporting the best video card it will support. Computer hardware is among the *least* expensive financial commitment that a pro photographer will make:
Take a look at how much some decent digital backs for a hasselblaad will run you.
Add to that the many lenses that you need to have on hand as a pro. (Hint: this is the expensive part).
Add a bunch of fast, high-capacity memory cards.
Add a nice DSLR (or more likely, a few) and lenses for that/those camera(s) as well.
Add lighting equipment of various types to that.
Add a large studio space to that, in addition to mobile facilities.
Add makeup artists and assistants.
The costs involved in professional photography are high. A fast mac, chock full of ram with an excellent video card and a 30" cinema display costs *peanuts* in the grand scheme of things when it comes to the operating costs of a professional photographer. Aperture is a pro app, and that's why it makes the assumptions that it does about hardware. Lightroom is more accomodating for tinkerers and semi-professionals, the two occupy different segments of the market.
-JoeBoy