Oblivion Designer Moves To New Company
Gamasutra reports on the new position that former Bethesda designer Ken Rolston has taken with Big Huge Games. The lead designer for Bethesda's hit titles Morrowind and Oblivion, Rolston is now slated to be working on an unnamed title for the Rise of Nations developer. Rolston announced he was planning to retire early last year but ... apparently not. The designer characterizes his new project as 'a strikingly original and cunning concept for a console RPG'. No name or concept was included in the announcement.
If he's the one who came up with the crappy enemy scaled leveling system in Oblivion, I hope his new project bombs big time.
If this console RPG they're making is as good as Rise of Nations was, then hot damn, should be good. I just wish the rest of the RTS people liked it. :[
No one cares. Console RPGs direly lack in comparison to their PC counterparts.
Anyone who is called "Alf's Boner" is a Xenophile and should have subgonads.
I wonder if this means that Elder Scrolls games will go the way of Baldur's Gate (aspired to but never reached by subsequent games by the developer (or, rather, what's left of the developer)). I'm curious about Fallout 3, but ES matters more to me, and I'm hoping the rest of Bethesda's designers will be able to determine what worked about those games and what didn't.
Anyway, he was planning on retiring after Oblivion anyway, so it's only a good thing he's staying in the industry to help on another RPG. Auto-leveling of monsters in Oblivion notwithstanding, he's still one of the best designers out there.
I like basketball!!1!
Even though he's been given a large pay rise, he's found that everyone else has also received the same raise and all the prices have gone up accordingly, leaving him wondering why he bothered.
"Help! I'm on fire and I can't get up!"
I'm going to try that tonight, that's hilarious.
- None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
Enter a gate of Oblivion at level 1 and this terrible threat consists of a bunch of puny weaklings. Walk down a road just outside of a peaceful town at level 20 and you get attacked by bandits with godlike strength, wielding ancient weapons of power.