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Brain/Computer Gaming Interface Coming in 2008

An anonymous reader writes "Emotiv Systems today unveiled a brain/computer interface system with a helmet and software applications at the Game Developers Conference in San Francisco. The Project Epoc system can move objects based on a gamer's thoughts, reflect facial expressions, and respond to the excitement or calm the gamer mentally exerts, the company said....While Emotiv is not yet ready to announce any partnerships, [they] did say the product will be coming to market in 2008."

12 of 129 comments (clear)

  1. Danger! by svunt · · Score: 4, Funny

    ...respond to the excitement or calm the gamer mentally exerts...

    I can't wait for an 'adult' game to kill someone with a feedback loop of excitement and stimulation. That would be awesome.

    1. Re:Danger! by Anonymous Coward · · Score: 1, Funny

      I can't wait for an 'adult' game to kill someone with a feedback loop of excitement and stimulation. That would be awesome. That's sick. Besides, this only accepts input from the human. And what species were you planning to try multiplayer with?
    2. Re:Danger! by Hoi+Polloi · · Score: 4, Funny

      Judging from some of the people I've met while gaming online I'd say many would be ineligable for anything that required connecting to a brain.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  2. Sounds great.. by Bargearse · · Score: 1, Funny

    I'll make sure to get one when they're released so I can play Duke Nukem Forever :)

    --
    "Don't break my arse, my bargey wargey arse, I don't think my pants would understand..."
  3. Now by Rdickinson · · Score: 5, Funny

    Now when you say you cant get a game out of your mind, you'll be right!

  4. marketing plan by caitsith01 · · Score: 5, Funny

    Emotiv Systems plans to target the Chinese pigeon market first, as many of the birds have already had the necessary equipment jammed through their craniums.

    Release titles include "GTA: Bread Crust", "Microsoft Flight Simulator 2007: Parked Lexus Alley", and of course the much anticipated "The Chronicles of Riddick: Escape from Hideous Chinese Biolab Bay".

    --
    Read Pynchon.
  5. the big question that needs to be answered.... by smash · · Score: 4, Funny

    ... will this work through my tinfoil hat?

    --
    I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    1. Re:the big question that needs to be answered.... by quakehead3 · · Score: 2, Funny

      of course not!

  6. 3..2..1... by The+Living+Fractal · · Score: 3, Funny

    vague pr0n use ideas begin now!

    TLF

    --
    I do not respond to cowards. Especially anonymous ones.
  7. About time! by finlandia1869 · · Score: 2, Funny

    I remember DOS games like Red Storm Rising that came with a keyboard overlay because you needed that many different commands. Heck, imagine how much easier it would've been to play games like System Shock if you could've issued commands by thought.

    Of course, this could be a problem in The Sims. I can see my wife accidentally screwing up in the game because she briefly thought about cooking dinner or playing with the dog. Of course, if her sims kept accidentally getting it on, then I would have a good signal she was in the mood!

  8. Re:Well. by anagama · · Score: 4, Funny

    only an idiot would undergo an invasive surgery to play a videogame
    This is /. You have people here who would have the surgery just to control a mouse. Imagine two hand free slideshow viewing -- not just timed, but you select the pictures and still have both hands free. That's gotta play well here. And then there's hands free Tux Racer. That will rock.

    Where do I sign up??
    --
    What changed under Obama? Nothing Good
  9. Re:Well. by Broken+scope · · Score: 1, Funny

    Oh god... the implications of hands free web surfing.....

    --
    You mad