Game Developer / Indie Game Award Winners
Last night, past the red carpet, under the swirling light and through thrumming bass, the Game Developer's Choice Awards and Independent Game Festival awards were handed out in front of an audience of some 3,500 people. The evening went by very quickly, for a nice change of pace, with few speeches lasting longer than 30 seconds or so. There was a marriage proposal (accepted), several humorous skits that were actually funny, and several moments of Shigeru Miyamoto awesomeness. The big winners of the night were Gears of War, which walked away with three GDCAs, and Aquaria, which won the Seamus McNally grand prize from the IGF. Later today Gamespot is going to be airing video of the awards, a first for the event. While there may not be much in the IGF event that captures your interest, definitely check out the GDCAs. The acceptance speeches from Greg Costikyan, The Fatman, Shigeru Miyamoto, and CliffyB should not be missed.
Wii Sports was nominated for two awards and the one that seemed most appropriate for it to win is the one it won (game design) ...
As I see it, Wii Sports demonstrates that sometimes the best design is the simplest; Nintendo could have (easily) made each of the sports games a full simulation but the greatness of Wii sports is how unintimidating it is which (in my opinion) comes from its simplicity.
Aquaria looks pretty amazing, especially for an indie game. Can't wait to try that one out.
It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
I believe what you meant to say was:
"OMG OMG OMG ZOMG 1 <3 J00!!11!!one!1"
Get with the times. Sheesh.
Just once I'd like someone to call me 'Sir' without adding 'You're making a scene.'
In all of these competitions, why is it that the unreleased games are the ones that win?
henry -- the human evolution news relay
For some reason it reminds me of metroid. I'd always missed how metroid introduced the plot without actually having any dialog... until the newer games of course.