If you read the article (I know this is Slashdot) they explain that MWI is an Intel-only SMART attribute. They use different SMART attributes for the Kingston and Samsung drives.
Intel:
This SMART attribute starts at 100 and decreases as the NAND's rated write tolerance is exhausted. It's completely unaffected by the number of reallocated sectors, and it's been ticking down steadily since the experiment began. The remaining life estimate in Intel's SSD Toolbox utility is based on the MWI, and so is the general health assessment offered by HD Sentinel, the third-party tool we've been using to grab raw SMART data.
Kingston:
On the HyperX 3K, the SSD life left attribute tracks flash wear. Like Intel's media wearout indicator, it counts down from 100 and is tied directly to the rated lifespan of the NAND.
Samsung:
The wear-leveling count is sort of like the MWI and life-left attributes on the Intel and Kingston SSDs. It's "directly related to [the] lifetime of the SSD," according to Samsung, and it bottomed out after 300TB of writes.
1TB of writes per day to an SSD probably isn't a normal usage scenario for your average consumer. Samsung for example claims that the average consumer writes no more than 10GB/day to an SSD:
The 840 Series demonstrates impressive lifespan results under industry-standard methods of simulating real-world use-cases. BAPCo's SYSMARK, a third party benchmarking tool, shows a 20 year lifespan under a moderate workload consisting of 35% random writes. Applying JEDEC's testing methodology, the minimum lifespan is 7 years, despite an extremely severe workload containing 75% random writes. Keep in mind that these testing scenarios, especially the JEDEC workload, are used primarily for enterprise computing applications (e.g. workstations, servers). Under consumer workloads (internally estimated not to exceed 10GB/day for most users) and more appropriate testing scenarios, the 840 Series will show considerably better endurance numbers.
You're correct. Newer Intel CPUs can use a technology called Intel Quick Sync to speed up streaming and video encoding. Basically it uses the hardware encoder on Intel CPUs to perform the encoding.
Streaming software like OBS supports Quick Sync. Impact on CPU and GPU usage is much lower since it's using the iGPU (which would normally be disabled when playing games with a discrete video card). It's basically using silicon which would otherwise go to waste, since most people disable the integrated video on Intel CPUs. Here's a guide that explains how to setup Quick Sync with OBS, and it shows that CPU usage goes from 50-75% with a x264 encoder to 1-5% with Quick Sync.
You're partially correct. AMD cards tend to draw more power and run hotter. You're wrong in thinking AMD cards are slower though.
The R9 280x is comparable in performance to a GTX 770, but the 770 costs as much as an R9 290. The R9 290 is up to 40% faster than a GTX 770 but they cost the same. The R9 290 is also slightly faster than a GTX 780, but the 290 is $100-150 cheaper.
Basically Nvidia cards are overpriced and need to come down to match the price/performance of AMD cards.
That BS. Microsoft and Sony fanboys mocked the Wii for targeting 720p. According to them they had all the games in glorious 1080p while Wii peasant didn't had real HD.
Not just the NSA, but the TSA aswell. Myself and many other Canadians that I know refuse to vacation in the States anymore because of the invasive border checks.
I want them to continue developing Half Life ! And I miss the simulation games of yore - Age of Empires, Civilization, Roller Coaster Tycoon, etc..
Age of Empires was an RTS, not a Simulation game.
I'd much prefer something challenging and stimulating than a boring game cloned from 15 years ago because they haven't bothered to come up with anything new and just want to jazz it up with eye-candy, give it a new name, and sell if for $60...
Geez, make up your mind. First you say you want more sequels to a bunch of 10-20 year old games, and then the next paragraph you say you don't want rehashed versions of 15 year old games. Which one is it?
200 is the subsidized price, its really closer to 600 without a contract.....
Uh no. Google was selling an unlocked Nexus 4 8GB for $200 on their store. They're sold out now, and rumour has it that they aren't restocking them either.
While I agree with some of what you said, there are medical cases where supplements are neccessary. I had a severe Vitamin D deficiency 2 years ago that ended up causing osteomalacia-like symptoms (severe muscle, joint, and bone pain throughout my entire body). My family doctor ran blood tests and told me I had the worst Vitamin D deficiency that she had ever seen in 35 years (I had something like 12 nmol/L of 25-hydroxyvitamin D). Anyway, long story short, she perscribed me 1000mg of Vitamin D once a day and the problem went away within a month or two.
I thought you could already do that without requiring READ_PHONE_STATE? When your app loses focus (for whatever reason, a call, user switches to another app, etc..) then onPause() gets called. You should be able to handle losing focus there... without needing any special permissions.
Though I only write android apps as a hobby, so maybe I'm wrong.
Looked at the location bar... shed a tear for my "http://"
You can disable that by going to about:config and setting browser.urlbar.trimURLs to false.
It's old, but still a pain. Remember when Stop had a separate button?
There's always been a separate stop button, you just have to customize the toolbar so that the stop button is ordered before the reload button, otherwise it "combines" them into a single reload/stop button. http://forums.mozillazine.org/viewtopic.php?f=38&t=2142587
Basically you right click the toolbar, select customize, then drag the stop button to the left of the reload button, and viola... separate buttons (yes it's retarded).
Using the home button does not end the app, it's still running in the background using memory. I think OP might have meant "exit" to mean an easy way to exit the app that also 'force stops' it. A feature most apps do not do and one that I would welcome, since it's an unwanted set of taps (settings / apps / force stop).
Why would you want apps to be force closed? Just so you don't see them in the recent apps list? There's a good reason for Android to only pause apps and not close them:
1. When an app is no longer needed it gets paused (it still uses memory, but it's in a stopped state, unless it has background threads or services).
1.a When that app is started again it is resumed from its previous state (much faster than having to restart the app from scratch since it's still in memory).
1.b If Android needs to free up memory it may close the paused app, in which cause the app needs to be restarted from scratch the next time it's run (since it's no longer in memory).
That behaviour is well designed in my opinion, it uses available memory to speed up apps, and Android only frees memory when it needs to. The developer activity lifecycle illustrates it pretty well. You should never have to use Settings->Apps->Force Stop unless you're dealing with misbehaving or badly designed apps.
No Baldur's Gate 3 sadly, but there is Project Eternity by the guys that did Neverwinter Nights 2 and Icewind Dale. There's also a new game that was launched today called Shroud of the Avatar by Lord British (Ultima series!!).
I don't see a problem with it. PC games are already designed to handle various levels of hardware, and you can always adjust the game settings to suit your specs.
Gl stands for Glycemic load. Barium is a rare earth metal. No idea how the test works exactly.
Basically, barium is a radio-opaque powder that shows up on the xrays, so doctors can see any obstructions or abnormalities throughout your entire digestive system. They give it to you in a disgusting milkshake format which is white, tastes bad, and is extremely thick. As you're forced to drink it over a period of several hours, you periodically go in to the xray room to have pictures taken.
The first time I went for a barium test they handed me what seemed like a 32 oz bladder buster filled with barium. After I finally finished it off I thought I was done, but to my horror they gave me another one, and then another one, and then another one. It just went on and on for 3-4 hours and I had to keep drinking more and more of it. To make it worse you have to "expunge" all that barium afterwards, and it comes out looking the same it did when it went in...
Why do people constantly feel the need to update drivers? I find a set of stable drivers and I stick with them for years. I'm still using the 295.10 nvidia drivers because they're the only ones that I've found that were 100% stable. All the other drivers I'm using were detected by windows 7 when I installed it (sound card, keyboard, etc), and I've never needed to update those.
If you read the article (I know this is Slashdot) they explain that MWI is an Intel-only SMART attribute. They use different SMART attributes for the Kingston and Samsung drives.
Intel:
Kingston:
Samsung:
1TB of writes per day to an SSD probably isn't a normal usage scenario for your average consumer. Samsung for example claims that the average consumer writes no more than 10GB/day to an SSD:
(emphasis mine)
You're correct. Newer Intel CPUs can use a technology called Intel Quick Sync to speed up streaming and video encoding. Basically it uses the hardware encoder on Intel CPUs to perform the encoding.
Streaming software like OBS supports Quick Sync. Impact on CPU and GPU usage is much lower since it's using the iGPU (which would normally be disabled when playing games with a discrete video card). It's basically using silicon which would otherwise go to waste, since most people disable the integrated video on Intel CPUs. Here's a guide that explains how to setup Quick Sync with OBS, and it shows that CPU usage goes from 50-75% with a x264 encoder to 1-5% with Quick Sync.
Haswell-E coming out later this year will have 6 or 8 cores (source).
You're partially correct. AMD cards tend to draw more power and run hotter. You're wrong in thinking AMD cards are slower though.
The R9 280x is comparable in performance to a GTX 770, but the 770 costs as much as an R9 290.
The R9 290 is up to 40% faster than a GTX 770 but they cost the same.
The R9 290 is also slightly faster than a GTX 780, but the 290 is $100-150 cheaper.
Basically Nvidia cards are overpriced and need to come down to match the price/performance of AMD cards.
Correction: The Wii was 480p, not 720p.
Not just the NSA, but the TSA aswell. Myself and many other Canadians that I know refuse to vacation in the States anymore because of the invasive border checks.
Can't compete? Litigate.
It's hardly a phablet compared to your Nexus 4, it's only 4mm longer...
Nexus 4 dimensions: 133.90 x 68.70 x 9.10 mm (with a 4.7" screen)
Nexus 5 dimensions: 137.84 x 69.17 x 8.59 mm (with a 4.9" screen)
Galaxy Nexus isn't supported. Source.
Age of Empires was an RTS, not a Simulation game.
Geez, make up your mind. First you say you want more sequels to a bunch of 10-20 year old games, and then the next paragraph you say you don't want rehashed versions of 15 year old games. Which one is it?
200 is the subsidized price, its really closer to 600 without a contract.....
Uh no. Google was selling an unlocked Nexus 4 8GB for $200 on their store. They're sold out now, and rumour has it that they aren't restocking them either.
While I agree with some of what you said, there are medical cases where supplements are neccessary. I had a severe Vitamin D deficiency 2 years ago that ended up causing osteomalacia-like symptoms (severe muscle, joint, and bone pain throughout my entire body). My family doctor ran blood tests and told me I had the worst Vitamin D deficiency that she had ever seen in 35 years (I had something like 12 nmol/L of 25-hydroxyvitamin D). Anyway, long story short, she perscribed me 1000mg of Vitamin D once a day and the problem went away within a month or two.
So we can assume that Xbox One games will be always-online and have server side processing ala Simcity 5... because that worked out so well for EA.
I thought you could already do that without requiring READ_PHONE_STATE? When your app loses focus (for whatever reason, a call, user switches to another app, etc..) then onPause() gets called. You should be able to handle losing focus there... without needing any special permissions.
Though I only write android apps as a hobby, so maybe I'm wrong.
You can disable that by going to about:config and setting browser.urlbar.trimURLs to false.
There's always been a separate stop button, you just have to customize the toolbar so that the stop button is ordered before the reload button, otherwise it "combines" them into a single reload/stop button. http://forums.mozillazine.org/viewtopic.php?f=38&t=2142587
Basically you right click the toolbar, select customize, then drag the stop button to the left of the reload button, and viola... separate buttons (yes it's retarded).
There's an open source marketplace called F-Droid which has an ad blocker called AdAway. It's open source, but it requires root.
What? You've been able to disable notifications on a per app basis since 4.1.
Manage Apps -> Select App -> Uncheck Show Notifications
Example: http://cdn.ausdroid.net/wp-content/uploads/2013/02/Disable-Notifications.png
Why would you want apps to be force closed? Just so you don't see them in the recent apps list? There's a good reason for Android to only pause apps and not close them:
1. When an app is no longer needed it gets paused (it still uses memory, but it's in a stopped state, unless it has background threads or services).
1.a When that app is started again it is resumed from its previous state (much faster than having to restart the app from scratch since it's still in memory).
1.b If Android needs to free up memory it may close the paused app, in which cause the app needs to be restarted from scratch the next time it's run (since it's no longer in memory).
That behaviour is well designed in my opinion, it uses available memory to speed up apps, and Android only frees memory when it needs to. The developer activity lifecycle illustrates it pretty well.
You should never have to use Settings->Apps->Force Stop unless you're dealing with misbehaving or badly designed apps.
No Baldur's Gate 3 sadly, but there is Project Eternity by the guys that did Neverwinter Nights 2 and Icewind Dale. There's also a new game that was launched today called Shroud of the Avatar by Lord British (Ultima series!!).
I don't see a problem with it. PC games are already designed to handle various levels of hardware, and you can always adjust the game settings to suit your specs.
Basically, barium is a radio-opaque powder that shows up on the xrays, so doctors can see any obstructions or abnormalities throughout your entire digestive system. They give it to you in a disgusting milkshake format which is white, tastes bad, and is extremely thick. As you're forced to drink it over a period of several hours, you periodically go in to the xray room to have pictures taken.
The first time I went for a barium test they handed me what seemed like a 32 oz bladder buster filled with barium. After I finally finished it off I thought I was done, but to my horror they gave me another one, and then another one, and then another one. It just went on and on for 3-4 hours and I had to keep drinking more and more of it. To make it worse you have to "expunge" all that barium afterwards, and it comes out looking the same it did when it went in...
Why do people constantly feel the need to update drivers? I find a set of stable drivers and I stick with them for years. I'm still using the 295.10 nvidia drivers because they're the only ones that I've found that were 100% stable. All the other drivers I'm using were detected by windows 7 when I installed it (sound card, keyboard, etc), and I've never needed to update those.
If it ain't broke don't fix it.
I agree with your first 2 points, but most people would consider #3 a feature. It's also optional: http://www.howtogeek.com/wp-content/uploads/2012/04/image205.png.
Wikipedia has a picture of it: http://upload.wikimedia.org/wikipedia/en/4/4b/Ouya_Console.png