Nintendo, GameSpy Collaborate on Wii Service
It's with a sigh of relief that 1up is reporting on forward progress in the Wii's online service. GameSpy announced today that it is collaborating with Nintendo, using their middleware to allow players to meet up in online-enabled Wii titles. The first title to utilize the service will be Pokemon Battle Revolution, which releases on June 25th. The news is unfortunately not all good. "The technology will also be placed in the hands of third-party developers, although the announcement gives no indication how long companies have been working with the GameSpy middleware. Either way, it doesn't appear we'll be seeing online-enabled third-party releases until the fall, at the earliest." Here's hoping that this marks the beginning of moving beyond 'friend codes'.
GameSpy provides the network for the DS online games, which have friend codes a-plenty. I don't mind having one system-wide friend code, since if I want to play with someone I probably have a way of contacting them outside of the Wii. It's per-game friend codes that are a nuisance.
What sound do people on rollercoasters make? Hint: it's not Xbox 360.
God those things are awful. I could understand using them for the DS, especially for games like Animal Crossing, because you don't want some random guy coming in and messing up your town, but on Wii it's just horrible.
Your actual code is buried in a menu in the address book portion. I've added 3 friend whos have Wii's into my address book, and they say they have added me too, but no confirmation or it working has appeared yet. I've tried to send WiiMail to them but they never get it.
The same people on my 360 gamertag list, they get the messages I send, even the ones with voice almost instantanously.
If this helps alleviate the usage of friend codes, i'm all for it.
Fortunately, in some games (Gears of War in particular) you can mute specific people, but still hear the rest. I'll take that system any time.