What Game Companies Want From Graduates
simoniker writes "Game education site Game Career Guide has a new feature talking to recruiters from notable game companies like EA, Insomniac Games, and THQ. They discuss the best university courses and qualifications for getting hired to be a game developer. EA's Colleen McCreary comments on the rise of some TV-advertised mass market game schools: 'Our concern with for-profit institutions is that students may not learn the fundamental tools for understanding and solving complex issues... We are most likely to hire someone who has a BFA or MFA from a traditional art college and a BS, MS, or PhD in Computer Science for our entry level artist and software engineer positions.'"
I want my time and bandwidth back. The article is basically four pages of corporate recruiter speak that makes me want to hit someone in the head with blunt implement.
"Bring your A game" indeed. Why don't I synergistically ping my cheese with your bandwidth while I'm at it?
people who don't know what overtime is.
But EA told me that it's standard in the industry for employee contracts to be signed in goat's blood!