Slashdot Mirror


What Game Companies Want From Graduates

simoniker writes "Game education site Game Career Guide has a new feature talking to recruiters from notable game companies like EA, Insomniac Games, and THQ. They discuss the best university courses and qualifications for getting hired to be a game developer. EA's Colleen McCreary comments on the rise of some TV-advertised mass market game schools: 'Our concern with for-profit institutions is that students may not learn the fundamental tools for understanding and solving complex issues... We are most likely to hire someone who has a BFA or MFA from a traditional art college and a BS, MS, or PhD in Computer Science for our entry level artist and software engineer positions.'"

2 of 107 comments (clear)

  1. Re:The career ripples. by Seumas · · Score: 0, Troll

    It doesn't really matter. Your job is eventually going to be outsourced for pennies on the dollar and you'll have to go learn how to sell houses or fold pants at the GAP anyway. This is the new economy; anything white-collar can be outsourced. Service-industry is where it's all at.

  2. More liberal backgrounds, indeed by Atario · · Score: 1, Troll

    Knowing what I know now, i would have definitely applied for a games company or similar. Two of the people from my graduating class (a total of 10 computer scientists) went to work for EA (what exactly they do their, i have no idea). In any case, i've been noticing that those with more liberal computer backgrounds tend to get picked up sooner and by more interesting companies.
    No offense, but I think you should have concentrated a bit more on liberal arts before college entirely -- say, high-school English.

    P.S. Thanks, Slashdot, for the lame stylesheet entry for blockquote. Can't italicize, color is faded so even bold is ineffective...neato.
    --
    "A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt