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Wii, DS Dominate February Hardware Sales

Gamasutra has the NPD numbers for last month, which shows a continuation of Nintendo's sales dominance. Overall the new consoles have again meant that industry sales were up, some 28% over last year's same-month figures. Hardware sales were up some 98%, with much of that performance attributable to the DS and Wii. Here's the breakdown: "Turning to hardware, the DS headed overall hardware sell-through with an impressive 485,000 units, followed by Nintendo's Wii, which sold 335,000 units despite continued issues with shortages. The Xbox 360 sold through a reasonable, if not spectacular 228,000 copies, and the PlayStation 3 slumped to a disappointing 127,000 units, despite no apparent shortages. Elsewhere, the PlayStation 2 moved a still impressive 295,000 at its relatively cheap current price, and the PlayStation Portable sold 176,000, markedly behind the DS. Finally, the various varieties of the Game Boy Advance sold a not unreasonable 136,000 units."

35 of 149 comments (clear)

  1. That was a heroic effort by voice_of_all_reason · · Score: 5, Funny

    PlayStation 3 slumped to a disappointing 127,000 units
    the various varieties of the Game Boy Advance sold a not unreasonable 136,000 units.

    I've not seen such bravery.

    1. Re:That was a heroic effort by pipatron · · Score: 4, Insightful

      Well, the Game Boy Advance is 6 years old.

      --
      c++; /* this makes c bigger but returns the old value */
    2. Re:That was a heroic effort by KDR_11k · · Score: 2, Insightful

      Well, the GBA is obsolete for years now (since the DS plays GBA games and more). The PS3 is a new console. While it's reasonable that the PS2 would outsell the PS3 at this point (mostly due to price) the GBA should have died a year ago because the DS is juat a better choice (unless you want to play GBC and GB games but is that really something that people will buy a GBA for NOW?).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:That was a heroic effort by Chris+Burke · · Score: 4, Insightful

      127,000 units sold of your brand new console is dissapointing.

      136,000 units sold of your extremely old, obsolete console is not unreasonable.

      295,000 units sold of your old, obsolete console is impressive.

      Where is the bravery? Recognizing context? Understanding that different numbers mean different things for different situations?

      Here's another example of how similar numbers could be either impressive or dissapointing, depending on context.

      "Florence Joyner ran a dissapointing 11.4s 100m dash in a 1997 time trial..."

      "Stephen Hawking ran a truly incredible 12s 100m dash yesterday..."

      --

      The enemies of Democracy are
  2. Nintendo must be kicking themselves by squiggleslash · · Score: 2, Insightful

    It seems for the most part most retailers are dealing with demand by creating relatively over-priced "bundles", of the "$600 buys you a console and two games!" variety.

    Perhaps it's Nintendo that should have charged $5-600 for their console, and Sony who should have tried to sell their's for $250...

    --
    You are not alone. This is not normal. None of this is normal.
    1. Re:Nintendo must be kicking themselves by voice_of_all_reason · · Score: 2, Interesting

      Nintendo should have charged nothing extra and threw in 5-10 of the hard drive emulation games (nes and SNES). It wouldn't "cost" them much in lost sales, cost almost nothing in implementation, but come off to the market as "10 free games omg hax!!111"

    2. Re:Nintendo must be kicking themselves by KDR_11k · · Score: 2, Insightful

      They can still do that later when needed, right now Wii Sports seems to work well enough for selling these.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:Nintendo must be kicking themselves by saboola · · Score: 2, Insightful

      They would be kicking themselves if they DID do that. They are not having a hard time selling this console. Giving away 10 free games makes no sense from a business standpoint.

    4. Re:Nintendo must be kicking themselves by Anonymous Coward · · Score: 5, Funny

      The control is a bit awkward and worst of all the 99 lives trick at world 3-1 can not be done (yeah I know how to do it, I do it every time I play SMB in the NES).

      You don't know how to do it very well then. It works - I've done it.

      I figured they'd have fixed the Minus World in the SMB download. Even *that* is still there. I couldn't do that myself, but I got a friend of mine to come over and he was there in five minutes.

      Sorry that you suck.

    5. Re:Nintendo must be kicking themselves by Svenheim · · Score: 2, Informative

      The Virtual Console in Europe is a disaster. All the games except the Turbografx games run in 50 Hz mode, and almost all of them are UNOPTIMIZED pal, which means 17% slower gameplay, and a picture that is squeezed, so the proportions are wrong, and there are black borders above and below the picture.

      All new Wii games run perfectly in 60 Hz on the PAL console, but for some reason Nintendo are fucking retards when it comes to their Virtual Console, so the PAL games have exactly the same flaws they had _20 YEARS AGO_. The worst part is, the NES/n64 games that were released on Gamecube (Zelda bonus disc with Zelda 1,2, Ocarina of time and majora's mask comes to mind) ran perfectly in 60 Hz, and it was the localized European language versions.

      There has been hardly any press about this, but I am not buying a single virtual console game unless this is address. I've emailed Nintendo several times, but they dont even care enough to respond (well, actually, Nintendo of America responded within 24 hours, telling me to just keep bugging Nintendo Europe).

      Nintendo likes to fuck European customers in the ass, theyve been doing so for 20 years. I am as big a fan as there can be of the Nintendo games and consoles, but I just cant accept that they treat their customers like this. Fuck them.

      If you dont know the difference between PAL 50 and 60 Hz, take a look at this video clip of Sonic the Hedgehog: http://www.youtube.com/watch?v=b0llsb77Esc

      This is what we have to endure.

      I simply cannot understand why they cant do this right, emulators have been doing it right for 10 years. I just want the same game experience as american and japanese customers, but that's obviously too much to expect, we are supposed to have inferior versions.

  3. not completely surprised ... by Frag-A-Muffin · · Score: 5, Interesting

    ... although all i have is anecdotal evidence.

    Every time I take my Wii to a friend's house, not only do they love it, but their (female!) spouse love it! It goes beyond that too. Often times, the parents will join in, and they love it too!

    The only people I know that don't really like it are the uber-hardcore gamers. I know plenty of "hardcore" gamers that love it fine, but complement it with a dose of the 360/PS3.

    So let's think about their target market now. The uber-hardcore don't like it. Fine. But the hardcore like it and ... <drumroll> ... the rest of the world loves it :) That's a big market. Much bigger than the old target market. When sales data like this comes out, it just reinforces the notion that Nintendo got something right this round.

    Congrats Nintendo!

    --

    AirSpeak - http://itunes.com/apps/AirSpeak
    1. Re:not completely surprised ... by Konowl · · Score: 4, Interesting

      I took it to my parents house, where my 78 year old GRANDMOTHER was playing Wii Tennis.

      My grandmother walked into the living room, saw us playing tennis and started laughing - I told her to grab the controller. She said "I can never play videogames". "Grandma, it's easy" I said.

      She proceeded to play... to even jump to make smash shots. Most comical.

      Also, my mom phones me once every couple of weeks to bring over the Wii.

      It may not be the most powerful system, but it's definately opening Nintendo up to new demographics.

    2. Re:not completely surprised ... by drinkypoo · · Score: 4, Funny

      Every time I take my Wii to a friend's house, not only do they love it, but their (female!) spouse love it! It goes beyond that too. Often times, the parents will join in, and they love it too!

      Yeah, I have that experience too. One note: make sure to draw the blinds before whipping out your Wii, or you may get busted for indecent exposure. Especially if you're sharing it with an entire family.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  4. Re:here to stay by Rude+Turnip · · Score: 5, Funny

    I can already envision Mario banging his shoe on the podium at the next E3.

  5. Ratios by Applekid · · Score: 3, Interesting

    "The Xbox 360 sold through a reasonable, if not spectacular 228,000 copies, and the PlayStation 3 slumped to a disappointing 127,000 units, "

    They're really not talking up this point. That's 360 outselling PS3 by almost 2:1. Even with it including a BluRay player and SIXAXIS. 228,000 isn't "spectacular", but considering Christmas was only two months earlier, I certainly agree it's reasonable.

    Anyone still have the old Dreamcast sales figures? I'd like to see how current events mirror those.

    --
    More Twoson than Cupertino
    1. Re:Ratios by AvitarX · · Score: 3, Informative

      DC vs 360
      DC cs PS3

      Looks bad for Sony.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
  6. Re:I've got mine, Jack by Anonymous Coward · · Score: 3, Funny

    I think you're confused. Touch ME was an Atari Game way back in the '70s. Touch Wii is the update for the Nintendo Wii. Though I could see how that could be confusing.

  7. Re:here to stay by AP2k · · Score: 2, Funny

    Why do you wish to inflict pain on Anonymous Coward? Big meany.

  8. I bought a GBA in February by taxman_10m · · Score: 2, Insightful

    The price is right, the new screen is excellent, good selection of games, and the form factor is perfect.

  9. Japan's Hardware sales by MeanderingMind · · Score: 5, Insightful
    I've totaled up the Japan numbers for as close to the same time period as I could (Feb 5th through March 4th). Here are the results:

    NDS: 581,483
    PSP: 233,046
    GBA: 7,305
     
    Wii: 278,646
    PS3: 107,422
    360: 17,583
    PS2: 62,553
    Sources:
    http://www.gamesarefun.com/news.php?newsid=7480
    http://www.gamesarefun.com/news.php?newsid=7499
    http://www.gamesarefun.com/news.php?newsid=7518
    http://www.gamesarefun.com/news.php?newsid=7553
    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
  10. Its all about Blu-Ray by runenfool · · Score: 3, Interesting

    If you think of Sony as just a console maker, then the PS3 isn't doing all that well, but if you think of it as a device to push Blu-Ray its doing great. I don't think Sony is as dumb as everyone else thinks they are. They just sold another 100k plus Blu-Ray players. In the end they will drop the PS3 price to something sort of reasonable and sell plenty of them. They can make it through the first year or so by reputation alone pushing game developers to create for the platform.

    Of course if they do too poorly in sales then eventually the games will dry up and they will have won the next gen format war at the cost of their gaming platform. I wonder how much they care?

    1. Re:Its all about Blu-Ray by HappySqurriel · · Score: 2, Informative

      In the end they will drop the PS3 price to something sort of reasonable and sell plenty of them. They can make it through the first year or so by reputation alone pushing game developers to create for the platform.


      It doesn't work that way though ...

      Consider Sega, they have released Virtual Fighter 5 for the PS3 which has recieved respectable reviews (88% on Gamerankings.com) and its sales are awful on the PS3; from the looks of the American and Japaneese sales, it will sell (approximately) 15% as many copies as Virtual Fighter 4 did on the PS2. This is not a unique situation ...

      EA, Activision, Sega and Namco have all released good quality games for the PS3 that have sold well below their expectations and will likely reduce (or drop) support for the platform if this continues ... Without the support of the major third party developers a plaform dies a very fast death.
  11. Nintendo is winning by paladinwannabe2 · · Score: 2, Insightful

    Even if they never get at much marketshare as Sony/Microsoft, they are certainly making the most profits. Who cares if your revenue is (relatively) low when your profits are so much higher?

    --
    You are reading a copy of my copyrighted post.
  12. Can Nintendo satisfy the core gamer? by spirit+of+reason · · Score: 3, Interesting
    And will it have to do so... by itself?

    So I was feeling really happy that Nintendo was doing well, given their maxim (all about gameplay and fun, not graphics). But has anyone else been a little disappointed with the lineup of games? I'm excluding a few Nintendo titles here, but it feels like the vast majority of the games have been less-than-stellar ports or mini-game compilations. While mini-games can be really fun, I also want a rich experience from more complex games.

    In Perrin Kaplan's recent GameDaily interview, she was asked about Nintendo's anemic Q1 lineup, a question which she simply responded that the 27 products they have going from January to June are awesome. She insists that Nintendo is competing for a different market, and I'm starting to believe her.

    Something else that bugs me... the Wiimote isn't quite what is was hyped up to be. There is a little lag (at least in Wii Sports and Wii Play) between my movements and the response on screen; it's very small, but it felt a little annoying when the tennis racket only began swinging a little after I began. Also, it would be nice if the Wiimote actually pointed on screen where you pointed -- this would require some level of calibration, I suppose, since television sizes vary. I imagine this is even more difficult to deal with since the Wiimote only has two reference points for its calculations -- not the three that are necessary to yield the three coordinates in space. But this is why they market they Wiimote as detecting motion in 3D space, rather than position. It then probably gets the relative position by integration. I wonder if the lag would be reduced further by having a third point and eliminating the integration calculation (though I guess games would still be interested in your projected position anyway, so perhaps it wouldn't actually eliminate it).

    Anyway, kudos to Nintendo for the sales, but I hope there is more in store for the core gamer soon.

    1. Re:Can Nintendo satisfy the core gamer? by Edward+Kmett · · Score: 2, Interesting

      If you want to calibrate to a large TV just build a simple rig with a couple of IR LEDs and a battery. You can then set the LEDs as far apart as you want to scale up the 'virtual' screen size.

      --
      Sanity is a sandbox. I prefer the swings.
  13. Butbutbut by iainl · · Score: 2, Funny

    But Sony told me that being outsold at a ratio of 2:1 for a month meant the losing platform was dead and buried!

    Or does that only apply to the Blu-Ray/HD-DVD fight?

    --
    "I Know You Are But What Am I?"
  14. Re:Dreamcast...doesn't compare by lucabrasi999 · · Score: 2, Interesting
    Perfect working pirated game. Due to this, game sales plummeted since people were simply renting the game and burning their own copy

    Nice theory, not necessarily a complete picture. The Dreamcast died because: 1) Sega never really got over the way they clumsily 'killed' the Saturn. 2) EA announced that they were not creating games for the Dreamcast and instead through all of their development effort behind PS2. As such, the PS2 had a larger variety of games available. 3) Sony announced that PS2 would be backwards-compatible with PS One games and that took some of the momentum away from Sega. Why purchase a new Sega when you could wait for the PS2 and play all your old video games on a new system?

  15. Re:here to stay by FleaPlus · · Score: 2, Funny

    I can already envision Mario banging his shoe on the podium at the next E3.

    "Wii will bury you!"

    Sorry.

  16. I have still never seen a Wii by Jerf · · Score: 2

    I will admit I'm not in the market per se, but I like to browse through the electronics section of stores Just In Case, and since the Wii's release, I've added checking to see if they have a Wii to the sweep for bargain games.

    I have still never seen a Wii. From Best Buy to Wal-Mart, its local competition, K-Mart, and several other places I've been to in passing, I have never yet seen a Wii.

    Everybody has PS3s now.

    Anecdotal evidence? Sure, but wow, and this is across many stores in many samples.

    I could probably get one if I were trying, but you still have to be trying.

    Nexgenwars and VGCharts have the Wii's penetration at around 50% of the XBox 360's, in four months. At any time supply could finally catch up to demand, but until then, the limiting factor on the Wii's sales has been manufacturing rate for four months now.

  17. Re:But profit wise, games are FAR more important. by SethraLavode · · Score: 3, Informative

    You might want to re-check your facts, as the document you linked to shows the opposite of what you are claiming. Sony's gaming divisions were the least profitable (of the sectors where they were profitable). The general electronics divisions obviously took a huge hit, but even if you take their banking and insurance products out of the equation, Sony Pictures and Sony Music have a higher income and higher margin. The gaming divisions had higher sales, true, but revenue is not the same as profit.

  18. Depends on the year... by WoTG · · Score: 2, Interesting

    I realized I was looking at the 2004 values, just after posting. :(

    (I'm not used to seeing year over year comparisons in an IR release in that order... probably different in Japan... but that's another matter)

    2006 is a bit of an aberration for the gaming group. They're spending a LOT on PS3 development by that time. But in 2004 and 2005, PS profits are very large relative to movies and electronics.

  19. Blame developers and hardcore gamers by MMaestro · · Score: 5, Insightful
    If theres anyone to blame for the glut of mini-games being passed off as full games, blame third-party developers and anti-Nintendo zealots. Don't forget, during/after the Gamecube's lifetime you had developers whining about rising costs and greater risks, then choosing to jump onto the PS3 bandwagon because the 360 looked weak and the Wii looked risky. Then you had gamers trashing on the Wii all over the internet mocking everything from the graphics, to the name, to the motion sensor, to the hardware weaknesses, to the radical features announced, etc.

    When it finally looked like the Wii was going to smash through the video game market, developers were caught with their pants down being raped by PS3 development costs, blind-sided by Xbox Live Arcade's runaway success and the Wii's "we're Nintendo, we will ALWAYS have a profit" guarantee. What you see is simply the net result of such behavior.

  20. Re:here to stay by Anonymous Coward · · Score: 2, Insightful

    No, that is not going to happen. Game studios and publishers make money on game sales not console sales. Console companies get most of their money on game sales too. Slashdot continues to be fascinated by hardware sales numbers, but these are misleading. If you look at game sales, then for February the PS2 was the leader, followed by 360 in second and Wii in third. The 360 is still the clear winner for next-gen consoles in game sales and console sales.

    If you look at the bigger picture the Wii is just not much more appealing than the 360 or PS3. What are the games for the Wii that are expected to sell >1 million copies? Zelda, Wario Ware, Super Smash Brothers, Super Mario Galaxy, Metroid Prime, Super Paper Mario, and Mario Party 8. What do all of those games have in common? They are all published by Nintendo, and most are developed by Nintendo too. Half of the top 10 selling games on Wii or from Nintedo right now(this will go up when more of the games I mentioned come out); 8 on gamecube were from Nintendo. Compare with Sony having 0 in the top 10 for PS2, 2 on PS3, and MS having 1 in the top 10 on the 360, and 3 in the top 10 an xbox. Game studios and publishers are well aware this trend.

    Whether or not Wii titles that are not from Nintendo will sell well compared to other consoles is still an open question. Current numbers don't look promising. Call of duty 3 has sold 1 million on 360, 600 thousand on PS2, 250 thousand on Wii, and 200 thousand on PS3. Madden 07 has sold 3.2 million on PS2, 1.2 million on 360, 350 thousand on PS3, and 300 thousand on Wii. There are twice as many Wiis as PS3s but that doesn't mean your game is going to sell twice as well on the Wii than it would on PS3. So I wouldn't worry too much about game publishers and studios ignoring all other consoles and focusing solely on Wii. They would be foolish if they did.

  21. Re:here to stay by Jason+Earl · · Score: 2, Insightful

    No, that is not going to happen. Game studios and publishers make money on game sales not console sales. Console companies get most of their money on game sales too. Slashdot continues to be fascinated by hardware sales numbers, but these are misleading. If you look at game sales, then for February the PS2 was the leader, followed by 360 in second and Wii in third. The 360 is still the clear winner for next-gen consoles in game sales and console sales.

    If you look at the bigger picture the Wii is just not much more appealing than the 360 or PS3. What are the games for the Wii that are expected to sell >1 million copies? Zelda, Wario Ware, Super Smash Brothers, Super Mario Galaxy, Metroid Prime, Super Paper Mario, and Mario Party 8. What do all of those games have in common? They are all published by Nintendo, and most are developed by Nintendo too. Half of the top 10 selling games on Wii or from Nintedo right now(this will go up when more of the games I mentioned come out); 8 on gamecube were from Nintendo. Compare with Sony having 0 in the top 10 for PS2, 2 on PS3, and MS having 1 in the top 10 on the 360, and 3 in the top 10 an xbox. Game studios and publishers are well aware this trend.

    Whether or not Wii titles that are not from Nintendo will sell well compared to other consoles is still an open question. Current numbers don't look promising. Call of duty 3 has sold 1 million on 360, 600 thousand on PS2, 250 thousand on Wii, and 200 thousand on PS3. Madden 07 has sold 3.2 million on PS2, 1.2 million on 360, 350 thousand on PS3, and 300 thousand on Wii. There are twice as many Wiis as PS3s but that doesn't mean your game is going to sell twice as well on the Wii than it would on PS3. So I wouldn't worry too much about game publishers and studios ignoring all other consoles and focusing solely on Wii. They would be foolish if they did.

    That post was the best Anonymous Coward post I have ever seen on Slashdot. I quoted the whole thing so that people would have a better chance of seeing it.

    That being the case, I think that it is still pretty early to tell whether or not the Wii will sell third party software. People that currently have Wiis are purchasing them to play Nintendo's games, no one would argue with that. Heck, where I live the only way to even purchase a Wii is to buy it bundled with several games. It is possible that Wii owners will buy game titles like Madden 07 and Call of Duty 3 when they work through the games that came with the system.

    On the other hand, if the Wii continues to dramatically outsell the other consoles then eventually the third party developers will come to the conclusion that Nintendo really has found a way to tap into a much bigger market than the "traditional gamer." If Nintendo ends up with the biggest share of the game console market then third party developers will have little choice but to learn how to sell to that market. If that means that they have to adapt to a new strategy that doesn't involve slapping a new number on the end of the same tired game, then that's what they'll have to do.

  22. No PS3 shortages - anecdotal proof by freeweed · · Score: 2, Interesting

    Every story in the past few months has people saying "why is everyone claiming there are PS3s sitting around? I didn't see any at the one store I checked!".

    I've posted this before, and I'll post it again.

    Middle of the week, towards closing time. Busy local Costco. Those babies sat for weeks...

    --
    Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.