2006 Game Developer Salary Survey Now Available
Gamasutra's annual game developer salary survey will be coming to subscribers of the magazine in the next issue. As always, it looks at the current trends in payment for folks in the games industry, and some of that info is now available online. "According to the new survey, conducted in association with Audience Insights, the average salary in 2006 over all American game programmers was $80,886 - basically flat on the year before, thanks to an influx of entry level coders to the game business, but with significant increases for veteran programmers. The 2006 average for artists was $65,107, again basically flat on 2005, though average salaries of experienced lead artists and animators rose the most. The game designers' average was $61,538, with salaries scaling within a $5,000 range over the last 3 years over all experience levels." The new survey also marks the kickoff of Game Developer Research, a division aimed at doing quantitative analysis of games and gaming trends.
That only translates into 9.50 an hour.
(8.00 an hour at EA)
I'm not a game dev and not planning on becoming one in the near future, but it would be interesting to see some more statistical data on this. As we (should) all know, the simple average is not very useful is cases like this, it'd be nice to at least see the median and standard deviation values. Or a histogram for each of the major categories.
Mediann and std dev are useless. They only really apply for normal distributions. Salaries tend not to have a normal distribution so they lose their value.
Engineering is the art of compromise.
I want to know what Atari 2600 developers are up to! I bet they're living like gods!
The pay for it someone in the industry seems decent at $80,000~. I would take that in a minute. On the other hand, how many hours per week do they work? If they are putting in 80 hour weeks, I would not be so willing to even consider such a position.
Did anyone else totally not expect the order to be: Programmer > Artists > Designers?
I was very much under the impression that game designers were kind of like project managers for games...
Hm. That's quite a bit higher than I expected. Maybe it's worth getting into game programming after all.
;-)
My gut reaction is that the price is skewed by a guy who's biweekly paycheck is a new Porsche...
The salary for game programmers is higher than I expected, and I think it might be actually higher than the average salary for a general programmer... the standard deviation must be huge, or I should start programming games more.
It's a bit more than just tightening bolts. Factory workers don't get to test drive all the cars-in-development. They also can't adjust where they add bolts to see how it affects the ride.