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Downloadable Content This Week - Zuma Clone, TMNT

1up has details on the week's new content from Nintendo's Virtual Console and Microsoft's Xbox Live Arcade. The 360's offering this week is Luxor 2 . A Zuma-like puzzle game, it was published previously on the PSP and PC. The 360 version will offer new levels and more complexity, and will set you back 800 points. On the Virtual Console side, we've got Star Fox 64 (1000 points), the old NES TMNT game (600 points), and the TurboGrafx title Dragon's Curse (600 points). The blurb for TMNT is retro-tastic: "Cowabunga! Players take control of the turtles in a half shell and rescue reporter April O'Neil from the clutches of the evil Shredder. Battle against the Foot Ninja Clan as Leonardo, Michaelangelo, Donatello and Raphael with their trademark weapons and ninja abilities. Search through five stages and dozens of areas throughout the New York City sewers, rooftops and ultimately Shredder's Technodrome to save April. Players must scarf down some pizza to keep up their energy, as they'll need it to defeat Shredder. Turtle Power!"

14 of 62 comments (clear)

  1. "The blurb for TMNT is retro-tastic" by jayhawk88 · · Score: 4, Funny

    And yet, it has humbled so many gamers who once thought themselves skilled...

  2. What is up with people? by AKAImBatman · · Score: 5, Funny

    One of the best N64 games EVER (Star Fox 64) comes out, and everyone is focused on the WORST Turtles game known to man. I don't understand this odd fascination. And that's counting that I just saw the movie yesterday!

    1. Re:What is up with people? by Araxen · · Score: 2, Funny

      I remember the review from the Angry Nintendo Nerd. It's so hilarious, this game is an abortion.

      http://www.youtube.com/watch?v=XjUz8IT0CYg

      Why couldn't they use the Konami SNES/Genny Games instead? Much, much, better games!

    2. Re:What is up with people? by nhaines · · Score: 2, Informative

      They didn't go up in price, but the standard prices are the ones apparently suggested by Nintendo. Each publisher is free to set their own price for each product they want to offer in the Wii Shop Channel.

      Apparently Konami felt they needed 600 Wii Points for this game, although I suspect it maybe a combination of the movie cross-marketing and the TMNT licensing. On the other hand, you never can tell.

  3. Fun Fact by Seumas · · Score: 3, Interesting

    The guy who played Cousin Oliver (Robbie Rist) on the Brady Bunch is also the guy who played Michaelangelo in the original TMNT movies.

  4. I'm glad they're releasing TMNT again... by Quaoar · · Score: 4, Funny

    ...who knows, someone might actually beat it this time.

    --
    I'll form my OWN solar system! With blackjack! And hookers!
    1. Re:I'm glad they're releasing TMNT again... by c_forq · · Score: 2, Insightful

      I beat it once. It kind of pissed me off, as it took about 2 years before I could get past the first level, another to get past that water level, and long story short long after they stopped making N64 games I finally beat and was ticked that the ending was not worth the crazy amount of frustrating hours I had put into that game. Easily one of the most frustrating NES games. In fact it kind of pisses me off that they re-released it.

      --
      Computers allow humans to make mistakes at the fastest speeds known, with the possible exception of tequila and handguns
  5. Not much of a selling point... by StikyPad · · Score: 2, Funny

    A Zuma-like puzzle game

    So it induces vomiting?

    Oh wait, that's Zima.

  6. I recommend dragon's curse by cgenman · · Score: 2, Informative

    It was a little understood and little played TG16 game, where you combine the adventuring, leveling, and equipment elements of a traditional RPG, but with a sidescrolling world. It was a lot like zelda II, but done right and without an overworld map.

    If adventure games are your thing, I recommend playing this frequently overlooked gem.

  7. Still waiting... by thephotoman · · Score: 3, Insightful

    Personally, I want to see Teenage Mutant Ninja Turtles II (which was an extended edition of the arcade game). That was a superior game in every way imaginable. I remember loving that game as an 8-year-old boy who had to play video games as a part of his physical therapy. Man, those were the days: doctor-mandated video games before doing my homework.

    --
    Haec merda tauri est. Ceterum censeo Carthaginem esse delendam.
  8. Zuma was not the original-Capcom's Puzzloop was by LinDVD · · Score: 3, Informative

    Mitchell, was a licensee of Capcom, released the game in 1998.

    The clone, Zuma came out around 2004...

    --
    Just because you get modded "insightful" on Slashdot doesn't mean you actually are in real life.
  9. TMNT port on the Wiii - Warning! Dodgy Port! by @madeus · · Score: 3, Interesting

    I've bought a few SNES and N64 games on the Wii (N64 titles as I've run out of native titles and I skipped over the N64, SNES and NES titles because it's great to play some classics again).

    While every other game I've downloaded runs just fine, and it's joy to play the likes of Super Mario again, (it's as if it hasn't aged at all, though sadly the same cannot be said of the N64 port to which time has not been kind), the TMNT port does NOT work correctly.

    My memory might be a bit wonky, but while I do remember a couple of native games on the NES suffering from flickery sprites and iffy controls (some movie knock-off titles spring to mind), but TMNT was not one of them.

    I can't believe anyone play tested this title before it was released - at least not anyone who knows what to look for. It's immediately noticeably sluggish, poor to respond and flickery, like it's running on an emulator that can't handle whatever routines the game is using properly. Ironically, I've downloaded the ROM and played it on a 3rd party emulator which runs the game far better.

    I would understand one or two titles being a bit iffy if they'd released a huge back catalog, but games on the virtual console are only coming through at a trickle right now. This one is poor effort on Nintendo's part, and while it's playable, I would caution people against getting this one (maybe get an old Zelda title instead).

  10. MS points = 1* 1.25 not 1-1 by trdrstv · · Score: 2, Informative
    I thought all the VC games were supposed to be down around $3. I payed like $8 for SOTN on the 360, so something like TMNT should be $2. How much are the other games generally on the VC?

    MS got you. I'm not sure what the rates are outside of the US, but if you bought Castlevania: Symphony of the Night on XBLA in the US, it cost you $10 not $8. 800 MS points = $10. They sell them in increments of 500, but each point effectively costs $.0125 (so 500 points cost $6.25).

    Nintendo sells points in increments of 1000 ($10)so each point = 1 cent USD.

    As a general rule (though there are currnetly 2 exceptions including TMNT)

    NES games = 500 points,

    SNES/ Genesis = 800 points,

    Turbo16 = 600 points and

    N64 = 1000 points

  11. To beat the dark level: by Leviance · · Score: 2, Informative

    The old Ultra TMNT game was the first one I bought for my old NES back in the day. I've managed to beat it twice, once around '92-'93 and the other time around 2000.

    The dark buildings level ya'll got stuck on is confusing, but its only that way cause you're searching for the Technodrome. There are three houses where you can go for power ups, I'd suggest going to the one with boomerangs in the basement and loading up with 99 for all your guys except the one who has the big arch weapon from world 3. Then there are three sewers. You have to work your way through the underground sewers to the basement room. If you're lucky you'll find the technodrome, if you're unlucky you end up in a room with nothing but weird rock formations. The Technodrome shifts between levels every time you enter one though, so it takes a while to run into it. Fortunately it's easy to beat.

    The next level is inside the Technodrome. This one is alot harder with weird jumping kangaroo things and men in space suits. Most of the guys in space suits you just have to run at and attack, because their lasers will hit you no matter how you dodge. There are tricks though to make them fire, dodge the blast, then they will retreat offscreen and disappear.

    Shredder isn't that hard really, its just tough to get to him :/

    Definitely one of my favorite games ever.

    PS: I never was able to beat Blaster Master either! D@*$!