PS3 Linux Performs Real Time Ray Tracing
fistfullast33l writes "A video posted on You Tube shows three PS3s networked together to perform Real Time Ray Tracing. Keep in mind that PS3 Linux runs in a hypervisor, so the RSX graphics chip is not being used at all. Even more impressive, PS3 Fanboy is reporting that Linux also limits the number of SPEs to 6 at once, so not all the horsepower on each of the PS3s is being utilized. According to the You Tube Summary, IBM Cell SDK 2.0 is being used for the IBM Interactive Ray-tracer (iRT). This apparently was done by the same team that presented a tech demo at GDC 2007 of a Linux PS3 rendering a 3 million polygon scene in real time at 1080p resolution."
wow, imagine a Beowulf cluster of these?
Paying taxes to buy civilization is like paying a hooker to buy love.
Yawn!!!! Really, how long is the crap going to keep appearing in the /. headlines?
... very old. We get it! It has a little grunt. Who keeps posting all of this totally amazing crap? Is it some Sony PR agent who's using /. for advertising ... saying "Here you go you geeks, by the way, buy lots of these and tell everybody what else you can get it to do. Eventually somebody will do something extremely cool, like getting it to launch itself into orbit. Then everybody else will want to get there hands on a PS3 as well. I'll get a bigger bonus."
It's getting old
Can we get news worthy stuff please.
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