Intel Reveals the Future of the CPU-GPU War
Arun Demeure writes "Beyond3D has once again obtained new information on Intel's plans to compete against NVIDIA and AMD's graphics processors, in what the Chief Architect of the project presents as a 'battle for control of the computing platform.' He describes a new computing architecture based on the many-core paradigm with super-wide execution units, and the reasoning behind some of the design choices. Looks like computer scientists and software programmers everywhere will have to adapt to these new concepts, as there will be no silver bullet to achieve high efficiency on new and exotic architectures."
Abandon C and Fortran. Functional programing makes multithreading easy and programs can be written for parallel execution with ease. And as an added benefit, goodbye buffer overflows and double frees!
Inventions have long since reached their limit, and I see no hope for further development.-- Frontinus, 1st cent. AD
The direction looks similar to the direction the IBM Power-based Cell architecture is going.
If you mod me down, I shall become more powerful than you could possibly imagine.
Arun Demeure writes "Beyond3D has once again obtained new information...
If you are going to submit your own articles to Slashdot, at least have the decency to admit this instead of talking about yourself in the third-person.
Itanium?
Tequila: It's not just for breakfast anymore!
Funny, I wouldn't consider a mobo without because Intel are working towards an open source driver. I'm sick of binary drivers and unfathomable nvidia error messages. At least Nvidia expend some effort, ATI are a complete joke. Even on windows ATI palm you off with some sub-standard media player and some ridiculous .NET application that runs in the taskbar (What fucking planet are those morons on?)
So you can bash intel graphics all you like but for F/OSS users they could end up as the only game in town. We're not usually playing the latest first person shooters, performance only need be "good enough".
This is a valid criticism and comment.
The 950 is barely passable, especially with Vista.
Not really Intel's fault. Their target was the "barely passable" segment, leaving the real GPU makers the rest of the field. Probably Intel's main reason to offer this was a need by the OEMs for Intel to have a 1-stop shopping solution.
My Dell has the 950 and Vista Business and I wish I had upgraded to a more powerful GPU.
BTW, I am not the same AC as the original post.
If intel keeps supporting its equipment with excellent OSS support, I'll happily switch to an all-intel platform, even at a significant premium.
NVIDIA's Linux drivers are pretty good, but ATI/AMD's are god awful, and both NVIDIA's & AMD/ATI's are much more difficult to use than Intels.
I'd love to see an Intel GPU/CPU platform that was performance competitive with ATI/AMD or NVIDIA's offerings.
WhiteWolf666 an exBush supporter. All you new-school,compassionate,save the children Republicans can rot in hell
If Intel start making graphics card with more power to compete with nvidia and ati there they will find a lot of Linux support as they are the only ones which currently have open source drivers http://intellinuxgraphics.org/ I'm all for supporting Intel move into graphics cards as long as they continue to help produce good linux drivers
Functional languages are nicely parallelizable because they don't have side effects. Unfortunately, real life is full of side effects. So, a pure functional language has to "hack" the side effect by passing it around everywhere as a closure. That gets old really, really quickly. Which is why useful functional languages contain constructs with side-effects (not without accompanying hand-wringing from purists).
Back in the 70's, people like Jack Dennis used to promise the DARPA that they could parallelize the old Fortran code used to do complex military simulations by converting the Fortran code to a pure functional language. It would be wonderful! Well, they couldn't, and it wasn't.
The above notwithstanding, IF you can coerce a problem into a form in which a functional language can be effectively employed, the benefits can be huge. The code tends to be more elegant and more readable; algorithms that would be difficult to write in an applicative language like C become easy; data structure manipulation is trivial; and so on. Arguments that functional languages are "slow" have been debunked. Arguments that functional languages must be interpreted are wrong.
And, all the syntactic nonsense of C++ and the rest of the "object oriented" languages can be (mercifully) shed. Pure functional languages are object oriented by nature. However, functional languages do have their own idiosyncracies, such as the infamous Lisp "quote", and implementation-dependent funarg problems. So there are cobwebs still.
To sum up: If you have a hard algorithmic problem to solve, a functional language will probably be a better choice, even if you end up re-coding the algorithm in an applicative language later. If you have a device driver to write, though, roll up your sleeves and get out the C manual. But first: make sure to put a debug wrapper around your mallocs (and pad your malloc blocks with patterns on both sides) so you can trap double-frees, underwrites, and overwrites. It will pay many dividends.
> So when Intel decides that it's time to implement new architectures and force new methods of coding it's an awesome thing, ....
Except when it ain't. Lemme see, entire new programming model..... haven't we heard this song before? Something about HP & Intel going down on the Itanic? Ok, Intel survived the experience but HP is pretty much out of the processor game and barely hanging in otherwise.
Yes it would be great if we could finally escape the legacy baggage of x86, but it ain't going to happen anytime soon. The pain isn't there yet that would convince people to migrate.
Democrat delenda est