Slashdot Mirror


BBC Ponders Another Games Industry Crash

weirdguy writes with a link to a BBC article that poses the same question asked by journalists every couple of years: is the games industry headed for another crash? "Yes, gamers are snapping up the new generation of games consoles — Microsoft's Xbox 360, Nintendo's Wii, and Sony's Playstation 3 [PS3], but at huge cost to the industry. Hardware makers are losing hundreds of dollars on every console sold, and games publishers face an "increasingly difficult environment, as rising development costs and small user bases [mean] that return on investment in next generation games development is unlikely to be achieved before 2008," according to media analysts Screen Digest. More importantly, though, the video games publishers are facing a revolution of their business model."

9 of 219 comments (clear)

  1. eh... by Dance_Dance_Karnov · · Score: 5, Insightful

    Nintendo figured out the secret to not losing money. They make money. Crazy I know.

    1. Re:eh... by wframe9109 · · Score: 5, Insightful

      Not to mention the fact that up front development costs are smaller for the Wii... And I would imagine development costs and time would be lesser as well, seeing that there is less horsepower to work with, and thus spending days getting the acne or sweat right would be pointless.

      In any case... It's a good time to be a gamer :)

    2. Re:eh... by HappySqurriel · · Score: 5, Insightful

      It's a good thing they're not losing money on those consoles, cause they're certainly not making any on games. What's the only game 90% of the Wii owners are playing? Wii sports. And are they buying others? Nope, because the gimmick pretty much ends there. Oh, wait, some people got Wii Play. Oh, sorry, right, and some other people bought into the princess franchise, recycled elf adventure game #41.


      Well, according to NPD the Wii has had 5,758,750 games sold to 2,107,500 systems in North America to the end of February which works out to 2.75 games per system above and beyond Wii sports; this (of course) doesn't include sales of Virtual Console games and (last time any data was reported) Wii points cards were one of the most popular accessories being sold.

      "Nintendo makes games that are fun! I can get all these awesome things on virtual console!" All the Nintendo zealots are welcome to enjoy paying $10-$20 per title for games they already bought 20 years ago because they're "more fun" and "more creative", while all the while ragging on Microsoft and Sony for selling games that "look pretty but aren't fun".


      Well, the price is $5 to $10 and a lot of the games are considered some of the best games ever created. Personally, I never owned a Turbo Graphics 16 or Sega Genesis so I'm happy to put down $5-$10 for a game I haven't played before which is considered to be amazing.

      People will get tired of the Wii's one-trick-pony and Furby-inspired "marketing" campaign soon enough, about the same time they realize that plugging a system into their HDTV that actually looks good improves their enjoyment of rehashed game ideas more than a repetitive strain inducing controller.


      I think you don't understand the Wii at all ...

      People are tired of the rehashed game idea regardless of whether it is in HD, SD or uses limited Wii functionality; the games people are excited about are the ones which are breaking new ground. There is a reason why Rayman Raving Rabids, Madden and Red Steel are the best selling third party games to date and that is because they offer gameplay that couldn't be done on the PS3 or XBox 360.

      And you know what the BEST part of that will be? Not having to see 12 identical comments pop up on Slashdot with the exact same "ZOMG LOLOLOLOL I LOVE NINTENDO! ROFL MSONY SUX LOL!" remarks as soon as any article about platform differences shows up. Sure, it'll mean the two anti-Nintendo trolls like this will disappear, too, but at least these posts break the trend.


      This would probably have more meaning if you weren't the same Anonymous Coward Sony Fanboy Troll that has been proclaiming the doom of the Wii since TGS 2005. Right now I think you're caught between the denile stage and rage stage on your way towards acceptance.
    3. Re:eh... by Danse · · Score: 5, Insightful

      A powerful trick that sells well, but, like Guitar Hero, a single-trick novelty.

      Guitar Hero is a good game. It's fun. What else is it supposed to be? Do you want it to make you breakfast too? Change your oil maybe? What exactly is it that you're expecting from a game?
      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  2. Nintendo isn't losing money by FadedTimes · · Score: 4, Insightful

    Nintendo doesn't take any loss when someone buys the Wii.

  3. Correction by adnpryde · · Score: 4, Insightful

    Microsoft and Sony are losing hundreds of dollars on each system sold, while Nintendo makes a profit on every console. This just seems like a sky-is-falling article that doesn't take into consideration the massive growth of the online and casual markets, as well as the huge growth of portable.

  4. Lack of Innovation by bhunachchicken · · Score: 5, Insightful

    The main problem stems from the fact that there is just a constant deludge of first person shooters and racing games. The Xbox 360 is by far the worse offender in this regard. There seems to be little else on the platform worth looking at.

    The other issue is that the cost of development is becoming so high now that devs are less willing to take risks on new IPs and gameplay styles. Look at Clover Studios - They made Viewtiful Joe, Okami and God Hand, all great games that did nothing but cause the company to fold.

    I wouldn't be surprised if as this console generation moves on developers make more money from the smaller downloadable games on Playstation Network, etc. than from the big box retail ones.

  5. In short, no. by MeanderingMind · · Score: 4, Insightful

    There will be no Video Games Industry Crash. However, we may see a dramatic shift in the industry.

    What we are seeing is the end of hardcore dominance of the industry, nothing more or less. The perceived demands of the hardcore are insustainable, driving companies to make consoles that lose them money in order to gain some ill-defined future benefit. Whether it is the companies or the hardcore themselves that are to blame for the previously shrinking industry is uncertain and largely irrelevant.

    What we are seeing is the introduction of video games as a true form of mass media. Talk to anyone on the street and you will be hard pressed to find someone in this nation who hasn't read a book, watching a movie, or viewed a painting or photograph. What's more, each of these forms of media has subsections that cater to particular tastes. Video games have not been mass media because they didn't reach everyone, only an elite few who knew what was going on. Now the "casual" gamers and even those who do not game at all have been targeted, and they will be the driving force in the future.

    Right we are in transition, and it's confusing people. Depending on the person, some hardcore gamers are afraid that the Wii and DS are the harbingers of the end. Will games like Guilty Gear, Counter-Strike, and Armored Core survive in an industry focused on the majority? Having been catered to for decades, the prospect of losing attention is frightening. However, the fear is unwarranted. Despite the fact that games like the Sims, Bejeweled and all manner of "casual" games have invaded and perhaps dominated the PC, we still see games such as Supreme Commander, Hellgate: London, and the odd MMORPG tax video cards in SLI and quad-core CPUs.

    In the future, the majority of games will be like summer blockbuster films. This is not bad, because the volume of games will increase such that we will still see the same number of "hardcore" titles, including AAA ones.

    There will be no crash, but there will be a paradigm shift/revolution.

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
  6. Source Examination? by T0wner · · Score: 4, Insightful
    Unfortunately you have to pay $1500 view the detailed report BBC used as it's source. There other source is a "Gerhard Florin, executive vice president at EA and the general manager of its international publishing business." The article itself resides in the Business section and was written by Tim Weber Business editor. The article reads like an EA advertisement for investors. It talks about future revenue streams such as in-game advertising user-generated revenue, online tie ins etc... I really have to question the neutrality of the source when the main interviewee has such a huge vested interest in the revenue streams he's hoping for his own wallet will come to pass. especially in the online sector where he incidentally berates the Wii

    Nintendo's efforts, scoffs Mr Barton, are "frankly stone age compared to the others". As well as the parent poster mentioning the Wii isn't losing money on the console. Aren't the sales figures wrong on Screendisgest's graph. That to me is suggesting as of this month the PS3 is outselling the Wii by 30%. I was under the impression that these sales figures are still be released for independent review and that the Wii was selling better than the PS3 was in at least 2 of the big 3 territories.

    Heres something which really caught my eye:

    Players will be able to create new levels for games and share them online. "Users could create revenue for games," says Mr Barton. "The potential for this is absolutely enormous". Step 1. Community makes maps, mods, skins etc.. for a game.
    Step 2. Publisher claims it as there own IP
    Step 3. Profit

    This really annoys me. They can go **** themselves if they think I'm going to spend 40 hours programming something interesting for a game I enjoy just to have them take it and make money out of it to subsidise the inadequacies of their retarded business model.