Behind the Game with the God of War II Team
N'Gai Croal's LevelUp column continues to impress, with a new feature called 'Team Assault'. Instead of the usual interview about a game with one featured speaker, Croal has gone after the people that pieced the game together: the development team. The first targets for this approach are the makers of God of War II. So far he has conversations up with Executive Producer Shannon Studstill, Lead Programmer Tim Moss, and Game Director Cory Barlog. From the first interview with Barlog: "Making these games is freaking hard work, and it can drain every ounce of life you have in you to make the 2-3 year haul, but it is worth it. It sounds weird to me to say this, but right now I am doing exactly what I want to be doing. How many people can say that? Until I started working on the original God of War, I absolutely couldn't say that. I was actually thinking about getting out of games at the time. Not sure what I was going to do, maybe become an archaeologist or something like that. But then I would more than likely be slapped in the face by the cold hard reality that I wouldn't get to carry a gun, or a whip, or fight bad guys that wear eye patches and expensive suits. So I would probably just end up coming back to games or making movies."
Those crickets just got killed by that tumbleweed...
And of course God of War II plays well on the PS3 so whether you have a PS2 or PS3, it's still an amazing title.
I just done playing GoW2 and I'm replaying GoW1 in "very hard" mode just because I have no idea what to play next... what would you Slashdotters recommend to me? I love games such as God of War, Prince of Persia, Mortal Kombat, Hitman, Silent Hill... my PC runs Ubuntu exclusive and I have (offline) PS2 console
"Steve Jobs invented the world" -- Bill W. GATES
Went to pick up GoW 2 and the kid at the counter was like "you REALLY ought to get GoW and play it first". I figured, another $20, no prob.
:(
So I had the opportunity to play them fresh, back to back.
Now - is it just me or was the end boss fight in GoW 2 *easier* than in GoW? I struggled for dunno how long on the first one - but the second one, I nailed in a fraction of deaths.
Still - gorgeous games. Now I can't wait for GoW 3.
"People" using "unnecessary" quotes should be "shot".
Okami is a great choice. Very absorbing, worthwhile combat. Above all, fantastic presentation.
Please don't use the abbreviation GoW in a comparison between PlayStation family and Xbox family consoles. I can't always tell where you're talking about God or Gears.
You must be playing XBox on a circa 70s television if you believe that.
Oh, wait, you're just paid to spout that crap here.
Please, I don't care how much you talk up Sony. Just leave the fanboytastic crap out of it, okay? It's old. Really old.
Good classic art direction, and substance will always beat out fancy new graphical tricks. Squaresoft is another developper who knows how to pull the most out of any system, and their games tend to look like the hardware they are running on shouldn't be able to handle it.
Not that the new graphical tricks are bad. But they will never compensate for mediocre art.
I absolutely love the God of War franchise; however, God of War 2 feels rushed as I have found several bugs. Also the level of complexity with the puzzles in #2 is less than impressive. The graphics are much better; unfortunately, the controls are just as sluggish as they were in #1. My hopes for #3 are: very reactive controls, more complicated puzzles (e.g. Myst) and a bit more time in QA.