PC Games On the Rebound
Via The Escapist, an article on the New York Times website discussing the rebirth of the PC games industry. The piece talks about the bright-looking future for titles on the PC, citing the platform's ease and speed of development and Microsoft's 'Games for Windows' initiative as points in its favour. Mass-market PC maker adoption of the hardcore gaming market is also discussed, with financials being the main thrust of the article. That focus is a double edged sword, given the obvious comparison to console games: "The upsurge comes after some recent reversals. Over all, retail sales of PC-based games in the United States exceeded $970 million in 2006, an increase of about 1 percent of sales the previous year of $953 million, which represented about a 14 percent drop from $1.1 billion in 2004. By contrast, according to the NPD Group, retail sales for console games in 2006 were $4.8 billion; another $1.7 billion was spent on games for hand-held devices like Sony's PlayStation Portable."
Or develop for both DX9 and DX10, like Flight Simulator.
A requirement for a game to be branded a "Game for Windows" is that it is compatible with an X-Box 360 Controller.
Really? How do I play Company of Heroes with that gamepad, then?
Justice is the sheep getting arrested while an impartial judge declares the vote void.
Why not just develop for OpenGL?
Making a game controller compatible to get the "games for windows" tag is completely crap though. Windows == PC == Keyboard/Mouse. No way should a controller be a requirement.
~Vexed and loving it!
Considering the fact that Sony and Nintendo are incapable of competing with Microsoft on this initiative... I'm really surprised no one at the Justice Department has taken notice. It's blatant leveraging of a monopoly if you ask me. I don't see how it's legal.
The current administration isn't interested in prosecuting monopolies who abuse their power. That's why Microsoft got off their guilty verdict so easy when Bush came into office. Hopefully our next president believes in a fair, competitive market.
There are only 2 options that make sense from a business perspective. Make the game run in both DX9 and DX10. Or go with DX9 because that is the lagest install base. Going with DX10 only would be a huge mistake and it would cost you a lot of money. For example, World of Warcraft isn't the most graphically amazing MMO out there by a long shot. But because it can run on older hardware, they have many more subscribers. If they made World of Starcraft DX10 only, it would die a horrible death. There will always be ids and other game companies that push the graphical edge...but right now it doesn't make sense from a business perspective. Most gamers know that XP runs games better. Until Vista can beat XP, no one in there right mind is going to touch it.
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It happens every five years or so. It's almost like clockwork. A new generation of console systems will come out, and suddenly everybody will be predicting the demise of the PC. And sure, PC game sales and development will lag for a bit, then it'll bounce back. Now I know for a fact this has been going on since the 80's when the original Nintendo generation was supposedly going to spell the demise of the PC for gaming, and of course it never did. Why do people keep acting surprised?
Why not OpenGL?
Love writing?