Blizzard Confirms New Product, May Be Starcraft 2
darkhitman writes "According to a Kotaku post yesterday, Blizzard has confirmed that they'll announce a new product at their World Wide Invitation in Korea next month. The statement issued by Blizzard verified that they 'do intend to announce a new product [...] next month" and "plan to revisit [Starcraft] at some point in the future,' but did not confirm the rumor that the new game would be Starcraft 2 — but we can certainly hope."
Zerg Post!
Blizzard announces World of Starcraft... And a feeling as if a million nerds cried out in terror, and were suddenly silenced.
Try to hack my 31337 firewall!
Blizzard Announcement: "We will be having an announcement soon announcing when we will have an announcement about when we will announce a new product."
Java has no friends.
Really... take half a statement, add another (irrelevant to the first) half statement, and you have a totally irrelevant headline for a /. article.
StarTrekPhase2 - The Five Year Mission Continues!
A certain company is Releasing "FOO" somewhere set to Release at a yet uncertain date.
No details are as of yet released, but rumour has it that it *might* be the highly anticipated s equal to their previous bestseller "BAR"
More details at eleven.
perpetually dwelling in the -1 pits
http://blizzard.com/jobopp/
Job Update 4/26/07
New Position - Lead Engine Programmer Next-Gen MMO
Where better to announce Starcraft 2 than in Korea? Kekeke!
Yeah, man... would hate to not be able to buy some new game coming out.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
Also it's not a total surprise given the hints that Blizzard has been putting out (validity of "hints" left as an exercise to reader).
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I bet they'll introduce the new "World of Starcraft" with an expansion pack for WoW. Just when a new guild is about to take down Kel'Thuzad for the first time, and a voice will come out of no-where and announce "Nuclear Launch Detected".
I, for one, welcome our new starcrafting overlords!
Spawn more overlords!
"You are only young once, but you can be immature forever." -www.animemusicvideos.org
Why is a sequel something to get thrilled about? How about a TRULY new game from Blizzard?!?
Now, what I would like to see is all of Blizzard's creativity and energy put into Starcraft 2, utilising all of the lessons learned thus far and drawing heavily from the wonderful work that was Company of Heroes. The day I see high-resolution Protoss Zealots taking cover behind a lumbering Reaver while Dragoons skitter between the piles of wreckage in the Terran base I just destroyed will be a wonderous thing. RTS games have come a long way since Starcraft came out and I think it's a shame that we haven't seen another game in the series yet.
Here's hoping we'll be bitching about the system requirements of Starcraft 2 in the near future!
P.P.S. I'm doing Science and I'm still alive.
The RTS genre that SC pioneered is pretty much dead. C&C and all the (many, way too many) clones beat that horse to death. Blizz probably knows making another RTS, even a very sexy next-gen RTS, will never have the market impact that a new StarCraft MMOG would.
I second that. Diablo 2 was, in my opinion, the greatest game ever made. I'm still playing it. Also, Diablo and Diablo 2 to this day are the only non-MMORPG RPGs that I have ever personally seen girls play on a regular basis. How's that for mainstream? Wake up Blizzard. Make Diablo 3.
I loved Warcraft I and II, but I lost interest when Bliz started emphasized the cartoony fantasy elements instead of the all-out war between the Alliance and the Horde. The RPG-esque elements of WC3 never appealed to me and the lower unit count drove me nuts. I loved the fast-and-furious RTS experience provided by the first two.
:)
In doing so, Blizz set the groundwork for the successful fantasy world that is WoW, but it still doesn't make me happy
I will be somewhat disappointed in they take the same route in the next Starcraft.
Is that any sufficiently rabid fanboi will see what he wants, regardless of whether it flat-out contradicts the obvious.
To paraphrase Blizzard: "We're about to announce a new game, and we really want to do something with the Starcraft franchise, but this ain't it."
Rabid fanboi writing article: "Woohoo! Blizz said Starcraft! Blizz said new game! This is it, Starcraft 2 next month!"
It's a shame, because I would really like to see another Starcraft. Unfortunately the fanbois are probably scaring Blizzard away from actually doing it, since they know the first screenshots or videos released from beta will set off a torrent of bad press from people saying "What is this crap? They were saying this was ready for release like two years ago, and this is all they have?"
I'm dreading Diablo III. The Blizzard North that made Diablo/Diablo II is long gone, and I'm dreading to see what travesty the current Blizzard comes up with to slap the Diablo brand name on.
I'm suspecting Diablo III will be to Diablo II what Master of Orion III was to Master of Orion II.
"Convictions are more dangerous enemies of truth than lies."
Starcraft could be the perfect strategy game if it was more editable and several fixes were applied.
(applies to Battle.net itself too)
The map editor sucks(by capabilities,everyone uses Starforge).
Games start with delay of 5 seconds.
Ladder was so prone to abuse blizzard closed it on all gateways.
When someone's client doesn't respond,game DOES NOT drop him,but instead freezees the game,
shows a non-modal timeout screen,for 40 seconds and then at 0:00 it could just stop if the player uses
the very popular lag hack.
Maphack and other exploits are not fixed.Maphack gives an enormous advantage in Starcraft.
Dragoon(and several other units) AI dances around when used with obstacles.
Pairs of units start dancing when they can't decide the right of way(heading towards each other).
All channels on battle.net with exception of 20-30 are not shown in channel list(it probably a crude anti-spam measure blizzard "invented").
The ability to save games is limited to host(unlike replays).
The random element of 70% chance firing to higher ground does not belong in this game.
When connecting to battle.net client opens 7-10 extra connections to the same server,and closes them only after several minutes pass.
Friendlists are limited to 20.
ignore lists are stored server side and reset each time you login.
Ums Map preview is disabled for some reason.
Maps in singleplayer list are limited to 1024 IIRC,beyond that it just doesn't displays them (batlle.net list works fine).
Spam bots which spam each 60 seconds are never banned and players who speak too fast are kicked out from the server.
Replays must be passworded games only.
The observer glitch:when observer is exactly on center of missile turret, missile turret stops firing and just freezes.
You need to place map revealers and disable fog of war,but cannot make the map be visible 100% in UMS without this.
Unit range,cooldown,AI etc are not modifiable by editor.
lack of math operations and variables in editor.
Spells/abilities are not modifiable and cannot be cast by triggers with exception of few.
Direct coordinates and locations are not supported.
the list goes on and on.
Scenario A) The game will not follow the exact same formula, instead taking the original and building upon it. Substantial changes to game play and design are bound, implementing common features available in modern RTS games.
People will complain that Starcraft 2 is too different from the original.
Scenario B) The game is a minimalist upgrade. Basically being the original but in 3D, with the intention of not trying to break a tried and true formula.
People will complain that Starcraft 2 is too similar to the original (see reception of Command and Conquer 3).
What's so bad about being lazy? What if there was a war and nobody showed up?
They let all of Blizzard North go several years ago, so I doubt it. Blizzard North has since essentially reformed as Castaway Entertainment, and they're currently working on Hellgate: London, if I'm not mistaken.
World of Starcraft? Seriously? Why the hell does everyone keep saying World of Starcraft? This naming convention makes sense for Warcraft or Diablo, where all battles are fought on one world, but not for Starcraft!!! There are at the very least three different planets (Worlds) that will have to exist (one for each race), and we know from the original game that there are far more worlds involved in the storyline than just the three homeworlds.
I can guarantee you 100% that this game will NOT be named World of Starcraft, regardless of what type of game it turns out to be. That would not make any sense to fans for this brand, and Blizzard knows that. Something like Universe of Starcraft or Galaxy of Starcraft (which has been mentioned by a few) would make MUCH more sense. Use your heads instead of being stuck in a naming convention that won't work for this brand for obvious reasons.
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EVE online?
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Spawn more overlords!
We require more minerals.
"...starcraft if it actually required minimal tactical strategy competence."
Hold up there. If you're implying that Starcraft doesn't require tactical competence then perhaps you're dealing with some strange definition of tactics that I was unaware of.
Tactics: Tactics is the collective name for methods of winning a small-scale conflict, performing an optimization, etc. This applies specifically to warfare, but also to economics, trade, games and a host of other fields such as negotiation.
That kind of tactics is essential in Starcraft. Have you ever seen a really good game of Starcraft? It's one of the most fascinating, tactical, and fast-paced games I've ever seen at the higher levels. From micro-management of units (try controlling the individual targeting of every unit in a squad, in real time) to precise maneuvering, ranging and timing Starcraft at its best requires incredible tactical thought. Fine-grain options are weighed out and balanced, opponents predicted or deceived, tens of units of crystal measured against seconds in a struggle against a cunning and relentless adversary (the other guy).If that's not tactics, what is?
I just kicked the WoW habit a couple months ago!
I've been Blizzard's bitch since 1994 and it sucks. I feel like Sharon Stone in Casino....
"Blizzard has confirmed that they'll announce a new product at their World Wide Invitation in Korea next month."
The "Korea" is the key, a country known for its massive amount of current Starcraft players.
It will be at least Starcraft related.
There's something better on the horizon, and it's called Hellgate: London. The company making it are Flagship Studios, led by Bill Roper. Having seen the live demo given by same at i30 about three weeks ago, I can safely say it's going to be good.
Goten Xiao
MMO doesn't equal MMORPG, even though the RPG sub-genre is the biggest of the MMO genres. It could be just as possible that they are planning an MMORTS, or maybe a MMOFPS.
Ghost died, pure and simple. It was Blizzards first attempt at re-entering the console market since the SNES days, and they got beaten by their own characteristically long development cycles. It was supposed to be XBox and Ps2, but then the next gen rolled around while they were still working on it, and eventually they gave up, since it would already be dated (its Blizzard, 5-6 years is a SHORT cycle).
A patriot must always be ready to defend his country against his government. -edward abbey