Blizzard Confirms New Product, May Be Starcraft 2
darkhitman writes "According to a Kotaku post yesterday, Blizzard has confirmed that they'll announce a new product at their World Wide Invitation in Korea next month. The statement issued by Blizzard verified that they 'do intend to announce a new product [...] next month" and "plan to revisit [Starcraft] at some point in the future,' but did not confirm the rumor that the new game would be Starcraft 2 — but we can certainly hope."
Zerg Post!
Blizzard announces World of Starcraft... And a feeling as if a million nerds cried out in terror, and were suddenly silenced.
Try to hack my 31337 firewall!
Blizzard Announcement: "We will be having an announcement soon announcing when we will have an announcement about when we will announce a new product."
Java has no friends.
Really... take half a statement, add another (irrelevant to the first) half statement, and you have a totally irrelevant headline for a /. article.
StarTrekPhase2 - The Five Year Mission Continues!
Literally... years, since Warcraft III at least. I'm thinking it'll be Galaxy of Starcraft or some such, because they need something to keep the cash cow going.
A certain company is Releasing "FOO" somewhere set to Release at a yet uncertain date.
No details are as of yet released, but rumour has it that it *might* be the highly anticipated s equal to their previous bestseller "BAR"
More details at eleven.
perpetually dwelling in the -1 pits
http://blizzard.com/jobopp/
Job Update 4/26/07
New Position - Lead Engine Programmer Next-Gen MMO
Where better to announce Starcraft 2 than in Korea? Kekeke!
This reminds me of an old saying... Ask her if she'll go home with you BEFORE you spend $50 on drinks....
Life needs more saving throws.
Also it's not a total surprise given the hints that Blizzard has been putting out (validity of "hints" left as an exercise to reader).
Make sure everyone's vote counts: Verified Voting
I'd rather it be Diablo 3, but whatever...
I bet they'll introduce the new "World of Starcraft" with an expansion pack for WoW. Just when a new guild is about to take down Kel'Thuzad for the first time, and a voice will come out of no-where and announce "Nuclear Launch Detected".
what, did a bazillion people stop playing WOW and I didn't hear about it?
as far as I kno,w blizzard is just fine.
There's nothing Intelligent about Intelligent Design.
I hope they really make some improvements in the AI, assuming it's still an RTS. As much as I love playing online.. now and again.. sometimes i like to move at my own pace, or don't want to be rude to people if I know I might have to leave in the middle of a game. In too many games single player is just a joke. Sure they can give it perfect accuracy in an FPS, or make it cheat in an RTS, but I'd really like to see something that gives me something at least close to playing with a person. I enjoyed Warcraft 3, but in my opinion at least, single player was awful.
Obviously it won't ever be perfect, but mutiplayer seems to have made game makers lazy when it comes to single player, if they even try at all.
Galaxy of Starcraft or any other MMO. Please stay true to the Starcraft roots Blizzard. There are enough MMO right now and besides why would you create something that would take WoW players from you and convert them to GoS players?
I want the rest of the story. I want to see it all. I need a really good RTS so I can justify buying a new computer. I know there are a bunch of really cool RTS right now, but I'm a console player and nothing less than Starcraft 2 can bring me back to PC gaming.
I, for one, welcome our new starcrafting overlords!
Spawn more overlords!
"You are only young once, but you can be immature forever." -www.animemusicvideos.org
I really hope Blizzard return to the RTS scene with a good sequal to Starcraft. I can't believe it, almost 10 years ago I finished Starcraft's epic story line and really was hanging out for the next chapter in the series. I just hope it's not a Warcraft 3 type RTS/RPG. I really want something a little more....traditional. I'm not saying leave the Starcraft engine alone - I'm just ready for something new and better. Oh. yeah, I'm not even going to accept the possability that this could be an MMO! Nope. Nah! Sorry - NO! Blizzard wouldn't... even if it would end up making them more money... right? :s
"... and we do plan to revisit that universe at some point in the future, but we don't have anything new to announce in that regard at present."
hello? that sounds like it is not SC2
The Kruger Dunning explains most post on
Why is a sequel something to get thrilled about? How about a TRULY new game from Blizzard?!?
Now, what I would like to see is all of Blizzard's creativity and energy put into Starcraft 2, utilising all of the lessons learned thus far and drawing heavily from the wonderful work that was Company of Heroes. The day I see high-resolution Protoss Zealots taking cover behind a lumbering Reaver while Dragoons skitter between the piles of wreckage in the Terran base I just destroyed will be a wonderous thing. RTS games have come a long way since Starcraft came out and I think it's a shame that we haven't seen another game in the series yet.
Here's hoping we'll be bitching about the system requirements of Starcraft 2 in the near future!
P.P.S. I'm doing Science and I'm still alive.
The RTS genre that SC pioneered is pretty much dead. C&C and all the (many, way too many) clones beat that horse to death. Blizz probably knows making another RTS, even a very sexy next-gen RTS, will never have the market impact that a new StarCraft MMOG would.
Didn't blizzard just look for a new leader to lead the diablo team not that long ago?
I loved Warcraft I and II, but I lost interest when Bliz started emphasized the cartoony fantasy elements instead of the all-out war between the Alliance and the Horde. The RPG-esque elements of WC3 never appealed to me and the lower unit count drove me nuts. I loved the fast-and-furious RTS experience provided by the first two.
:)
In doing so, Blizz set the groundwork for the successful fantasy world that is WoW, but it still doesn't make me happy
I will be somewhat disappointed in they take the same route in the next Starcraft.
"World" of Starcraft? Please, Starcraft spans multiple planets. Worlds of Starcraft, maybe, but that interferes with their title for World of Warcraft, so maybe Starcraft Universe or something cool like that.
Is that any sufficiently rabid fanboi will see what he wants, regardless of whether it flat-out contradicts the obvious.
To paraphrase Blizzard: "We're about to announce a new game, and we really want to do something with the Starcraft franchise, but this ain't it."
Rabid fanboi writing article: "Woohoo! Blizz said Starcraft! Blizz said new game! This is it, Starcraft 2 next month!"
It's a shame, because I would really like to see another Starcraft. Unfortunately the fanbois are probably scaring Blizzard away from actually doing it, since they know the first screenshots or videos released from beta will set off a torrent of bad press from people saying "What is this crap? They were saying this was ready for release like two years ago, and this is all they have?"
Starcraft 2? Yay!
I have a big caveat to my first impulse though. Please, please, make sure that the stand alone version is as good, if not better than the original. My game time is limited. I don't play any games online so if there is a new Starcraft, I need there to be an awesome stand alone version.
I reserve the right to think for myself. Others' opinions are optional. Puppy on lap = typos...not illiteracy.
WOW now takes place on multiple worlds (heheh). However, they JUST released Burning Crusade, and they're just about to release a patch that unlocks the final dungeon. I really doubt that they're going to announce another MMORPG. How many people would be willing to spend the time/money on both? How many Starcraft fans aren't also Warcraft fans?
Well I'm not really a Warcraft fan. I like WoW but I don't find it important enough to pay a monthly fee for (don't want to go into why, I know exactly why they do it) but I think Starcraft is much better.
I think that would be good twist on the MMORPG idea. Doing Big stuff right could be interesting. Wargames have been left out because they're too complicated. How you'd manage a fleet of ships and planet/solar system/galaxy wide strategy would be neat. Blizzard is trying to push WoW into massive battles with hundreds of combatants where there's real armies on line and not just playing against scripts. There's definitely a lot of work to make such an idea practical but hard ideas make big profits!!!
There's an online petition designed to get D3 out here, but the petition probably doesn't do much, since I'm pretty sure they've already got something in the works, and its pretty obvious that everyone wants another.
I could stand to see Starcraft as an MMO (Heck it was Multi Online the first time), but what I DON'T want to see is another single hero based MMO out of it where you have a single character that you "level up" and improve who might summon extra support characters. What I would rather see is that every player take control of a squad or small group of units and have to improve and expand them. Some units will be destroyed along the way while new ones may be recruited. Home base construction ect. Even having players buy ships to move their units from star-system to star system (AKA servers).
http://www.blizzard.com/jobopp/
They posted a new lead engine developer job opening today for a "next gen mmo" which WoW most definitely is not. Count on a new MMO.
Probably Starcraft but lets hope for Diablo. What I'd REALLY like is something entirely new. Rehashing old stuff gets wel..... old.
I'd personally vote for diablo 3, bliz already said they're making one eventually. I suppose that would cut more into the WoW crowd though, and end up hurting themselves (i know it'd get me off WoW). That actually might be what the mmo is. Maybe a world of diablo style thing. Rather then morpg, make it an mmorpg.
Why develop something which can only compete with their biggest source of revenue? If they came out with it, it would mostly just draw people away from WoW. I think they'd be much better off expanding on the Starcraft RTS and making it even more unique and interesting. Then again I could be totally wrong and we will all eventually bow down to our Blizzard overlords.
"That is the saving grace of humor, if you fail no one is laughing at you." -A. Whitney Brown
Starcraft could be the perfect strategy game if it was more editable and several fixes were applied.
(applies to Battle.net itself too)
The map editor sucks(by capabilities,everyone uses Starforge).
Games start with delay of 5 seconds.
Ladder was so prone to abuse blizzard closed it on all gateways.
When someone's client doesn't respond,game DOES NOT drop him,but instead freezees the game,
shows a non-modal timeout screen,for 40 seconds and then at 0:00 it could just stop if the player uses
the very popular lag hack.
Maphack and other exploits are not fixed.Maphack gives an enormous advantage in Starcraft.
Dragoon(and several other units) AI dances around when used with obstacles.
Pairs of units start dancing when they can't decide the right of way(heading towards each other).
All channels on battle.net with exception of 20-30 are not shown in channel list(it probably a crude anti-spam measure blizzard "invented").
The ability to save games is limited to host(unlike replays).
The random element of 70% chance firing to higher ground does not belong in this game.
When connecting to battle.net client opens 7-10 extra connections to the same server,and closes them only after several minutes pass.
Friendlists are limited to 20.
ignore lists are stored server side and reset each time you login.
Ums Map preview is disabled for some reason.
Maps in singleplayer list are limited to 1024 IIRC,beyond that it just doesn't displays them (batlle.net list works fine).
Spam bots which spam each 60 seconds are never banned and players who speak too fast are kicked out from the server.
Replays must be passworded games only.
The observer glitch:when observer is exactly on center of missile turret, missile turret stops firing and just freezes.
You need to place map revealers and disable fog of war,but cannot make the map be visible 100% in UMS without this.
Unit range,cooldown,AI etc are not modifiable by editor.
lack of math operations and variables in editor.
Spells/abilities are not modifiable and cannot be cast by triggers with exception of few.
Direct coordinates and locations are not supported.
the list goes on and on.
Actually... I for one, welcome our new Zerg overlords ;)
Well, now seriously, maybe it's just me, but I've had it up to here with all MMOs being medieval fantasy. Nothing wrong with fantasy as such, but a little variety is good, you know?
Well, that's maybe not technically true, so let me rephrase it a bit. There are a couple of SF MMOs, but so far they sucked hairy ass. Anarchy Online... well, read the Something Awful review, and know that SA is actually kind to them. It was actually even buggier and less fun than that. SWG... biggest franchise ever, and awaited by every SW nerd like the second coming of the messiah, but it started half-arsed (it was launched literally a SW game without Jedi or spaceships at all), and the various updates turned it into an even bigger joke. E.g., the NGE turned it into a FPS with a bad interface, bad design, and bad balance. Etc.
Just about the only decent non-fantasy MMO that comes to mind is City Of Heroes, and even that one gets boring due to sheer repetition after a while.
So I'd very much like a _good_ SF MMO for a change. Blizzard have already shown that they can make a good MMO, so here's to hope.
A polar bear is a cartesian bear after a coordinate transform.
Scenario A) The game will not follow the exact same formula, instead taking the original and building upon it. Substantial changes to game play and design are bound, implementing common features available in modern RTS games.
People will complain that Starcraft 2 is too different from the original.
Scenario B) The game is a minimalist upgrade. Basically being the original but in 3D, with the intention of not trying to break a tried and true formula.
People will complain that Starcraft 2 is too similar to the original (see reception of Command and Conquer 3).
What's so bad about being lazy? What if there was a war and nobody showed up?
please please please please please please please be world of starcraft.. I hate elves.
~Candera
You might want to take a look at Shattered Galaxy:
http://en.wikipedia.org/wiki/Shattered_Galaxy
I've only played it a little, and it's a few years old. It comes close to what you described, and I like the idea.
World of Starcraft? Seriously? Why the hell does everyone keep saying World of Starcraft? This naming convention makes sense for Warcraft or Diablo, where all battles are fought on one world, but not for Starcraft!!! There are at the very least three different planets (Worlds) that will have to exist (one for each race), and we know from the original game that there are far more worlds involved in the storyline than just the three homeworlds.
I can guarantee you 100% that this game will NOT be named World of Starcraft, regardless of what type of game it turns out to be. That would not make any sense to fans for this brand, and Blizzard knows that. Something like Universe of Starcraft or Galaxy of Starcraft (which has been mentioned by a few) would make MUCH more sense. Use your heads instead of being stuck in a naming convention that won't work for this brand for obvious reasons.
Welcome to the World of Slashdot.
WORLD OF DIABLOCRAFT
Spawn more overlords!
We require more minerals.
Aww c'mon now, you know it's gonna be League of Rock N' Roll Racing. You'll have five character classes: Driver, pit crew, rocker (think Guitar Hero), announcer, and... Olaf!
I just kicked the WoW habit a couple months ago!
I've been Blizzard's bitch since 1994 and it sucks. I feel like Sharon Stone in Casino....
Shouldn't it be :
Starcraft -> Worlds of Starcraft
The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
is that it will be some form of online Starcraft. I'm assuming they'll be using some of the graphics for Starcraft: Ghost which nonchalantly disappeared from their "In development" section of their main website with out a word about it.
"To be is to do." --Socrates
"To do is to be." -- Aristotle
"Do-Be-Do-Be-Do..." --Sinatra
"Blizzard has confirmed that they'll announce a new product at their World Wide Invitation in Korea next month."
The "Korea" is the key, a country known for its massive amount of current Starcraft players.
It will be at least Starcraft related.
The person that submitted this article+headline was clearly full of hot Vespine gas
--
What about Diablo III? Seems a fair second choice to me.
And your link doesn't work.
If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
Does Blizzard DO anything other than WoW (That's been announced)? I went to their site a couple of weeks ago because I had not heard anything in a LONG time other than WoW and the site was basically one big WoW website.
This is not warcraft in space!
Maybe they'll create a starcraft MMO that links into WoW so that Azeroth and Outland are two planets in the starcraft universe... then again that wouldn't go too well with warcraft fans that were whining that the adition of the draenei and their "netherships" felt too sci-fiey.. :)
They are just announcing the game. That means it won't actually be out for like 3 more years.
Because I can moderate and post in the same discussion, right? No, someone just agreed with me.
In any case, the word 'may' is a wonderful qualifier in that it, conveniently, is always right =D
Tell me something...it's still "We, the people"... right?
MMO doesn't equal MMORPG, even though the RPG sub-genre is the biggest of the MMO genres. It could be just as possible that they are planning an MMORTS, or maybe a MMOFPS.
Does this list have many spinoff titles on it? Blizzard is one of few companies I believe to be trustworthy.
Make lots of money with a lot less development!
Wish list:
Single player (or just call it slashdot player)
-Upgraded old engine, still 2D. 3D is a waste of resources for a top-down game. If you watch for variations in character animation then you need help!
-double or triple size the map limits
-400 unit limits
-more units and buildings! fill those empty boxes!
-a few new tilesets
-1024x768, don't care about graphics enhancement
-more unit sounds which play randomly this time (double it, some are dull after 10 years)
-don't get stuck walking in between buildings...
-larger transports
-force fields (warcraft 2 walls) which consume resources when running, especially when hit.
-human booster shots are replaced with something better (bloodlust?)
-no critters
-heroes remain the way they are in SC! please!
-herd mode: like patrol but units follow the others who are moving to attack
-patrol mode lets you draw a simple path
-AI that doesn't give up when I start killing cpus
-AI that builds defenses when it gets low on money
-AI selectable mode where it can't move everything in parallel.
-AI selectable mode where teams of computers fight each other-- so you can fight 8 of them
-a way to survive the start of a 1 vs 5+ cpu game (I rarely make it past the 1st few attacks with 4 cpus)
Multiplayer:
-10 player games
-No fighting until you reach a threshold
-Limiting of attack units, no limit on building
-Pooled Resource Team mode
-limited "bullet time" to slowdown game speed
Unrealistic Wishes:
-python scripting of your units loaded from files you created allowing geeks or motivate players to learn programming. Lets you trigger automatic behavior, giving the player the ability to act more like the cpu does. Optional allow for multiplayer.
-online contests between players where they submit their scripts and just watch- like computers playing chess against each other (limited market, but educational.)
-How about a Java port so I can run it in 50 years?? (emulators will probably become an IP crime and your telescreen will enforce it)
-Port it to the Nintendo Wii (will strengthen your arm...)
-nice continuation of storyline
-use h.263 video (hey some people have old computers just for other players)
-charge $100 because I'd pay double that for something as good and long lasting as starcraft
-surrender causes mass suicide
-no subscription fee
-allow open battlenet back
-open source the OLD SC (like others do) when the new one comes out (because it will probably mess it up so the rest of us can develop the old one)
Democracy Now! - uncensored, anti-establishment news
"Also, we have a very strong connection with the characters and settings of StarCraft, and we do plan to revisit that universe at some point in the future, but we don't have anything new to announce in that regard at present."
says that aren't.
The Kruger Dunning explains most post on
Ghost died, pure and simple. It was Blizzards first attempt at re-entering the console market since the SNES days, and they got beaten by their own characteristically long development cycles. It was supposed to be XBox and Ps2, but then the next gen rolled around while they were still working on it, and eventually they gave up, since it would already be dated (its Blizzard, 5-6 years is a SHORT cycle).
A patriot must always be ready to defend his country against his government. -edward abbey
I'd love to see a Starcraft-2, but they've said they're aiming to push out annual WoW expansions. If they're even pretending to stick to that, they'd have to announce the next one pretty soon, right?
Well if World of Warcraft was amazing in terms of popularity perhaps it was due to it being dubbed WOW, meaning surprising.
If that's true then perhaps a Starcraft MMO would be named System of Starcraft which would lead us to S.O.S. I can't say that'd be good for their business.
"Just a fox, a whisper."
In other news, it has finally been confirmed that a company which may be Blizzard will be confirming an announcment regarding a final
date at which confirmation will be given regarding a game which may be Starcraft, or may not be. Details will be announced after a final confirmation date is
set -- and an announcement date will be confirmed no later than tuesday during a conference call which may be held at 4 o'clock or may not happen at all.
------ The best brain training is now totally free : )
I always call fastest newb speed. The reason being is that newbs don't know strategy as well as pros. Pros want to do more, but the latency restricts you on fastest. So instead of doing more commando style raids on fastest, you end up playing conservative and expanding the entire board, then crashing your opponent when you near 200 supply. I used to be one of the best in the world back in late 90s with a winning record against every person on the planet. I just quit when hacks came out, and I thought invitations to South Korea were spam emails.
So many people will argue fastest is better because it requires "more reflexes" than fast, but their argument loses when you realize that reflexes still help on fast. Their argument also loses when you say that a more skilled player would make more moves on fast, while a less skilled player would just sit around and wait. The argument goes both ways, but I clearly favor fast as the speed of choice. I'm in the minority though.
I hope its Starcraft 2, so I can take up arms again in yet another Blizzard game. Command and Conquer 3 is a joke when it comes to balancing and cheese strats. Unless they have a nice patch to that game, I'm done playing it.
God spoke to me.
Warcraft 3 was about the BATTLES (using your hero, items, and units precisely in battles) that took precedence over production and holding parts of the map. Warcraft 2 and Starcraft were more about production. If you got good amount of production going, you could just throw your units into the enemy lines endlessly (which was kinda fun).
I learned to love Warcraft 3 due to the top replays (that taught me how to really play the game and stop getting frustrated that I couldn't play it like Warcraft 2/Starcraft). But a more significant problem was the changing of the lore. Orcs were fun in Warcraft 1 and 2 because they were bad and evil. Humans vs. Orcs were fun. Now, Orcs acted like Native Americans and tried to be 'noble' and all. Sorry, no. And who liked the lore of the Night Elves?
We'll have to see what direction Blizzard takes Starcraft 2. Hopefully, it will be like the first Starcraft and they won't change the dark themes of the game.
LOL keep up with your news, that was canceled a while ago. cause it took way too long to make. plus it probably would have sucked anyways.
Today's Tomorrow is Yesterday's Future! --- "Where Ever You Go, There You Are" -- Diablo 1
By disavowing pc RTS gaming you're missing out on some of the best RTS titles of all time. Ever hear of this little company called Relic? Lets see, you've got Homeworld 2, Warhammer 40,000, and most recently, Company of Heroes. I'd agree with you that most modern RTS games don't live up to Starcraft (Supreme Commander, Earth 2160, Stronghold 2, and Lord of the Rings were all crap). However, Relic has been surpassing Blizzard for years, especially on the single player side of things.
only one everything
If this announcement does end up being Starcraft 2 (or any other RTS for that matter), please Blizzard, rip a page out of the Supreme Commander book. Tactical zoom is a must for any RTS here on out.
After playing SupCom, every other RTS makes me cry when I try to zoom out and get the global view.
Waiting for Warhammer Online.
I'd expect an announcement regarding the 2008 expansion to WoW. They previously promised to do a yearly expansion to WoW and May's about the right time to begin hyping a december release.
Even if it were Starcraft, I don't have high hopes for it. WoW's customer service and Burning Crusade's grindfest disappointed me to the point where I no longer have any goodwill for Blizzard's name. Just as well, I suppose, it's been hollowed out and worn as a jaunty cap by Vivendi. The designers who built Starcraft don't work for Vivendi. Hell the desginers who built World of Warcraft don't work for Vivendi any more either. I wouldn't be surprised if the Blizzard division of Vivendi does not currently have the ability to produce a Starcraft 2, let alone make a worthy sequel.
I'm very sure that Vivendi had no interest in Starcraft when they bought it, they were only looking at the subscription revenues of WoW.
Fanatically anti-fanatical
When I was in college, we always thought it sounded more like "lesbian gas". We need more lesbian gas!
"I must not fear. Fear is the mind killer." -Bene Gesserit Litany Against Fear
Another option could be an MMORTS. That would really be next-gen
Could be so cool, an always expanding galaxies where millions of players are building their bases and attacking eachother.
Probably very hard to balance, and what happens with your base when you are not online for example?
But if any company could pull it off it would be Blizzard.