Shigeru Miyamoto Nominated in Time Magazine
Splitt3r wrote with a link to the Kotaku site on Shigeru Miyamoto's Nomination as one of this year's 100 most influential people at the Time Magazine site. "PRO: Most successful game designer, creator of Super Mario, Donkey Kong and The Legend of Zelda, whose new platform, the Wii, is currently the top-selling game console. CON: His perfectionist tendencies often result in games being significantly delayed and, despite the Wii's gameplay innovation, its graphics are far behind the competition." Voting is currently ongoing at the site, if you're interested in swaying the vote.
...including a mention of him receiving a "Lifetime Achievement Award" at the Game Developer's Choice Awards are on thenewsroom.
The Army reading list
Compared to a lot of the other people on this list, I honestly think he deserves a spot. The Nintendo Wii and the DS have really shaped up to be great gaming products that have in some ways changed how the industry has to think about games. I'm not going to say the Wii has revolutionized the gaming world. Maybe if the next generation of consoles all featured similar motion sensing technology, but not quite yet.
From personal experience though, I'd have to say the Wii has been a major breakthrough in the gaming market. I had taken mine home over Christmas and for the first time in his life, my father actually played a video game. Even more stunning, he enjoyed it. I can't ever see him being a hardcore gamer like myself, but it was really great being able to share something with him that's a big part of my life and is something that I enjoy doing with my time. I'll still enjoy things like going fishing together or watching ball games with him, but it's nice to know that if we ever wanted to, we could enjoy a few hours together playing Wii Sports.
I like at a lot of the other people on that list and there are many that have legitimate reasons to be there, but there are also a lot that don't. Maybe some of them have brought about a unique experience in your life like the Wii did in mine, but I think that's really what pushes me over the edge when considering whether or not Miyamoto belongs there. From reading comments on Slashdot over the past months I know that I'm not the only one out there who's had something like this happen.
You can rate them from 1 to 100... but I don't see which one is better. Is it 1 for 1st most influential or 100 for 100% influential? I might just be missing some part of the page where that is explained, I gave him a score of 100, hopefully that's the best. I'm a huge fan, I have the Triforce tattooed on my back and a Link outfit in my apartment. I think if Miyamoto asked the public for $400 before he announced a product, and simply told us it would be worth it,I would mail my check today. -Julius
I always thought he was an obscure Mortal Kombat character, but according to his profile, he's a Korean R&B and Pop star. He has done some live shows in the US (2 sold out shows at Madison Square Garden) but has yet to hit it big in the US. My guess is that his ballot box is being stuffed by otaku fan girls.
They must really have been stretching for something to put in the CON field. Heck, I'd consider everything they listed as a PRO aspect. Gameplay > graphics, and I'd rather a game delayed 3 months or more to make sure it works rather than release something halfassed that needs patches later on.
Some of the people on that list simply aren't that influencial and others are clearly listed simply for name recognition. Rain, a Korean musician? Unless he's the Korean version of the Beatles, I'll pass. Osama Bin Laden? Last time I checked, hes been hiding in a cave fighting his own organization for leadership. George W. Bush at #98?! I hate his policies, but in terms of world influence, hes pretty damned important.
An impressive effort, given that the Colbert Nation is notorious for ballot-stuffing. But at 400k votes on Rain (only 240k for Colbert, who's in first place), I guess they've also mobilized to downrate him.
LOAD "SIG",8,1
You have a decision with this generation whether you want to deal with "last-gen quality" graphics or "last-gen quality" control. The same argument can be made that both Microsoft and Sony "Crippled" their system by adopting a control scheme that's 10 years old, and makes certain games (like WiiSports) impossible in their current form.
The Wii is going to want to load its data in as linear an order as possible. This will be okay for linear track based racing games that KNOW what scenery/data needs to loaded next, but sucks for GTA type games wich might see you loading any kind of data next.
Only if the game is programmed by an idiot. Unless you're dealing with some sort of weird fourth dimensional travel, movement in a game world is always linear. You know what direction the character is moving in and so you know what content to load next. I find it hilarious that you use GTA as your example since that's primarily a Playstation game and therefore was designed to load data from optical discs, not hard disks.
I ended up skimming over the rest of your argument after that because it seemed to boil down to "MEGATEXTURES == MEGAPEENS!!!1!!one!1!" and not much else.
More power is not inherently better. More power requires more resources to get results, and concentration on that aspect of the product often causes other areas to suffer. Case in Point: The Gamecube was the most powerful system of the last generation, and that earned it nothing (Well, except RE4...)
Consoles are not out to take market share from the PC (Well, with the exception of the 360 perhaps). A PC gamer already has too much invested to just walk away from it.
Maxim: People cannot follow directions.
Increases in truth directly with the length of time spent explaining them
Even more worrying, the Wii worlds possibly are also going to be smaller.
Twilight Princess.
Why is the Wii's graphical prowess listed as a con for Shiggy? I don't get what that even has to do with him or his influence. That is pretty dumb. Way to go, Time Magazine.
Say what? Grand Theft Auto runs on the PlayStation 2 console, which relies on its optical disc as well. The key is to divide your game world into "acres", and keep a number of "acres" around the player loaded at once. Metroid Prime handled this well: it would predict which room you were likely to enter next, and it would preload that room. Is the Wii optical drive worse than that of the PS2?
If what you claimed is true then GTA4 done in bitmaps, topdown view, 4 colors would be just as great.Someone actually tried to make that for NES, called "Grand Theftendo".
And in response to your complaint about non-persistent traffic: The solution is to keep running the simulation in more acres than you actually have graphics loaded for.
I'm pretty sure Colbert is going to win, and I bet you he mentions it on his show sometime this week, which in that case he definitely wins and possibly makes time's server crash.
Good karma sticks to me like velcro on a piece of plexiglass.
Move along, citizen.