Turn Your FPS Skills Into Cash
Game|Life is posting about a new agreement between Valve and an outfit called Tournament.com that will allow for an official Counter-Strike/Half-Life 2 Multiplayer game competition service. It sounds a lot like online poker tournaments, where players ante into a pot and the winner walks away with the results. "Another option is a perpetual, ongoing game that players can drop into at any time. If you get killed, you lose $1. If you kill another player, you get $1. When your virtual 'wallet' is out of money, you're done playing. Until you add some more funds with a credit card or PayPal, that is. For now, Tournament.com is strictly small stakes. Entry fees for the example tournaments were $3.60 for each of six players, with an $18 pot split between first, second, and third place. Company representatives said they're considering high-roller tournaments, but want to make sure the service has been fully field-tested, and potential cheating methods blocked off, before big money starts getting thrown around." One of the findings of the SOE White Paper was that some people are perfectly happy making money off of their gaming hobby. How long before we see similar livelihoods via this service?
At first I was tempted, doing very well in a private CS:S server on a daily (or almost) basis. I am pretty good at the game, I know the hiding spots and I use a bit of common sense. Being good with my 'twitch' skills doesn't hurt either.
However with that said.... cheaters are abounds in CS:S. Wall hacks, aimbots, etc. With an online tournament there are far too high risks of cheating. People won't use aimbots but they will wall hack, and just use that to avoid dying, rather than racking up the kills (if they are smart). You can be smart and not get detected, people just chalk it up to your being 'good', but in fact I know so many players who people think are just 'good' that have later been banned with VAC after they clamped down on the cheaters.
Anyway, until they can guarantee cheaters to not play, then I have no interest in playing. So I guess I'll never be playing.
The price is always right if someone else is paying.
But, it's trivial to write a program that for example:
And that is ignoring outrigth cheating, such as playing 2 people in a team on one table, without letting the other players know you're a team. That's an advantage because a) it doubles your available information and b) your chances of having the best hand is double, but your losses won't be, because you can make sure that only the one with the best hand bets high. (should be done in moderation lest it be suspicious)
A few weeks ago I saw a few players with wallhacks, aimbots and speedhacks. And before that I saw a couple of other cheaters.