Fast Navigating Guessing Robots
holy_calamity writes "A new navigation technique for robots allows them to make predictions about what's around the corner based on where they've been already. It works well in repetitive environments like office buildings. If this were a Japanese project I'd say it'd be useful for robotic secretaries new on the job, but since it's an American one I suppose it'll be used for automated SWAT teams."
I could see this being applied to game technology before it gets applied to law enforcement. This is an interesting approach to an AI (or AI-like) problem. The implementation just happens to be (and is well suited for) robots.
It's not offtopic, dumbass. It's orthogonal.
init 11 - for when you need that edge.
example, say i presented you with the number 42. on here you might associate it with hitch hiker to the galaxay or maybe something else depending on the infinte number of ways i could put it in a sentence.
If you mod me down, I will become more powerful than you can imagine....
In my project called DATMO (Detection And Tracking of Moving Objects) i've made a tracker that followed people that could "guess" where the people would appear next, using an industrial laser scanner, check the video at http://miarn.sourceforge.net/videos/pv3d_peopletra cking_and_scene.avi