Performance Tuning Subversion
BlueVoodoo writes "Subversion is one of the few version control systems that can store binary files using a delta algorithm. In this article, senior developer David Bell explains why Subversion's performance suffers when handling binaries and suggests several ways to work around the problem."
First answer: Images. Many other possible answers... :)
SIG: HUP
release management - you can store _compiled_ application bundles, ready-to-go.
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putting a toolchain under CM control, so that you can go back to not only an earlier version of your own code, but the version of the toolchain you used to compile the code at that point in time. Absolutely necessary to be able to recreate the full software environment of a past build, without relying on that version of the toolchain still being publicly available (not to mention including any patches/mods you made to the public toolchain).
for me performance is (currently) the least of my problems with subversion.. .. http://subversion.tigris.org/servlets/ReadMsg?list Name=users&msgNo=65992 .. and noone seems to be too bothered..
.. and i use it for my open source projects.. but currently CVS is way better.. just because of the tools and a few unnecessary annoyances less)
more that you lose changes without any warning or whatsoever during merging
(don't get me wrong, i love subversion
Find me at http://herbert.poul.at
It's really nice to be able to have your entire product in one place and under version control. Third party DLLs (or .so's or jars), images, your documentation... just about anything that's part of your product.
That way it's all in one place and easily backed up. If you get a new version of the DLL/jar/so you can just drop it into a new branch for testing. If your customer won't upgrade from version 2.2 to version 3.0, you can recreate the entire product to help fix bugs in the old version rather than just saying, "We've lost it, you've got to upgrade."
Basically, by putting your entire project under version control, you know that it's all in one place, no matter what version it is you want. Even if the files don't change, you know how to reconstruct a development installation without having to dig around in multiple locations (source in version control, DLLs in one directory on the server, etc.)
Yeah, so it costs some extra disk to store it. Disk is cheap.
You ever try to move a directory structure full of source code from one place to another in CVS -- or even to move or rename a single file...?
HINT: When you do it the way CVS provides, you will lose all of your revision history.
SVN does not have this fatal flaw.
Oh, I shouldn't feed trolling... but he does have an account... The target audience and main users of Subversion are not "high level network techs." Software developers / coders is where you want to look. That said, I'm disappointed in the article... I was hoping for tweaks rather than "use a tarball." The information / stats provided was interesting, though.
SIG: HUP
Plus if the master connection is set to compress data ( -C ) , then you get transparent compression.
Now if only I could expand all this to fit 2 pages....Profit!!!
for the last time people, I am "frodo from middle eaRTH", not "middle eaST".
1) you want deployment without the need to build
2) you have proprietary build tools limited to developer use, or release engineers unable to build for whatever reason ( similar to #1, I know... )
3) images, of course.
4) Word, Excel, other proprietary document formats are all binary.
5) third-party binary installation packages, patches, dynamic libs, tools, etc.
You're just not trying, or you're thinking of version control as something that only programmers would use, and that they'd only use it to store their text source. There are as many reasons to store binary files in version control as there are reasons to have binary files...
Subversion fails to follow symbolic links that point to code that other projects share for the sake of a minority that still develops using Windows (which doesn't have real symbolic links).
I am an SVN newbie, but that kinda sounds like Externals.
Your hair look like poop, Bob! - Wanker.
It is still the wave of the future. I've worked in it extensively, and it is still the best version control system I've ever used. Because of its other strengths, it is continuing to expand its user base and gain popularity. You can tell this because Microsoft is now actively attempting to copy Subversion's concepts and ways of doing things. Ever used Team Foundation Server? It is just like Subversion, only buggier (and without a good way to roll back a changeset... you have to download and install Team Foundation Power Tools to do it). I'm a new employee at my company (which uses Microsoft technology), and yet I've been explaining how the TFS system works to seasoned .Net architecture veterans. The reason I can do this? I worked extensively with Subversion, read the Subversion book a few times (the O'Reilly book maintained by the Subversion team), and worked on a project for my previous company that basically had the goal of making versions of the TFS wizards for Subversion on the Eclipse platform. It only took me about one day of using TFS to be able to predict how it would respond, what its quirks would be, etc, because it's technical underpinnings are just like Subversion. So even with performance issues, if even Microsoft is abandoning its years of efforts on Source Safe and jumping all over this, you can know that its strengths still make it worth adopting over the other alternatives. After all, if Microsoft was going to dump source safe, it had its pick of other systems to copy, as well as the option of trying to make something new. What did it pick? Subversion.
Beware of bugs in the above code; I have only proved it correct, not tried it.
And you can ALSO save space by version controlling ANY type of file because of its binary delta features. My software team often would place .doc files or other sorts of documentation into our projects, and CVS would save full copies of each document to version control them, chewing up space like crazy. If you work on a big software project, where you can run into things like 1000 page word specification files, you do NOT want a version control system that doesn't use binary differencing. This is another reason why SVN WILL replace CVS.
Beware of bugs in the above code; I have only proved it correct, not tried it.
I've been using Subverison for 2 years on game related projects. Most of our assets are binary (photoshop files, images, 3D models, etc), plus all the text based code. I love subversion. Best thing out there that doesn't cost $800/seat.
What I don't like about this article is that it implies I should have to restructure my development environment to deal with a flaw in my version control. The binary issue is huge with subverison, but most of the people working on subversion don't use binary storage as much as game projects. Subversion should have an option to store the head as a full file, not a delta, and this problem would be solved. True, it would slowdown the commit time, but commits happen a lot less than updates (at least for us). Also the re-delta-ing of the head-1 revision could happen on the server in the background, keeping commits fast.
Okay, I know this is completely off-topic but I'd really like to get some responses or some discussion going on what makes version control suck.
I mean, is it just me or is revision control software incredibly difficult to use? To put this into context, I've developed software that builds websites with integrated shopping cart, dozens of business features, email integration, domain name, integration, over 100,000 sites built with it, (blah blah blah) but I find revision control HARD.
It feels to me like there is a fundamentally easier way to do revision control. But, I haven't found it yet or know if it exists.
I guess for people coming from CVS, Subversion is easier. But with subversion, I just found it disgusting (and hard to manage) how it left all these invisible files all over my system and if I copied a directory, for example, there would be two copies linked to the same place in the repository. Also, some actions that I do directly to the files are very difficult to reconcile with the repository.
Since then, I've switched our development team to Perforce (which I like much better), but we still spend too much time on version control issues. With the number, speed of rollouts and need for easy accessibility to certain types of rollbacks (but not others), we are unusual. In fact, we ended up using a layout that hasn't been documented before but works well for us. That said, I still find version control hard.
Am I alone? Are there better solutions (open source or paid?) that you've found? I'd like to hear.
Sunny
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Based on the headline, I was expecting some great method for tuning Subversion for increased performance. This article was about performance tuning your processing, not Subversion.
For many open source projects, finding good documentation is hard. In the case of Subversion, it couldn't be easier. In fact, the Subversion team has taken documentation to such a level that they should be considered THE model for documentation in the open source community. They have written a book (published in print by O'Reilly, but maintained and posted for free by them on the Internet) that documents their system, and it is very good. My job at the last company I worked for was to write wizards for the Eclipse platform that would automate several of the most common tasks that a Subversion user would try to do, and that book was the only reference I needed. You can find the book on their site here: http://svnbook.red-bean.com/ . They even do nightly builds of the book, so not only is their documentation complete and useful, it is also incredibly thorough and up to date.
If anyone on here hasn't read it, DO IT, because the first half will teach you why you want Subversion rather than CVS or some other alternative, and how to use it and how to get the most out of it (second half is lower level stuff you may not care about). It even includes best practices. Once you really learn how to use Subversion, you won't want to use anything else. And this is the way to get started.
Beware of bugs in the above code; I have only proved it correct, not tried it.
Not just images in the sense of PNGs and JPGs, but original source documents as well (PSD, AI, SVG, etc). We track several large (40MB+) source files and I've seen some slowness but nothing to write home about.
We give our outside designers access to their own SVN repository. When we contract out a design (for a brochure, for instance), I give them the SVN checkout path for the project, along with a user name and password. They don't get paid until they commit the final version along with a matching PDF proof.
This solves several issues:
(a) The tendency for design studios to withhold original artwork. Most of them do this to ensure you have to keep coming back to them like lost puppies needing the next bowl of food. It also eliminates the "I e-mailed it to you already!" argument, removes insecure FTP transfers, and can automatically notify interested parties upon checkin. No checkin? No pay. Period.
(b) Printers have to check out the file themselves using svn. They have no excuse to print a wrong file, and you can have a complete log to cross-check their work. They said it's printing? Look at the checkout/export log and see if they actually downloaded the artwork and how long ago.
(c) The lack of accountability via e-mail and phone. We use Trac in the same setup, so all artwork change requests MUST go through Trac. No detailed ticket? No change.
(d) Keeps all files under one system that is easy to back up.
You may have a little difficulty finding someone at both the design and print companies that can do this, but a 1 page Word document seems to do the trick just fine.
We use it for version control and sharing of powerpoint/audio files. It keeps things considerably saner than a shared drive.
And yes, for a 250mb audio file, it is VERY slow.
If you put the toolchain into CM, do you also put the operating system in? Just as the sourcecode is no good if you don't have the right toolchain to build it, the toolchain is no good if you don't have the right OS to run it.
I suspect the answer (if you really need it) is to save a 'Virtual PC' image of the machine that does the build each time you make an important baseline (or each time the build machine configuration changes). Since the image is likely to be in the GB size range, you might want to store it on a DVD rather than in your CM system.
Doing so means you have to unzip them to use them. Not very handy. Most users want to use Subversion the way they should be able to use version control- a checkout should give you all of the files you need to work with on a given project, with minimal need to move/install pieces after checkout. Implementing the 'best' suggested workaround would mean needing a script or other way to get the binaries unpacked. Programmers are often annoyed enough by the extra step of *using* version control, now you have to zip any binaries you commit to the repository?
I'm unimpressed by their performance testing methodology... they give shared server and desktop performance numbers, but have no idea what 'else' those machines were doing? Pointless. I'd like more details regarding what they're doing in their testing. Their tests were done with a "directory tree of binary files", but don't say what size or how many files?
My tests on our server show a 28MB binary checkout ( LAN, SPARC server, Pentium M client ) takes ~20 seconds. Export takes ~2sec. That must be a big set of files to cause a 9 minute *export*... several gigs, am I wrong? It'd be nice for them to say. Most of us, even in a worst case, won't have more than a few hundred MB in a single project.
The only *real* solution will be a Subversion configuration option which lets you say "please, use all my disk space, speed is all I care about when it comes to binary files". CollabNet is focused enough on getting big-business support contracts that it shouldn't be long before we see this issue addressed in one manner or another. You -know- they're reading this article!
I was thinking the same - especially since I use Subversion.
But taking a quick look at the article, I get an idea - storing your binaries at different version levels w/ it. Say I am developing a software package, us SVN for each level of revisions. With major releases I could store the produced binaries with the package to prevent the need to recompile when I am pulling down a version. Basically it would truly version control your binaries as well.
In some ways the article makes me wish I did that with the project I am currently working on. I might start doing it now.
-R
It is human nature to take shortcuts in thinking.
If you actually care about your code and making proper releases, use Vesta. Transparent version control that even tracks changes between proper check-ins (real "sub" versions). Built-in build system that beats the pants off of Make. It even has dependency tracking to the point that you not only keep your code under version control, but the entire build system. That's right. You can actually go back and build release 21 with the tools used to build release 21. It's sort of like ClearCase but without all the headache. Did I mention it's open source?
The first time I used Vesta, it was a life-changing experience. It's nice to see something that isn't a rehash of the 1960s