Halo, Nothing But Halo
The Halo 3 Beta has been in the news just a bit lately, and with it the Halo franchise is again looming large in other formats. Director Peter Jackson is speculating that the release of the game this September may refocus attention on the movie, stalled as it has been since October of last year. Jackson still wants to make it, but only with Neill Blomkamp directing. The Halo comic, meanwhile, has been confirmed as an ongoing series. The comic will consist of several mini-series runs, with future adventures possibly featuring the return of Brian Michael Bendis (the mind behind the first series). As for the game itself, Beta code has uncovered several game achievements that will be earnable after launch. Trying to calm fans somehow disappointed with the Beta's graphics, Bungie's Frank O'Connor assures us the shipped game will look better. And finally for a broader view of the game N'Gai Croal and Stephen Totilo are at it again, dissecting the Beta experience with witty correspondence.
Is it just me or does Zonk seem pretty excited about Halo 3?
it's as good as "Doom: The Movie", but I really don't see that happening.
*shudder*
It's just you.
Please God, not another crappy video game movie.
And "attention" of consumer brands as large as "Halo" is in the FPS niche is rarely accidentally focused on a related product in a particular month, so I don't think the use of the word "speculating" is correct.
Peter Jackson and Halo. *barf* He should really go back to making films that don't suck, like Dead Alive and The Frighteners.
"He who can destroy a thing, controls a thing." --Paul Atreides, Dune
We HAVE our Halo movie.
Red Vs. Blue, baby!
I mean, 90% of video game movies (and movie video games for that matter) are horrible horrible things that make you want a refund...even when your friend just describes them to you. However that was said about Superhero movies a while ago and now Hollywood's picked up on how to make those pretty good (although they're milking spiderman WAY too much IMHO) so perhaps there's a chance for this.
/. editors would let an addict write an article about a subject they were addicted to and then put it on /., I have way too much faith in them...
This seems like a bit of an unfocused article...almost as though the poster was addicted to Halo...but there's no way the
There are two kinds of fool One says 'This is old therefore good' Another says 'This is new therefore better'- Dean Ing
Just image if they took the road less traveled and based in on Red Vs. Blue. :)
...comment on the graphics? I'm going to be honest, I saw a ton of screenshots, and I saw exactly one (I believe it was of a needler) that made me say, "Ooh, that's a nice graphical upgrade from Halo 2. The other screens I saw could have been Halo 2, for the quality of their graphics. What I'm wondering is, do the screens not do the game justice? I hope so, because if not, we may be in for a very disappointing graphical baby step when Halo 3 arrives.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
When were men-in-pajamas (a.k.a. "SuperHero") movies horrible? They and their sequels been solid moneymakers for about seventy years, so they can't have been too horrible or they would have pissed off their dweeby and/or illiterate demographic a long time ago.
Don't forget the partial recall, relabelling and delay of the massively underwhelming Halo 2 for Windows Vista - all caused by an error message with a Bungie developer's hairy arse mooning away at the unsuspecting user.
You really can't make this up.
Tedious Bloggy Stuff - hooray?
As much as I like my 360 I just don't see that happening. Then again sony can screw up anything.
You mad
Its actually in the mapping tools, which were provided by a third party. Wasn't H2V being done by gear box?
You mad
H2V wasn't done by Gearbox, and thank God for that, their port of Halo 1 was awful. It was done by an internal Microsoft studio, if I remember correctly, but not Bungie.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
I still wouldn't want to watch an hour+ of that. "Free + Short" has a lot going for it in my book. Movies are neither of these.
Have you seen the guy lately? I think "roll" is how he normally gets from place to place now.
To add to that list, people playing the Beta are in for a wonderful surprise yet again this week. Some fans managed to figure out how to start custom games, this has allowed many people to play gametypes and settings with new weapons that were previously unavailable. The customization is actually quite thorough. You can change gravity, player speed, weapon damage, damage resistance, weapon spawns, team traits, vehicle spawns, and that's just what's off the top of my head.
It's a real joy to run around Valhalla at 300% speed with 50% gravity while using an instant-kill plasma pistol to take down other players. Or, if you're particularly daring, you can try and smash into them with your body and get a splatter kill.
I loved the first two, except the second one didn't end. I really despise games [or movies or TV shows [Lost, I'm looking at you]] that don't have an ending, or leave themselves with a cliffhanger.
It always feels to me like open commercialisation; effectively it's a way of forcing the customer to give you more money, not on the merits of the game, and the merits of its followup, but because the customer wants to finish off what they paid for the first time.
So list me as one of the people who won't be purchasing Halo3.
Gary (-;
Word on the street is that graphics are only OK, and that gameplay isn't that exciting either. Nintendo may end up killing the PS3 (or 360), but Halo 3 sure won't.
Or the present trends will continue and the Wii will rule everywhere.