Pitting a Mac Plus Against an AMD Dual Core
In the Age of Computer Bloat someone has decided to do a performance comparison between a 1986 Mac Plus and a 2007 AMD Dual core, each running appropriate software. Computer Bloat does not fare so well. "In order to keep the hoots and hollers of 'unfair comparison' at a minimum, we designed the tests to be as fair and equitable as possible. We focussed on running tests that reflect how the user perceives the computing experience... And no, we didn't include processing-heavy modern software like Photoshop or Crysis! We selected very basic everyday functions that were performed equally by the 1980's and the 2007 Microsoft applications."
As with this article, what really would that prove?
I think I would find my words per minute would not vary. The legibility of the document would be identical. I could even say that the typewriter is superior in some ways - for instance, my document autosaves on every keystroke.
Calling features "bloat" strikes me the same as when a person will call a reason an "excuse". There are times and places when "bloat" and "excuses" are valid words, but they can be inserted where they are invalid just as easily.
Perhaps the law of diminishing returns holds true. After all, a typewriter really is all one needs to write a novel, and in fact I do not think a computer helps one write a novel thousands of times more quickly. However, there are features (spell check, formatting, fonts, predictive text, voice recognition...) that enhance the writing experience.
I guess I just don't get the point of this article.
Read my Very Short "Stories"
Why didn't he compare the Mac Plus against an OS X machine, or the XP machine against a DOS 6 machine?
Also nice how everything that the Mac Plus (and old machines in general) sucked at or couldn't do were left out. Making such a big deal out of startup time seems pretty pointless too.
"No one likes working in a hamster wheel, and your shop smells of cedar shavings from here." - TaleSpinner
I admit the boot-time figure isn't anything to obsess too hard about, but things like application-launch times certainly are. How quickly an application launches adds a lot to how often I use it and how reluctant I am to open it. If I know that launching it is going to take a minute or two (like Photoshop used to on my old PowerMac), I'm not going to click that sucker without a damn good reason. In fact I'm probably going to find some other tool to do the job, if I have a lot of quick tasks to accomplish.
Similarly, if an app takes a long time to save a document, and it blocks the user from doing other things during this process, that's pretty obnoxious. Most people save frequently (or at least they should), and if it takes longer than a second or two at most, you've just interrupted their workflow.
UI responsiveness is definitely king, I'm firmly with you there, but speed in other areas shouldn't just be written off. Applications and system software needs to be designed to do what the user wants, while getting in the way as little as possible. Sometimes I think that gets forgotten by developers, from time to time.
"Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
I cannot really agree with these tests that just compare "start up tasks" like opening a file or booting the OS. There often is a good reason not to focus too much on these events, because don't happen that often.
I have no idea what the hell your talking about, I open hundreds of files a day on average, and very likely thousands, any programmer working on a large project opens countless files all day long.
The constant blather about comparing it to "AMD" really speaks volumes about the author. Apparently AMD determines your user experience on a modern PC running XP.
Oh, and browsing the web plays no part in the modern user experience. None at all. Don't even think about it. If most people weren't doing it in '86, it's not important.
"No one likes working in a hamster wheel, and your shop smells of cedar shavings from here." - TaleSpinner
The metrics they use are neither here no there. If they really want to see whether computers have improved over the decades, they should compare the time it takes to achieve actual tasks. For example, they could have compared how long it took two users to create a document, perform calculations, make a spreadsheet, etc.
Using real world tasks, you get a better idea of how the computer affects productivity. Many of the benchmarks used for performing comparisons have little relationship with actual productivity.
The anthropic principle helps to explain why this comparison makes no sense. By virtue of the fact that both computers are market-ready and market-tested machines (especially in the highly successful Mac Plus), their usability speeds MUST be under or around market-acceptable levels. Otherwise, they would either not have survived alpha and beta testing or not have survived as a marketable product. What this comparison is really tapping into is the user-acceptable speed level, which has not changed since the 1980s (because humans haven't changed much).
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"Those who quote others are more likely to one day be quoted" -Tom Planter
The writers know about the issue you are talking about and believe that all the crap that they have a modern computer load is NOT neccessary.
Me personally, I know that EVERYTIME I install software, no matter how rarely I wish to use it, I have to check and remove all this GARBAGE that they put into my start up. You gave a list of things such as scanners, DVD burners. I use those rarely.
For 99 out of 100 people there is NO good reason to put those things in the startup. Those are great examples, proving my point. It makes far more sense to 'start' those processes once a month when you actually use them instead of taking 1 second every single day.
If you personally use them every day instead of 1/month, then fine YOU can put them in your startup. Wasting my time (and worse, using vile, hard to understand names making it dificult to realize what your PC is doing and therefore hard/dangerous to remove) placing all that CRAPWARE into startup is obnoxious, rude, and bad business
excitingthingstodo.blogspot.com
"The point is - nothing seems much better in the user experience than before, for the vast majority of things we do - and that includes MacOS X, to my thinking."
Yeah, except for multi-tasking. You don't use that at all, right? Multifinder was only introduced in System 6, long after the Mac Plus was made obsolete by newer Macs.
Look, I liked my Mac Plus. I even liked the 512k, except for bumping against memory limits in large documents. But you're really viewing this whole thing with rose-colored glasses if you think that a Mac Plus with a bigger screen is going to be just as usable or pleasant-to-use as Vista or MacOS X.
Plausible conjecture should not be misrepresented as proof positive.
Oh I don't care. Someone saw it, and laughed, that's all I care about.
- None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
...their usability speeds MUST be under or around market-acceptable levels...
"Market acceptable" is a measurement that is not static.
Let's look at the convention wisdom on boiling frogs. Supposedly, if you put them in boiling water they will hop right out - but if you put them in a vat of cold water, they will stay in the pot as you progressively heat it to boiling.
The computer industry has been boiling frogs (where we are all the frogs) for twenty years or so, where the next generation of computers are just a little slower with each iteration. It's not much slower, and offers a bit more, so people accept it - and along with it a new definition of "market acceptable".
So it's not like this article is not raising some really valid points.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Improved USER experience almost always comes from new software/features, rather than improvements to old software/features. The new features are where your clock cycles go. It's where they've always gone.
Word isn't opening any faster twenty years on. But it is spell-/grammar-checking the document, importing multimedia, rendering a cleartype font, looking for online collaborators, refreshing relevant Research tab tools, etc.
Those tools wouldn't be possible, in-line, on-demand, without those few billion new clock cycles. It'd be nice if things worked faster, and they undoubtedly could. But let's not short-change the user experience advancements that all the features they enabled.
Also, let's not gloss over browsers and email. Those two have resulted in absurd quantities of user enrichment.
Who cares if Word doesn't open any faster if John Doe has instant access to every reference material known to man? What saves him more time: a document opening a half-second sooner? Or less time spent dealing with interoffice mail, less phone interruptions and less hunting down, storing, sorting and searching through physical reference volumes?
your personal machine might not be making the best use of all those cycles, but that doesn't mean your user experience isn't being enriched by them.
// "Can't clowns and pirates just -try- to get along?"
The real issue here is not if an "AMD system" is faster than a "Mac". For that, they would have to test exactly the same software, not different versions of it. The issue is if modern software, running on modern hardware, is faster than old software, running on old hardware.
For "interactive" tasks it usually isn't, and for a good reason.
No one cares if a program takes 1.4 seconds to complete a find & replace instead of 0.8 seconds. No one cares if a program takes 5.4 seconds to start instead of 3.9. If it took 20, then yes, people probably would care. You see, for interactive tasks, time is the fixed value. Specifically, the time that people don't mind waiting (which varies depending on how common that task is, of course).
This article just proves Murphy's laws of computation: data expands to fill all available space, processing expands to fill all available time, etc..
It's the same thing with games. I could probably take a game from 1995 and run it at 400 fps on my modern hardware. But if I can run a much better-looking version at 60 or even 30 fps, I'll probably pick that one instead. If it ran at 5 fps, I would rather play the old one.
There is a point beyond which "more features" (or "prettier graphics" or whatever) is worth more than an increase in "reaction speed".
That is why CPU-intensive tasks (the ones that never feel "fast enough") are the right way to test hardware; because they tell you how fast the thing can run, and not how fast the developers decided it should run to avoid annoying the user while appealing to as many people as possible (by including extra features).
The article's conclusion that there is "zero advance in productivity" is meaningless. Even if we take one of the most common operations (find & replace), does anyone really believe that, if it completed 1 second faster, people would be noticeably "more productive"...? In this kind of task, "productivity" depends 99% on the human part of the system.
I call it being able to surf Wikipedia, Google, and Slashdot in a tabbed browser while running a program like Seti@home in the background with Winamp, Excel, Word and Outlook all readily available at the touch of a button (alt-tab) through mapped servers that centrally store my work. (let's not forget WoW running windowed in the background so I can watch my auctions). Oh, I probably shouldn't leave out the firewalls, the AV software, the synchronization/connection with my PDA, the EPO client, the dual 21" LCDs driven at 1600x1200 EACH, and the fact that all of it pops up on my screen within a second if I want it.
Gee. I guess I don't call that bloat at all. I call it multi-tasking. Let's see a computer from 1986 do that.
So let me get this straight. Someone's complaining that a computer today can do all of this but that dialog boxes pop up a little slower? Then go back to using your '86 Mac. I'm quite happy with what I have today, thank you.
TLF
I do not respond to cowards. Especially anonymous ones.