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Political Ideology in BioShock

An anonymous reader writes "Julian Murdoch at the usually-excellent Gamers With Jobs has a preview of BioShock up today. Far from being a normal piece on the game's graphics and gameplay, it delves deep into designer Ken Levine's attempts to include some extremely complex and controversial political ideologies as the baseline for the title: 'The point of BioShock, the raison d'etre, is really the story, and the messages and intellectual content that Levine tries to deliver as a payload. "Look at Lord of the Rings," he challenges. "Why is Lord of the Rings more interesting than random RPG story number 507? They're exactly the same thing. They have orcs and goblins and demons and trolls. But Lord of the Rings is a meditation on power. And it's really interesting because of that. It's what gives it it's heart." And with undenied hubris, Levine's trying to do the same thing with BioShock.'"

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  1. Here's a thought for you, Beavis by Moraelin · · Score: 0, Flamebait

    My dear Beavis, you seem to assume that there's no middle ground between (A) apathy, and (B) being spoon fed some nerd's bullshit utopias that never worked that way. Here's a thought for you: how about getting your politics and economy information from other places than video games? Dunno, buy/rent a book, go talk to an economist (you'd be surprised how economics make or break politics), study some history (you'd be surprised how it explains some stuff, for example the middle east), etc. Just a thought.

    We have entirely too many idiots who base their bullshit utopias on novels instead of reality. We don't need more of them. Adding video games to the mix isn't even doing anyone any favour.

    So, you know, it's time for me to sneer right back, if you need games to get you thinking.

    --
    A polar bear is a cartesian bear after a coordinate transform.