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Wii to Get New Hardware - Possibly Hard Drive?

HoboBob writes "It has been suggested that Nintendo will be unveiling some new hardware for the Wii at the E3 media festival, and some are speculating that it could be a hard drive. According to the article: 'Confirmation back in April that Neo Geo games will begin being added to Wii's Virtual Console download service adds weight to the speculation, considering Neo Geo games are huge — some clocking in it at up to 330MB. One of those bad boys would put serious strain on the Wii's memory.'"

3 of 151 comments (clear)

  1. correction by hamanu · · Score: 5, Informative

    neo geo games were maximum 330 mega BITS, not megabytes.

    --
    every _exit() is the same, but every clone() is different.
  2. Re:SMB by maniac/dev/null · · Score: 5, Funny

    I'd rather see a software upgrade to support SMB. Then my Wii could access files on my server. While we're at it, they could add a DivX channel for video playback. Oh yeah, and a Java VM ... and a pony.

    Why not just wish for a Cell Processor, the end-all-be-all of CPU technology, while you're at it.

    I was going to ask for a Folding@Home Channel, but I realized my Wii doesn't have enough downtime to make good use of it.

  3. Re:Another positive for the Wii. by DarkJC · · Score: 5, Interesting

    It's obvious what parallels you're drawing here, but really they're two completely different systems. For example, leaving an HD optical storage option out of the picture (or even offering it as a choice as Microsoft has done) works for the Wii, because it's not hugely powerful, doesn't support HD resolutions, and doesn't need all that space in the first place.

    However, once you offer something as a choice to the consumer, it means that you for the most part cannot use that to enhance the gaming experience for the consumer. In the case of the optional 360 hard drive vs. the PS3's built in hard drive, many games on the PS3 use the HD for streaming data to for optimizing load times, like Oblivion or some upcoming games like Uncharted (which, due to the hard drive, will have no load times). They can do that because it's standard. Likewise, when Microsoft chose to keep DVD as the standard format for game delivery, I have a feeling that they'll be coming to regret that decision in a year or two. It's not going to be a dealbreaker, but it will definitely become more apparent as time goes on that with all the space assets take up in HD games, you really do need a higher capacity storage medium. They left consumers the option of the HD-DVD drive addon in case they wanted to watch HD movies, but that approach doesn't let them take advantage of the superior storage those discs have to offer.

    What does this have to do with the Wii? Well, the tone of your post seems to be touting the Wii as the superior choice because you think Nintendo is doing you a favor. For the Wii, the exclusion of the hard drive and HD/DVD playback works, because it's not an HD system and there isn't enough content to really support the inclusion of a hard drive. But to try and draw parallels to the other systems which frankly are offering completely different experiences just reeks of fanboyism to me.