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Download Services Have Missiles, Dolphins

This week both Nintendo and Microsoft's downloadable game services have some great titles to offer. The Wii will soon be playing host to Super Mario Bros. 2, Ecco: Tides of Time, and Dragon Spirit . Xbox Live Arcade, meanwhile, has up an update of Missile Command . This latest follows on the heels of Pac-Man: CE , a worthy and well-received updating of the arcade classic. Ars' comment about Ecco is dead on: "I used to love this game, just swimming around and doing those flips out of the water as Ecco was pretty calming. Then you tried to actually play the game and found out just how excruciatingly difficult it could be. While the Dreamcast update lost some of the magic, the original Ecco is still a neat twist on 2D games. Who knew that taking a platformer and setting it underwater would be so much fun?"

44 comments

  1. *smirks* by morari · · Score: 0, Flamebait

    Missile Command is supposed to compete with Super Mario Bros. 2 and Ecco the Dolphin?! Sucks to be Xbox Arcade.

    --
    "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    1. Re:*smirks* by EveryNickIsTaken · · Score: 1

      I take it you never owned an Atari (or Atari clone) system?

    2. Re:*smirks* by Anonymous Coward · · Score: 0

      I want Missile Command, I loved that game, unfortunately I don't have an Xbox.

    3. Re:*smirks* by hal2814 · · Score: 2, Insightful

      I did, and the 2600 version of Missile Command absolutely sucked compared to the arcade machine in all its multi-button trackball glory. If anything, Missile Command would be far better suited to an update on the Wii where at least the Wiimote would be more interesting than moving crosshairs around with a joystick.

    4. Re:*smirks* by Anonymous Coward · · Score: 0

      Ummm... Missile Command is the only one I want of those... and I have a Wii.

    5. Re:*smirks* by morari · · Score: 1

      My Atari was sold at a yard-sell before I ever got around to getting into all of the games. All I really remember is being consistently pissed off at Pitfall's difficulty.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    6. Re:*smirks* by LighterShadeOfBlack · · Score: 1

      Missile Command is supposed to compete with Super Mario Bros. 2 and Ecco the Dolphin?! Sucks to be Xbox Arcade. I know which one I still play from time to time 15 years after my first encounter with it. And the one I'll probably still be playing 15 years on. Hint: It isn't Mario or Ecco.

      I'm sure Mario and Ecco will probably perform better than Missile Command at least at first, but provided it's a decent Missile Command conversion that's the one which has the more timeless gameplay. It's definitely the one you're more likely to go to for a 20 minute gaming burst, which is the kind of situation these games should be targetting.
      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
    7. Re:*smirks* by Notquitecajun · · Score: 1

      I LIKED SM 2 for the original Nintendo (and it remains my favorite Mario game to date [Which is relative, considering the only other Mario game I ever liked was Mariokart]...and it wasn't really a "Mario" game, just a Japanese game that switched out some Mario characters).

      Wait...we're not talking about that Super Mario 2, are we?

    8. Re:*smirks* by eln · · Score: 1

      I dunno, I'm probably in a minority, but SMB 2 was probably my least favorite of the early SMB games. I've downloaded SMB and Super Mario World from the Virtual Console, and I like those ones (and liked them when they were new too). I'd much rather see SMB 3.

      As for Ecco, I'm actually surprised it is as popular as it is. I owned it back in the day when I had a Genesis, and it was okay, but I didn't think the gameplay was that good. I remember being impressed by the graphics at the time, though.

      Missile Command and Pac Man seem a little weak, but then Microsoft doesn't have the vast array of existing console games to choose from that Nintendo does.

    9. Re:*smirks* by Anonymous Coward · · Score: 0
      Wait...we're not talking about that Super Mario 2, are we?

      uh..yeah, we are. what are you babbling about?

    10. Re:*smirks* by Stormwatch · · Score: 1

      Wait...we're not talking about that Super Mario 2, are we?
      uh..yeah, we are. what are you babbling about?
      Possibly he's thinking of Super Mario World 2: Yoshi's Island. That one kicked ass!
    11. Re:*smirks* by LKM · · Score: 1

      There are good missile command clones for every imaginable platform - I used to play this on an old Apple ][. There's only one Super Mario Bros 2 (well, there are two, if you count Doki Doki Panic :-).

    12. Re:*smirks* by LKM · · Score: 1

      No. He's talking about Super Mario Bros 2, which was a sprite switch of a Japanese game called Doki Doki Panic.

    13. Re:*smirks* by Anonymous Coward · · Score: 0

      I *know* that of all the games mentioned in the summary it was Missile Command that got me excited (to the extent the others were all blocked out and all I read was "Missile Command for the 360 - better pick up some points on the way home"). Who cares about $generic_platformer_with_plumber or some dolphin game I've never played?

  2. Old-school by Rob+T+Firefly · · Score: 1

    Who knew that taking a plat former and setting it underwater would be so much fun?
    Someone who played Super Mario's swimming worlds in 1985?
    1. Re:Old-school by EveryNickIsTaken · · Score: 1

      Though to be honest, those white squid things were annoying as hell.

    2. Re:Old-school by Anonymous Coward · · Score: 0

      Or Activision's "Dolphin" in 1983.

    3. Re:Old-school by Tol+Dantom · · Score: 1

      Who knew that taking a plat former and setting it underwater would be so much excruciating torture? Someone who played Super Mario's swimming worlds in 1985?

      Okay I think I fixed it.
  3. Disappointed by DarenN · · Score: 4, Funny

    I thought that this would be a story about thePirateBay.org taking over Seaworld and defending themselves with missile armed dolphins. The real story is an anti-climax :(

    --
    Rational thought is the only true freedom
    1. Re:Disappointed by Overzeetop · · Score: 0

      So who would you back...dolphins with missiles, or sharks with lasers? Maybe that's the next big game, like the old Alien v Predator?

      --
      Is it just my observation, or are there way too many stupid people in the world?
  4. Ecco... by jb.hl.com · · Score: 3, Funny

    Excruciatingly difficult says it all, really. Seriously, I almost threw the fucking console at the wall because of that thing. "Whoops, you brushed against some weeds, so you're going to be stuck here until you press all the right buttons in the right order for the right amount of time, or until you drown. Either way, you're stuck." I think that's the first game where I've actually been more satisfied skipping levels.

    Grr. I'm all angry now, reminded of that.

    --
    By summer it was all gone...now shesmovedon. --
    1. Re:Ecco... by BlueLightSpecial · · Score: 1

      I used to play ecco with a friend and we actually tried playing it, once controls and such were understood, to make a long story short sega genesis got intimately acquainted with the nearest wall I wonder how hard it would be if i picked it up now though...

    2. Re:Ecco... by Anonymous Coward · · Score: 0

      So I take it you didn't beat it? I did, twice. It was worth it, too. Still, that is one HARD game -- the only really frustrating part for me back in Ecco 1 was leaping over the wall, mainly because I didn't know it was possible and spent ages looking for some other way past, until I asked a guy. I had to try it a few times, but that one scene was the only really frustrating part. In Ecco 2 however, the Sky Tubes were a long and ridiculously vicious segment, even though I still had my 80's arcade twitch skills to get me past them.
        The whole thing about Ecco is all about deceptively easy controls which have a long curve to be mastered until you're a frickin' dolphin gymnast.
        In short, I recommend playing on an emulator that has a pause button and save-states.

    3. Re:Ecco... by Hatta · · Score: 1

      Yet beautiful and compelling nonetheless.

      BTW, THAT headline and no one's mentioned sharks with frickin laser beams on the heads?

      --
      Give me Classic Slashdot or give me death!
    4. Re:Ecco... by macshome · · Score: 1

      To me the best version is still the Sega CD one...

  5. The first new Pac-Man mazes in more than 26 years? by hal2814 · · Score: 1

    Pac-Man CE claims to have "the first new Pac-Man mazes in more than 26 years." I didn't realize 1996 was 26 years ago.

  6. Missing a few games... by Cutriss · · Score: 2, Informative

    This latest follows on the heels of Pac-Man: CE, a worthy and well-received updating of the arcade classic.
    Since Pac-Man CE has come out, we have seen Catan, Band of Bugs, and Carcassonne, all excellent strategy games which are well-worth the mention. Pac-Man CE was pretty good, yes, but these three games shored up a gap in a very under-represented genre on XBLA.
    --
    "Mod, mod, mod...and another troll bites the dust."
  7. Step backward by voice_of_all_reason · · Score: 0, Flamebait

    I got the original Super Mario 2 near release, bought Mario All Stars for SNES, the Mario 2 Advance for Game Boy (the latter both coming with some sort of enhancement)...

    And now they expect me to pay for the original game locked on a single console? No thanks. I was playing emulated mario 2 off 3 1/4 floppies when the Wii's great grandfather was still in diapers.

    1. Re:Step backward by oberondarksoul · · Score: 1

      Then, don't buy it. Since when did Nintendo force you to buy the game multiple times? Some people don't have a NES, SNES or GBA and still would like Super Mario 2; some would like to have the series on one console; some may simply not fancy connecting up their old systems for impulsive Mario Bros.

      If you're happy with what you've got, then good for you, enjoy it and stop complaining that - heaven forbid - you have some choice in the world.

      --
      And tomorrow the stock exchange will be the human race
    2. Re:Step backward by Hatta · · Score: 1

      If you still have them, play them! I do, and I do. Now quit your bitching.

      --
      Give me Classic Slashdot or give me death!
    3. Re:Step backward by ivan256 · · Score: 1

      It's still in stark contrast to Sony's "If you already bought this game for PSP, you can download it to your PS3 for free" policy.

      And why is the new Nintendo and Microsoft downloadable content getting free ad-space when Sony has new games available this week too?

    4. Re:Step backward by demi · · Score: 1

      And why is the new Nintendo and Microsoft downloadable content getting free ad-space when Sony has new games available this week too?

      Is this the part where I say "you must be new here?"

      --
      demi
    5. Re:Step backward by ivan256 · · Score: 1

      I did already know the answer, of course, but what actually does surprise me is that I didn't get modded down.

  8. Re:The first new Pac-Man mazes in more than 26 yea by GoodbyeBlueSky1 · · Score: 2, Funny

    Yeah, they changed base-10 arithmetic 18 years ago (1998). Where were you?

    --
    why? forty-two.
  9. huh? by nomadic · · Score: 1

    I used to love this game, just swimming around and doing those flips out of the water as Ecco was pretty calming. Then you tried to actually play the game and found out just how excruciatingly difficult it could be. While the Dreamcast update lost some of the magic, the original Ecco is still a neat twist on 2D games.

    WTH? The Dreamcast version was incredible. The graphics were amazing, the controls were fantastic, and the only thing that keeps it off my top 10 list is the fact that it was so damn hard that it got in the way of the enjoyment. But if they put it on the Wii I'd definitely get the Wii just for that game.

  10. Difficult by Databass · · Score: 1

    Then you tried to actually play the game and found out just how excruciatingly difficult it could be.

    Some of the later levels have names like "Nightmare of Human" and "Nightmare of Dolphin".

  11. You're not the only one. by CrazyJim1 · · Score: 1

    I thought that exact same thing. Maybe I suffer from Slashdot groupthink.

  12. 20 minutes? by Krozy · · Score: 1

    try 7 hours before losing all your cities! - I loved that game back in the day. Probably the longest time I've ever played a single game of that type. Even pacman I couldnt keep going for that long.

    --
    There are 10 types of cliches in this world. Those that are new, and those that aren't.
  13. All these rewrites suck by QuantumG · · Score: 1

    Either 1. put an emulator and the original ROMs up, or 2. do a rewrite that has EXACTLY the same gameplay as the original. None of this Donkey Kong with the hammers in the wrong place and the second level missing crap.

    --
    How we know is more important than what we know.
  14. Replaying old games. by MaWeiTao · · Score: 2, Interesting

    To this day Super Mario Bros 2 is my favorite of the entire series. I don't know what it is. The game just seemed even more surreal than any of the others. The enemies seems more inventive too. The others are all great, but there's something I just like about that particular version.

    I'm a bit underwhelmed by Pac Man CE, particularly graphics wise. So they put the effort into making the states rendered in nice high resolution and they couldn't be bothered to have done the same with Pac Man and the ghosts? I don't see the nostalgia in keeping them pixelated like that. And there have been numerous inventive Pac Man clones through the years, especially on the PC.

    The interesting thing about many of these old games is how awkward their control schemes feel. Most anyway, Super Mario Bros and a handful of others still feel very fluid and natural to this day. But most take some getting used to. Some games I had fond memories of I found myself disappointed by because of the controls to the point where I couldn't be bothered to play them very long. One particularly aggravating example is Bionic Commando.

    Interestingly, I've never had a problem graphics-wise. I maintain that 2D sprites age better than 3D graphics, especially those aiming for realism. However, given my experience with emulation, I have a hard time spending money buying Virtual Console games. To be honest, I prefer the approach seen on Xbox Live where developers take an old game and update the graphics and gameplay. It would be interesting to see this done with some of those old Nintendo games.

    1. Re:Replaying old games. by LKM · · Score: 1

      To this day Super Mario Bros 2 is my favorite of the entire series. I don't know what it is. The game just seemed even more surreal than any of the others. The enemies seems more inventive too. The others are all great, but there's something I just like about that particular version.

      You probably already know that, but the reason for this is that SMB2 was not actually a Mario game. It was a Japanese game based on a TV show (I think). It's called Doki Doki Panic and got a sprite swap for the US and Euro versions.

      Also, what's wrong with the VC emulation? I've never noticed anything amiss, other than the lack of rumble. In fact, most games look quite a bit better on the Wii than they used to. The VC isn't the place for remakes, it's the place to buy old games... Eventually, we'll get new games and remakes, too, but not in the VC.

    2. Re:Replaying old games. by cowscows · · Score: 1

      I love the music from SMB2. It doesn't have the same cultural persistence as some of the other mario music, but I've always thought it was excellent.

      --

      One time I threw a brick at a duck.

  15. Re:The first new Pac-Man mazes in more than 26 yea by LKM · · Score: 1

    Maybe they meant "the first designed by the original Pac Man designer since 26 years."