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Microsoft Readies Cheaper 360

Officially Microsoft is putting on a brave face, saying they won't drop the 360's price even in the console's weakest market: Japan. Just the same (probably in anticipation of Sony's PS3 price drop), the San Jose Mercury news says the company is secretly working on preparing a lower cost Xbox 360 SKU. Called 'Falcon', it's a cost-reduced system using 65nm chips instead of the at-launch 90nm electronics. This ties right into Michael Pachter's expectation of such a cut; it should be noted he doesn't see the DS or Wii prices moving any time soon. Related to all of this, Newsweek's LevelUp blog has two great interviews today: a Peter Moore discussion harkening back to last week's warranty announcement, and a chat with Jack Tretton about the price cut and the 360's hardware issues.

22 of 249 comments (clear)

  1. Okay.... by JamesRose · · Score: 1, Insightful

    "it should be noted he doesn't see the DS or Wii prices moving any time soon"

    Ermmm... the wii is half the price! A Price cut is not necessary becauser the wii is sooooooooooooooo much cheaper anyway.

    1. Re:Okay.... by Anonymous Coward · · Score: 1, Insightful

      Ermmm... the wii is half the price! A Price cut is not necessary becauser the wii is sooooooooooooooo much cheaper anyway.

      Am I the only one who feels it's a bit unheard of to lower the cost of a major game system, less than 1 year after it's launch? Heck, only 7 months after it's launch? Not only that, but by $100 (~17%)?

      I admit, I'm excited for the price cut, but I still don't have $500 to drop. Even if I like my 'tech toys'.

    2. Re:Okay.... by Doctor+Crumb · · Score: 4, Insightful


      A price cut is not expected for the wii because it's still selling as fast as they can make it! Microsoft and Sony are having trouble moving stock at this point, so a price cut makes sense for them.

    3. Re:Okay.... by hardburn · · Score: 3, Insightful

      Economically speaking, the Wii should see a price increase of $50-100, which brings it in line with the eBay price (which is roughly the true market price), thus stopping the shortage. However, the effects on long term customer goodwill probably wouldn't be worth it.

      --
      Not a typewriter
    4. Re:Okay.... by Bender0x7D1 · · Score: 1, Insightful

      I don't really think that they can "only" produce a handful of them

      Well, according to vgchartz.com, Nintendo is currently selling between 217,000 and 225,000 each week. At 217,000 a week, they have to produce over 30,000 a day or over 1,200 an hour (assuming around-the-clock production) to meet that demand. That's quite a few consoles. In addition, they can't just add capacity because they need it for a few months to catch up with demand. Adding addional capacity takes a lot of time, and a lot of money - and you don't spend that much time and money unless you have a sustained need for it - adding capacity eats into your profits over the short term.

      --
      Reading code is like reading the dictionary - you have to read half of it before you can go back and understand it.
    5. Re:Okay.... by provigilman · · Score: 2, Insightful
      My wife is terrible about falling for that... I've said a couple of times how most people, unless they make a conscious determination not to, see $9.99 as $9 instead of $10. Or when you see new homes going up they say "from the $170,000's", which actually means $179,999. Of course, she would scoff at it and say "That ridiculous!"

      Or rather, she did until I started catching her falling for it... "Hey, can we get this, it's only $7?" "Actually honey, that's $8, it's $7.99. And once you add in tax, it'll actually be more like $8.75."

      --
      "Life's short and hard, like a body building elf." -- The Bloodhound Gang
    6. Re:Okay.... by Stefanwulf · · Score: 2, Insightful

      As I understand things, Nintendo is not in the business of actually manufacturing hardware. This separates them from companies like Sony.

      The Wii is currently being manufactured under contract by a company called Foxconn. My bet would be that the contract only allows for so much of a manufacturing ramp-up without having to renegotiate terms, not to mention any physical production limits Foxconn may run up against. At a certain point Foxconn has to do its own cost-benefit analysis and decide whether or not it's worth creating new manufacturing plants or delivering late on their other contracts in order to meet a demand from Nintendo that is almost certainly going to fall off in the future.

    7. Re:Okay.... by Khaed · · Score: 2, Insightful

      yeah man... it's lacking so many features people are having to buy twice as many Wii's and PS3s to make up!

      that must explain the sales numbers.

      (yeah, this'll ding my karma, but it was totally worth it.)

  2. I think by Jaaay · · Score: 2, Insightful

    they should focus on getting the HD-DVD right in a cheap package for the sake of killing blu(e?)ray. The Xbox 360 elite seemed to be a bit of a screwup making a slightly nicer new console and ruining the price advantage with the ps3 without much extra. Still you'd imagine this *has* to happen with more cost-effective building because even though the 360 is a very nice console they're still losing a lot of $ on the bottomline.

    1. Re:I think by kurokaze · · Score: 2, Insightful

      Why? by not bundling a HD DVD or BR player into the console, they have the best of both worlds. Should HD DVD fall, they can easily create a BR add-on drive.

      As it stands right now, the format war is still a toss up.. no sense in packaging in something that could potentially kill you should you have happened to pick the wrong side.

      Anyway, it is too late at this point.. adding either HD DVD or BR now is pointless since game developers cannot target it because its not a guaranteed feature (just like the hard drive.. oh lord what were they thinking... )

    2. Re:I think by amuro98 · · Score: 2, Insightful

      What exactly would putting the HD-DVD drive into the 360 accomplish?

      It's not used for games, and would only increase the price of the 360.

      The vast majority of folks don't care about either HD-DVD OR Blu-Ray at this time. The reason being that they don't want to be bothered with being on the losing end of a format war. When there's a clear winner, or the dual-format players arrive, folks will start buying in meaningful numbers. Right now, Blu-Ray and HD-DVD combined make up less than 2% of the total video market.

  3. Sony is back to square 1 by suv4x4 · · Score: 4, Insightful

    Imagine the losses Sony endures after they cut their price with additional $100. And now the competition leaves them in the dust again. Let's say MS puts the price with $50 down (let's be conservative right). Note, the prices have been de-retardified for better comparison:

    Wii: 250 usd
    360: 350 usd
    PS3: 500 usd

    And the killer feature for each console:

    Wii: totally new way to control games
    360: the best online gaming experience of all consoles
    PS3: Blu-Ray

    Notice: PS3's killer feature isn't gaming related one. One reason gamers aren't very excited about it...

    1. Re:Sony is back to square 1 by amuro98 · · Score: 2, Insightful

      From what I've seen of HOME, I agree with you. Sony has some opportunities to do something new and interesting with HOME, but so far, they seem intent on clubbing themselves in the head. Case in point - Sony claims you will NOT be able to customize your avatar with gear from other games for fear that having a whole group of people dressed up as Dante from Devil May Cry, for instance, would detract from the online experience. Idiots. I'm betting that people would pay REAL MONEY to purchase costume elements from their favorite games to decorate their avatars. Combine this with the personalization that the Wii's Mii system offers, and you get a sort of virtual cosplay gamer community. Better yet, get the games to allow you to use your avatar (with its costume) as well. For instance, take your avatar, dressed up as Dante, into Tony Hawk's latest title. Or, play a round of football with your friends, each dressed in their own unique fashion...

      That would be nifty, unique (mostly), and something I'm sure many would at least try once or twice.

  4. SKU by locokamil · · Score: 5, Insightful

    $rant = "Stop using SKU in everyday conversation."

    For those of you who need it spelled out, run this at the command prompt: perl -wc split ('', $rant)

    The correct term is 'model'.

  5. Xbox division profitable when? by alvinrod · · Score: 2, Insightful

    Back in May there were articles floating around that Microsoft expected the Xbox division to be profitable in 2008. However, they've recently decided to offer an extended warrenty to customers in order to deal with the high failure rate of the Xbox 360. An earlier Slashdot article has this estimated to cost Microsoft around one billion dollars.

    The earliest reports pegged the Xbox as costing about five hundred through seven hundred dollars to manufacture, a loss of a few hundred dollars on each console sold. This article published around the time of the PS3 launch puts the cost of Xbox 360 components at around seventy dollars under the final unit cost (manufacturing and other costs were not calculated into this figure so it may be safe to assume that they were breaking even or close to it at that time).

    With the costs of the new warrenty (in addition to any costs that can be associated with the honoring existing warrenties to cover the high failure rates of the console) and cutting the price which changes the profitability on each unit sold, when does Microsoft now expect their Xbox division to become profitable?

    1. Re:Xbox division profitable when? by shplorb · · Score: 2, Insightful

      With the costs of the new warrenty (in addition to any costs that can be associated with the honoring existing warrenties to cover the high failure rates of the console) and cutting the price which changes the profitability on each unit sold, when does Microsoft now expect their Xbox division to become profitable?

      It will be considered profitable when they're bringing in more money each quarter than they're spending. This is where I don't get it, but maybe that's because I grew up in a family business and not some billion dollar publicly listed company. I'd only call it a profitable division when it has recouped all of the money that's been poured into it. Apparently they're still $5 billion or so down, which from what I can tell means they'll never make any money back on the division unless they can churn out consoles for $100 each or something and refrain from making stupidly overpriced acquisitions like Rare.

      If you ask me, it'll never be profitable by my definition. If some big shareholders think the same way I do then in a couple of years they might start asking questions about Microsoft being in the hardware business and they could end up doing a Sega. I mean, if you poured billions into something you'd be expecting a return after almost ten years, wouldn't you?
  6. Re:Price Wars by ironwill96 · · Score: 2, Insightful

    And your prediction would probably be wrong. They are STILL having trouble keeping the Wii in sufficient supply on the store shelves in some areas, so why lower price? It's the basic principle of supply and demand. If supply is too much and demand is weak, lower the price to change the sweet spot on the supply demand curve so they are more equal. The wii is not over-supplied (yet) and there is still sufficient demand, so lowering the price would be a stupid move for Nintendo.

    At this point i'd say the 360 needs to do a $50 price drop to really keep the edge against Sony in the console wars. They are probably a lot closer to producing not at a loss at this timeframe in development too, so they should be able to afford a $50 price cut. I think Sony will be losing even more money as their manufacturing surely hasn't dropped in price that much from when they launched last fall.

    --
    "To strive, to seek, to find, and not to yield." - Tennyson
  7. Re:Let the price wars begin by Blakey+Rat · · Score: 2, Insightful

    How did Xbox 360 customers get screwed? I just got a free 3-year warranty on a machine that functions perfectly-- not my definition of "screwed."

  8. Re:Price Wars by edwdig · · Score: 2, Insightful

    Why is it considered a given that Nintendo will not enter into this price war?

    Companies drop prices to increase sales. Since launch, Wiis have been selling as fast as Nintendo can make them, with no signs of that letting up. Lowering the price would just mean less profit for Nintendo.

  9. Re:XBox 360 4.0? by cowscows · · Score: 3, Insightful

    I would think that anyone who's paid attention the electronics/computer world for the past couple of decades would have come to terms with the fact that the "biggest and best" is a quickly moving target, and the fact that something newer comes out doesn't mean that what you bought six months ago suddenly stops working.

    You might "feel" like you got ripped off, but you really didn't. It's definitely possible to not worry about such things, and so that's what I'd advise, because worrying about it isn't going to accomplish anything positive anyways.

    --

    One time I threw a brick at a duck.

  10. Wow great by Dr+Kool,+PhD · · Score: 4, Insightful

    The 360 "Elite" didn't fix the reliability issues, what makes anybody think that this new version will be any more reliable? Microsoft has had 20 months since launch and they still can't ship reliable consoles.

  11. warning: long and ranty. by Khaed · · Score: 2, Insightful

    He posts anonymously on /. with his elitist attitude about entertainment, and that makes him mature.

    Some people enjoy pointing out how "immature" or "childish" someone else is, or their choice of entertainment. Generally, in conversation, these people also point out how mature they are all the time -- it's insecurity, like those homophobic wankers who point out how "gay" this or that is all the time. Basic projection and insecurities.

    To me, it's a true sign of creativity to make something enjoyable by different ages. It's very hard to make something that children can understand and enjoy that also captures the attention of adults. Anon probably hates on Harry Potter*, but it's "immature" entertainment that many people of varying ages enjoy. The Wii does this: People of all ages enjoy it. It's not aiming to be the same as other consoles. I think this pisses off fanboys of other consoles, like the Anon in this case.

    Simple fact is, the Wii is selling, despite not being the elite graphical engine in the bunch. Because it appeals to a larger audience than the PS3 or X-Box (at the 1 year mark, see where the Wii stands compared to the 360 and PS3 sales -- November isn't that far off...). This doesn't mean the other consoles are bad (though I dislike Sony and think they really screwed up this generation), just different. Some people are just weird and have to hate anything that competes with their precious. Anon is, with all probability, a rabid Playstation fan who is extremely pissed that the little old Wii is kicking the snot out of the PS3. It's no longer "in" to hate on Nintendo -- grow up.

    *I've never read a word of Harry Potter, myself, but I don't hate it.