Linux Gets Completely Fair Scheduler
SchedFred writes "KernelTrap is reporting that CFS, Ingo Molnar's Completely Fair Scheduler, was just merged into the Linux kernel. The new CPU scheduler includes a pluggable framework that completely replaces Molnar's earlier O(1) scheduler, and is described to 'model an "ideal, precise multi-tasking CPU" on real hardware. CFS tries to run the task with the "gravest need" for more CPU time. So CFS always tries to split up CPU time between runnable tasks as close to "ideal multitasking hardware" as possible.' The new CPU scheduler should improve the desktop Linux experience, and will be part of the upcoming 2.6.23 kernel."
Sort of. Scheduling algorithms are very important for routers too. So there is an analogy. But the analogy isn't with a tiered internet. It's with protocol based QoS. For instance, VoIP requires very low latency, but BitTorrent doesn't. So shaping traffic so that VoIP stuff gets handled by a router first (while minimally affecting BitTorrent) improves the quality of service. On the kernel scheduling side of the analogy, some software needs to have quick access to the processor, often, but for short periods of time. A GUI interface is an example. Real-time software is a more important example.
A tiered internet is something else entirely.
This isn't really the same kind of component.
On the other hand, Linux has epoll, which fills the same role as kqueue.
In my experience, epoll is at least as good.
http://www.kegel.com/c10k.html#nb.epoll
Now MacOS X needs to fix their kqueue bugs, and the world will be a happy place.
CFS has been available for some time in Andrew Morton's -mm branch of the kernel. If you really want it now, just download his latest patch and there you go.
I've reen running with it for some time, and I really like it. I'm still not sure if it is better than Con Kolivas' SD scheduler in his patchset, but we'll see.
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
The CPU scheduler affects the latency of processes. Interactive applications are very latency sensitive - if they do not get scheduled frequently enough the system will feel sluggish. A good desktop scheduler will therefore schedule all of your interactive tasks frequently. I don't understand the details of the CFS, but if it claims to improve the desktop Linux experience then it must do this.
The tradeoff with short timeslices is that there's more overhead due to context switches and so the overall time spent doing useful work on the cpu will be lower. For non-latency sensitive applications it makes sense to keep the cpu residency time of processes high to maximize throughput. Hence the "desktop->server" tunable.
The blurb does mention that that CFS has 'no notion of timeslices' which sounds like nonsense, but I trust Ingo knows what he's talking about so maybe we have different definitions for that term. Anyone care to explain?
I think you have this TOTALLY backwards.
The old scheduler was filled with huge chunks of complex code to try to guess at which processes were interactive and such, and would then specially treat those processes differently when scheduling.
The CFS does none of that. It schedules all processes the same, in a completely fair manner, and doesn't have any special logic in it that tries to classify processes at all, other than nice levels.
The part yet to be merged is the process grouping, which again isn't anything like the interactivity guessing code. It's just a simple way to say "these processes belong together, so when you do the CPU scheduling, treat them as a single group." It's basically just a weighting mechanism with a logical container.
Its been already said, but ill repeat just for completion.
Basically right now the scheduler is unbiased, giving ticks to all applications regardless of their need for processing time. An example of this would be in X windows when you have little taskbar icons that rarely do anything, vs having cd burning software running.
The scheduler will quickly learn that most of the time it asks the taskbar application if it needs to do anything, it doesnt, and that most of the time it asks the cd writing software to do anything, it neeeds cpu. So very quickly it will start checking on the cd writing process more frequently than the taskbar process. This will give you a very noticable performance increase in your system.
With this in mind, there should be a very noticable performance increase in all desktop and server systems. This scheduling change is a very big addition to the main branch of the kernel. Its been available for some time in various kernel patches but the fact that its making it to the main kernel branch means its matured enough for prime time and its been ackhowledged as benefitial to the linux kernel.
I for one am anxious to try this out on all our systems. From what Im reading it has some fine tuning options which should be really nice to play with.
http://interserver.net/
CFS and Con Kolivas' SD both aim to improve interactivity of processes under high load - in particular, the goal was to reduce scheduling latency for applications which have realtime needs - like audio players. Con Kolivas has been maintaining variations no his low-latency Staircase design for several years with precisely that goal in mind.
On the desktop, it improves latencies for (for example) music players and 3D games, improving performance and elimingating jitter, lag, and general choppiness. Both SD and CFS achieved this under loads as high as 50.
On the server, it can have several benefits, including improved time-to-network latencies. They both want and need test cases for servers that show no detrimental effects. If you want to help, you can try out CFS on a server and report to Ingo if there are performance or latency issues.
grey wolf
LET FORTRAN DIE!
[ck] It is the end of -ck
This is pretty sad for linux kernel development.
(disclaimer, i'm the main author of CFS.)
I'd like to point out that CFS is O(1) too.
With current PID limits the worst-case depth of the rbtree is ~15 [and O(15) == O(1), so execution time has a clear upper bound]. Even with a theoretical system that can have 4 million tasks running at once (!), the rbtree depth would have a maximum of ~20-21.
The "O(1) scheduler" that CFS replaces is O(140) [== O(1)] in theory. (in practice the "number of steps" it takes to schedule is much lower than that, on most platforms.)
So the new scheduler is O(1) too (with a worst-case "number of steps" of 15, if you happen to have 32 thousand tasks running at once(!)), and the main difference is not in the O(1)-ness but in the behavior of the scheduler.
Well, no offense, but I'm glad it isn't you that's in charge of making important decisions in that case. I realize that you were probably less than half-serious, but I would hate for the Linux community to ever be in the stage where "attract more masses" is a goal that diverts effort from interesting projects like this one.
With that said, what's wrong with Qt/KDE, particularly the new versions (the ones still in Alpha)? I'd say it is very much a "non-ugly GUI lib", and a "sane windowing environment".
No, CFS does not do that, and that would be quite silly to do indeed :-)
CFS keeps tasks that woke up in the runqueue, and allows them to run immediately in the typical case - just like the old scheduler did.
Where CFS differs from the old scheduler is mainly the case when there are more tasks runnable than there are CPUs/cores available. In such cases, on any modern multitasking kernel, the scheduler has to decide which task to run, and in what order and weight to run those tasks, with the goal to provide to the user the happy illusion of multiple, snappy applications running at once.
The old O(1) scheduler decided the "order and weight" of runnable tasks based on an pretty elaborate set of heuristics. The rules are pretty complex, but it mostly boils down to 'sleepers get more CPU time than runners'.
(sidenote: CFS is an O(1) scheduler too for all practical purposes, with an upper limit of ~15 algorithmic steps worst-case)
Now those heuristics worked pretty well for 15 years (those sleep-heuristics were always part of Linux scheduling, the O(1) scheduler i wrote inherited them from the original O(N) scheduler), but good is never good enough in the land of Linux ;-)
How does CFS work? CFS follows an approach similar to Con Kolivas' SD project: a scheduler core that instead of heuristics uses "fair scheduling" to achieve interactivity. Runnable tasks are scheduled in a painstakingly fair way (and that seemingly simple concept alone is pretty hard to achieve in a general purpose kernel).
The simplest case is when there are only CPU-intense tasks running. For example, if there are 8 CPU-intense tasks running on the CPU, each task gets exactly 12.5% CPU time. If you watch how much CPU time the tasks get it will be 12.5% long-term too, with no deviations, with no skewing caused by other tasks running inbetween.
The more complex case is when applications schedule frequently (and that is the case on most desktops and servers), so CFS extends the concept of 'fairness' to sleeping tasks too. CFS accounts not only 'runners', but 'sleepers' too. Tasks that sleep/run frequently are still given their full 'fair share' of the CPU, up to the limit they could have gotten were they not sleeping at all.
So for example, if you have two tasks on a CPU, one a 100% CPU hog, the other one an application that sleeps/runs 50% of the time - both will get 50% of the CPU in CFS. Under the strict 'runner fairness' approach (which for example SD is following), the 100% CPU hog would get ~66% of CPU time, the sleeper would get ~33% of CPU time.
To achieve 'sleeper fairness', CFS runs the (ex-)sleeper task sooner, to offset its disadvantage of not hanging around on the CPU all the time. Or in other words: interactive tasks (tasks that sleep often) will get to the CPU with lower latencies. Which is the holy grail of good desktop scheduling :-)
(granted, CFS does a whole lot more than that, its patch-impact size is 3 times larger than SD. CFS is not a single patch but a series of 50 patches, which also modularize kernel scheduling policy implementation (note, it does not modularize the scheduler itself a'la PlugSched), offer "group scheduling" (nifty thing for containers/virtualization and large systems, written by Srivatsa Vaddagiri of IBM), offer precise CPU usage accounting to /proc (used by CPU/task monitoring tools), and much more. We decided to turn Linux scheduling upside down, which gave me the easy excuse^H^H^H opportunity to extend the scheduler's design a bit more ;-)
> So little credit is given to Con Kolivas ...
> And all Con gets is a minor footnote.
I'm a kernel developer myself and quite surprised you see it that way.
Let's take a look at the kernel code:
1) Ingo credited Con for the "fair scheduling" approach right on the first page of kernel/sched.c. That's the
most prominent place you can get credited for working on the Linux scheduler
* 2007-04-15 Work begun on replacing all interactivity tuning with a
* fair scheduling design by Con Kolivas.
2) He credited Con for a line of code that he added to CFS from SD, in kernel/sched.c
* This idea comes from the SD scheduler of Con Kolivas:
This is the only SD code in CFS - the two designs and approaches are quite different.
3) He credited Con in Documentation/sched-design-CFS.txt
I'd like to give credit to Con Kolivas for the general approach here:
he has proven via RSDL/SD that 'fair scheduling' is possible and that
it results in better desktop scheduling. Kudos Con!
4) Finally he credited Con in the CFS commit log as well:
commit c31f2e8a42c41efa46397732656ddf48cc77593e
Author: Ingo Molnar
Date: Mon Jul 9 18:52:01 2007 +0200
sched: add CFS credits
add credits for recent major scheduler contributions:
Con Kolivas, for pioneering the fair-scheduling approach
Peter Williams, for smpnice
Mike Galbraith, for interactivity tuning of CFS
Srivatsa Vaddagiri, for group scheduling enhancements
Signed-off-by: Ingo Molnar
I don't see much more places, where credit could be documented.
tglx
I'm not a kernel developer but happened to be reading the mailing lists when the "CFS" originally hit the scene a few months ago.
l /755787#755787
3 .html )
Basically Ingo Molnar, the author of CFS, who is also the maintainer of the scheduler in the kernel, opposed the inclusion of the competing SD scheduler from Con Kolivas for years. Then he claimed that he was just suddenly inspired to whip up a new scheduler that addresses the exact same problems. He then did so in "62 hours".
If you start at this point and read the next 20 or so messages it gives a pretty clear flavor of how things went down. ( the 62 hour comment is in there too).
http://www.gossamer-threads.com/lists/linux/kerne
you'll note that Ingo's defense is to use smileys and to tell some guy that he's a BSD developer and therefore doesn't understand Linux and should therefore butt out. (I also enjoyed the comment about how having pluggable schedulers is not desirable because it would confuse people. Not like there's already io schedulers, for example. )
After 10 years of working with developers in corporate land, to me it reads like a clear power-play followed by some significant chest thumping. On technical merit the scheduler sounds fine, but on process it was clearly crap and resulted in an obviously skilled and motivated contributor being driven from the world of kernel development.
(some have already posted this link: http://bhhdoa.org.au/pipermail/ck/2007-June/00789
i'll just post AC since i don't really want this to come back and haunt me in the future (yet i still feel compelled to say something on the topic)
> Ingo please comment on this because I have read similar stories elsewhere and would like to hear a
/. article. (Direct link to full KernelTrap article not provided, in the hope of saving the site from a slashdotting).
> response.
I'd understand if Ingo doesn't want to comment on this; it was a painful clash between two competent and strong characters, which expanded to other parties accusing Ingo of elitism and plagiarism.
For reference, this was archived on kerneltrap.org, and I believe it was covered in an earlier
For what it's worth, here's the "facts" as I see them :
1/ It looks as though Ingo *and*Linus* refused Con's original patch on certain grounds which weren't clearly understood/communicated. Ingo, however, stated that in general he was "quite positive about the staircase scheduler." He proceeded to test it and gave Con feedback.
2/ Con's work was good enough that Ingo about-turned on his earlier, negative stance about fair schedulers and was inspired to go and develop something very similar (but which fitted better with the overall kernel architecture). It's clear that this was predominantly Ingo's own code (hence no plagiarism), and Ingo credits Con in the code comments for coming up with the general approach.
3/ Somewhere in the middle of the ensuing discussion on lkml there are complaints that Con wasn't kept in the loop. However, Ingo cites examples where he *did* communicate to Con; by Con's own admission he was very ill (hospitalised) during a critical period.
4/ Parent suggests that Con has since stopped contributing to the kernel. I don't see any indication of this in the kernel thread - in fact Con's post gives every indication that he'll continue to contribute.
My analysis :
I put the situation down to an applied case of "standing on the shoulders of giants". It's very rare that anyone creates something completely new, and in large projects this can occasionally generate friction.
Con was in a susceptible condition when the CFS code was released, had a grumble on the list, but generally acted pretty maturely. Ingo credited Con's contributions wherever feasible, clarified this in discussion, and stayed polite and friendly throughout. End of story.
What's pretty disgusting is the partisan name-calling that follows in the KernelTrap comments. "Shame on Ingo", "Con is acting like a baby", etc. I hope that this doesn't generate bad feeling between Molnar & Kolivas, because after Con's original complaint on lkml and Ingo's response things seemed to be settled.
No doubt in future Ingo will take an increased amount of care about vetting other people's code, not promoting his own to the exclusion of others, and crediting other people in his own work (note: I don't claim that he has been lacking in this respect in the past). Con, likewise, will doubtless be mollified when his contributions are more readily recognised as being of merit in future. In the meantime Linus has emphasised that competition between developers is a *good* thing to a reasonable extent, as it directly increases motivation.
Now, I suggest that everyone else with a ready opinion hold their breath a while, and let all them get on with coding.
Conrad