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Sony Displays New PSP, Polished Games At E3

Sony had a lot to prove coming into this event, and kicked off on a high note. The PlayStation 2 is still selling units, and the PSP's numbers are apparently up as well. They followed that with the news of a new version of the PlayStation Portable. It's slimmer, lighter, has a longer battery life, and the ability to connect directly to your television to display video and games. There was a good deal of discussion about upcoming PSP titles, some of which are connected to a PSP bundle. Pushing out the PS3, they show several PlayStation Store titles, included the fascinating-looking Echochrome . Moving onto the Home service they discussed cellphone and website tie-ins to the Home service, as well as the ability to launch games from directly within the Home environment. Referencing the price cut, they reveal sales have already gone up. NCSoft, Epic, and Ubisoft are all referenced as heavy backers of the PlayStation, with a tantalizing statement suggesting that user-created mods for Unreal Tournament will be coming to the console via the Playstation Network. A lengthy Metal Gear Solid 4 trailer and a statement that the game is only for the PS3 (still to be determined), due early in 2008, cap off the third-party section. First-party titles show all of the highlights of Sony's portfolio with the LittleBigPlanet trailer emphasizing creation rather than play, and their Heavenly Sword highlight showcasing the game's story for the first time. A new sandbox title with a morality component was announced, InFamous, as was a new chapter in the Gran Turismo series. The press conference wrapped with a gripping trailer for Killzone 2, completely running in real-time.

7 of 236 comments (clear)

  1. Re:WOW by DrXym · · Score: 4, Interesting
    No, it's just you. Virtually the entire focus of the presentation was on the PS3 and PSP. Sony were "grasping at straws" by showing off lots of games including some new ones, Home, a new PSP and plenty more besides.

    Of the 3 presentations it was by far the most interesting.

  2. Re:My Thoughts from E3 by feepness · · Score: 5, Interesting

    Have you ever actually watched a movie on your PSP?

    I've watched hundred of hours of movies and TV shows on my PSP.

    Air travel + PSP + movies (on a memory stick) = Heaven.

    No need for a laptop in your carryon means you can "sail" through security. The instant on/off is wonderful as well. You can use it while actually standing in line. One 4Gig stick will hold an entire season of a television show plus a movie or two.

    You get good battery life (a little under three hours) because it's not hitting the UMD, but for longer flights you can get: a USB battery box and a USB charging cable. It will suck down batteries (but this setup allows the brightest screen mode) but work like a charm. I went through 16 AA's on a 24 hour flight once.

    Oh yeah, I also rest it on the treadmill in front of me while running. I've lost 10 pounds when I never had the patience before. No physical media = no skipping.

    I just kick myself for waiting a year to get one. It is by far the best video player available and Sony has marketed it INCREDIBLY poorly.

    Never played a UMD though. Those are a waste of money IMO.

  3. User generated content by SuperKendall · · Score: 4, Interesting

    The thing that excites me as a gamer, is that Sony seems to have embraced the idea of user generated content - from the ability to use user created levels in UT, to being able to create an share user generated levels in Little Big Planet, basically a cushy physics simulator.

    In the link that led to talking about user generated content being less certain on the 360, that's because it would have to go through Live and Microsoft still has not worked out what they want to do there. They may yet also allow substantial user content, they just haven't done so to date with the fervor Sony has.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  4. The real point of the PSP by darkhitman · · Score: 3, Interesting

    Recently, I've found that the real value of the PSP is in its non-UMD power.... namely, being able to emulate the NES, the Playstation and everything inbetween :P

    The movie thing is cool too, I guess... but emulating actually good games makes up for the lack of such titles in UMD format.

    --
    Tell me something...it's still "We, the people"... right?
  5. Re:Can Anyone Explain How PS3 Games Look This Good by jonabbey · · Score: 5, Interesting

    The first and more important fact is that the hardware is powerful enough on both the 360 and the PS3 that you can get more payback for good artistic direction and heavy technical investment than ever before. The 360 and the PS3 will both respond very nicely to extravagantly expensive development budgets, and the skill of the developers and artists working on the average game will probably make much more difference in the quality of the results than any differences between the hardware will.

    That said, and while the 360's graphics chip is probably superior to the PS3's, the PS3 was designed to have the Cell and RSX working together in a very close fashion. Killzone 2 is being developed with a deferred renderer, in which the Cell can overlay lighting calculations on top of the rendered polygons, rather than having all of that be always done with the RSX. Lair is using the Cell to do dynamic winnowing down of the in-game geometry to present only the essential data to RSX, while continuing to animate everything with high fidelity. Uncharted: Drake's Fortune is using Cell to do very ambitious dynamic animation blending on the main characters.

    Between Cell and RSX, you can do awful lot on PS3, but you have to develop the games for it, and the kind of distributed programming required to harness 8 distributed processing cores (1 PPU, 6 SPU, 1 RSX) takes a lot of time and money to do, and straightforward ports from 360-style DirectX games won't necessarily show what the PS3 can really do to best advantage.

    The PS3 has another advantage with the Blu-Ray disc, as it has over 5 times more on-disc storage than the 360 has (though at the cost of a reduced maximum transfer speed). That can help allow for more extravagant level budgets, especially in titles that support streaming audio and graphics loading.

    The bottom line is, we've not begun to see the best of what either the 360 or the PS3 will be capable of. The good news is that Sony is making a big enough push that they might get enough purchasers of their console that the budgets will have a chance to continue to be there to make these amazing games.

  6. Re:My Thoughts from E3 by feepness · · Score: 4, Interesting

    That anyone could mod that insightful or even take that seriously is sad.

    1. 3 hours is enough for flights 1/2 way across the country (you can't have it on every single second.) I gave a very cheap way to extend battery life (because I'm a cheap ass) but for the price of a laptop I could purchase 2 additional proprietary batteries for 9 hours of battery life and still be at a third the price of a laptop.

    2. You ignored the fact that I take it on a treadmill everyday. I also take it with me around town when I have to wait at the Doctors and the like. I would personally not want to take a laptop with me to either place.

    3. People complain about it being too big as it is. The screen is the size it's at. That doesn't stop people from enjoying the PSP or the DS for hours at a time.

  7. Re:My Thoughts from E3 by ucblockhead · · Score: 3, Interesting
    The screen size is the same as the size of that iPhone thingy everyone is drooling over.


    I keep a spare PSP battery for long flights.

    --
    The cake is a pie