Questioning the New E3
This year's E3 is substantially different than events of the past, with an easily navigated show floor just one of the signs of the changing times. There are a number of questions up in the air as to what the new face of E3 means. Hideo Kojima (creator of the Metal Gear series) went on record at the Konami conference saying that he considers the new format a waste of time. Game|Life's Chris Kohler has a piece up on this subject, and he says that the new E3 is all about the status quo: "Yes, there were press conferences. But when Nintendo, Microsoft, and Sony all decide to only show their 2007 games (for the most part) and hold back on announcing huge news (entirely), you know something's up with the venue. At any rate, gamers hoping for some kind of shift in momentum, no matter which direction, didn't get their wish. This year's E3 is all about maintaining the status quo. Typically, it's been the 'battle of the press conferences' to see who 'wins E3.' This year, everybody surrendered."
E3 is meant to accomplish two things:
1) Publishers and developers to all be in one place to have meetings, sign or work on deals, and all the other face to face work that goes on to get projects in motion
2) A concentrated press event for companies to show off their stuff
Over time E3 became a magnet for fanboys to find a way in to the show to get free promotional material, lamely try to pick up on the local LA strippers working as models, and in general just clog up the place.
E3 is perfect now. I don't know of anyone who actually is involved with game development who doesn't love the new format.
IGN has a video from a Madden 08 event. Now, naturally, football players are present. By all means, that makes at least some sort of sense. However, this event is held in Hollywood, with almost nothing but actors and stuff present apart from the players themselves. IGN even interviews one of them who admits he doesn't even FOLLOW SPORTS!
Generating hype around your product appears to be more important than delivering on content. E3 appeared to be just that. I, personally, prefer like you suggest to simply download some trailers and preferrably trailers that show in-game footage and footage of someone playing the game, as well as downloading demos.
I won't cry much if E3 goes away and companies rely more on the internet like you suggest.
Hey, I love innovative games as much as the next guy, but true innovation does -not- happen all that often. It would basically mean an entirely new genre, because otherwise everyone will just say 'That's just an RTS mixed with an MMO' and say there was no innovation.
I challenge you to come up with a game concept that is truly innovative. I sure as hell can't do it.
When the technology didn't exist to realize certain genres, it was a lot easier to come up with ideas for new games. Now, we have far more power than we need and that's not holding us back anymore. Nintendo tends to innovate with hardware instead. Powerglove, zapper, etc. There's not much of that left either, though. (I'd love to see a return of the powerglove for the Wii, but that's not innovation.)
Puzzle games still have innovations happening, but they don't appeal to nearly as many guys as the non-puzzle (action) games do. (Yes, I know women and old people have started gaming.) I like puzzle games, but if given the choice between an good RPG and a good puzzle game, I'll almost always pick the RPG.
So again, name an innovation that would appeal to the 'typical gamer'.
"If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
Yep, I saw something new at E3:
http://www.youtube.com/watch?v=8YzpfhAMBR8
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