BioWare Shares Information on Sonic RPG
Once again, it's not a strange dream: BioWare is making a Sonic the Hedgehog RPG for the Nintendo DS. Since the announcement back in June there have been precious few details. Luckily, Wired's Game|Life had the chance to speak with BioWare's CEO Ray Muzyka and President Greg Zeschuk about more than just Mass Effect. They discuss the genesis of the game, the depth of the title's story, and a bit on what gameplay will be like: "Game|Life: BioWare's previous efforts have been for the PC and the Xbox (and now the 360 with Mass Effect). What is the appeal of designing for the DS? Ray Muzyka: The handheld group at BioWare is certainly very excited about the innovation that can take place on the DS platform. We're really innovating what a BioWare RPG is with this title - we're looking forward to offering new and unique ways to enjoy a fast-paced, story-driven experience with tons of exploration, customization and progression. We're very excited by the opportunity to use all the cool features on the DS, and to make BioWare's first handheld RPG, one with a lot of action too, since it's based in the Sonic universe!"
Have you played the Sonic Advance games, or their sequel on the DS, Sonic Rush? Or how about Sonic and the Secret Rings for the Wii? All of those are excellent games, and the first two (well, 5, because there's 4 sonic advance games) are in the same vein as the old sonic games.
Evidently im just a Bioware fanboy, they have made some games I didnt care for but I liked Icewind Dale, Neverwinter Nights, KOTOR and even Jade Empire. They seemed pretty consistent to me, no they usually are not necessarily innovative technology wise but they make a tight game with decent depth, storyline and replay value, which I will take over innovative and boring any day.