Don't Hold Your Breath For FFXIII
IGN is reporting that the next chapter in the Final Fantasy series, Final Fantasy XIII, has barely gotten into the production phase. "According to Sony's press materials, the highly anticipated RPG sequel is now 13% complete. Yes, a low, unlucky completion percentage. But thankfully it's not as low as Final Fantasy Versus XIII, which is listed as 1.3%!" And remember, even if it's completed sometime late next year or early in 2009 folks in the states will probably have a wait while the game is localized.
It's the only way *I* can ever finish a FF game 100%.
How about a new name? We're constantly getting new fantasies; I don't see anything "Final" about this...
Maybe by then the PS3 will down to the reasonable price of $99 I paid for my slim PS2.
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The only FF game I'm waiting to play is FFVII. When will they re-release this game for the DS, PSP, or other system? Otherwise, I'd like to play FFI, which I guess I can get GBA but it's 'advanced' with updated graphics. Bah, I want my 8-bit characters. hehe
"The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
Considering it took FFXII five years to be released, and that it has only been out since Oct 31 in the US, I would have been VERY surprised were I to hear that FFXIII was anywhere near completion.
But, I guess that will continue a pattern: I got my PS2 when FFXII came out, I guess I'll get my PS3 when FFXIII hits shelves.
Anyway this is a good thing; I would expect FFXIII to be a very polished title; rushing it out would be a bad idea. FFXII re-established the series as one that sets standards, with its great reviews from everyone. FFXIII needs to continue that tradition, if anything for Sony's sake.
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FF12 practically just came out. There's always about one and a half to two years between them. I don't know where Zonk got 2009 from (clearly not from the story), but March 2008 seems more likely given the numbers and what's happened in the past. Then probably November '08 for the US and EU.
Those numbers are bogus, they're just having fun with the whole 13 thing.
I'm still holding it for Duke Nukem Forever.
Duke Nukem Forever is at
That's the percentage you get for puting up a webpage that says "When it's done."
There are 01 kinds of cars in the world. The General Lee, and everything else.
the game finished if it wasn't for the 678,934 hours of cinematics that they had to make. When a game is 10hours play time and 45 hours of movies it isn't a game anymore.
The press materials also listed the new Zonk sarcasm detector at 0% complete.
How they could accurately place its completion at precisely 13%. Not 12% or 14% mind you, we are THIRTEEN percent done with this.
But I thought I remembered reading those same exact numbers a year ago. Smells like a joke to me.
According to Sony's press materials, the highly anticipated RPG sequel is now 13% complete. Yes, a low, unlucky completion percentage. But thankfully it's not as low as Final Fantasy Versus XIII, which is listed as 1.3%!
Let's see... FFXIII (as in 13) is 1.3% complete. FFXIII (as in 13) Vs. is 13% complete.
Hmmm... 13... 1.3%... 13%... see a pattern here?
It's a common Japanese piece of PR to release "completion" percentages that everybody there knows are always ludicrously arbitrary. Go to any game show in Japan or read any publication and you will see this number next to every game on display. A publisher can put whatever number they want there. Square Enix is obviously having a little fun with this convention.
The fact that it is 13% complete alone doesn't mean the game is far from completion. You have to take into consideration HOW LONG it took them to finish that 13%! If they did this 13% in one day, then the game is pretty close to being complete! :nitpick
How the fuck did this get modded informative? It's all fake spoilers for a completely unrelated topic anyhow.
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Assuming you have a decent computer, try ePSXe + the 3 ISOs of the disks (available on The Pirate Bay and elsewhere). You may have to Google a bit for settings, though, because they tend to take a little tweaking.
Add to that a $20 USB controller from Wal*Mart and you're golden. Oh, there's another program called the ePSXecutor or something that can help because I think it has some default settings for ePSXe. But I haven't had any major troubles.
As for FF 1, sheesh. Get NESticle (or any of the 8 zillion other NES emulators) and a ROM. It should be named something like Final Fantasy (U).nes and available on practically every ROM site on the internet. It's not even hard to find. Hell, last I looked, there was some giant torrent on TPB with every NES game ever dumped. And it was only a few scant GB, which takes what? A day or two to download on a slow connection.
I guess some people forgot how to translate Roman Numerals into Arabic :D. The message they're trying to convey? Quit asking! We're working on it!
It's one of the technically, emotionally, and stragetically weakest games they ever released. It just so happened to be the first one with 3D CGs on the PSX.
1) Little in the way of optional super-enemeies (compare FF IV, FF V, FF VI). I mean, you could fight Cactrots, and the Emerald and Ruby weapons. Yawn.
2) Junction system was not thouroughly tested, IMHO. You can make unanticipated (and seemingly absurd combinations) of materia that give you god powers, exploiting battle engine bugs. I mean, they were trying. Weapons that had lots of bonuses had few materia slots. Weapons with lots of slots had few in-battle uses. But they hadn't got every pair-wise combination of materia's side-effects worked out...
3) Little differentiation between characters, other than limit breaks.
4) The storyline is okay but a bit over-the-top for my tastes and while I know they were trying to be deep and profound at parts, the result was just confusion and philisophy 101. It definitely smacked of "I just watched Neon Genesis Evangelion".
5) Load time made random battles unbearable... and they hadn't touched ATB or the menu system or thrown in any new strategic elements so it made it feel like more of a chore than it should have been.
6) The game difficulty is too easy. The way they made enemies hard was to give them an assload of HP, essentially.
Minor issues:
* Limited equipment configuration (weapon/armor)
* Few strategies for doing +9999 damage; only methods for multiple strikes is to use W-Attack, a limit break, or KOTR.
THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
I never played it in the first place.
Guess what, it was my first FF too.
But then you play all the other ones in between waiting for releases and you get some perspective on the stories, characters, battle strategies, etc.
And like, FFVII is a popular franchise with a rich universe, but the gameplay wasn't that great. So unless they're going to make radical changes (I doubt it), then why get excited about a re-release? It's not like they used any FFVII-specific spell effects that would look SO COOL rendered in HD, relative to any other release.
Why not take a property that was mildly popular, and redo that one instead, and ramp up the marketing and polish on that universe?
FFVI was remade too soon. Maybe the people didn't get into it was because it's too retro, even for the PSX re-release? The CGs looked like ass and didn't enhance anything. And while I love the hand-drawn art, it's due for a hi-res re-envisioning. I want to see the bump mapping on the bare areolaes of those goddess statues, damn it.
And even FFV. Never popularized state-side. Had a GBA re-release that actually had a decent translation, tons of fun. Battles you would lose, and actually want to try again, because you knew okay, that was not the right way to do that guy. No enemy had more than 65000HP. Can you imagine that? And you had like, 20-some odd classes and 100+ abilities you could use (not counting spells).
If they upgraded it to 3d with new spell effects, snazzied up the battle system , updated the cutscenes and dialog... it could become a new fan favorite!
I'd only play a remake of FFVII if they actually changed the game engine -- updating CG is not enough.
All of these games could use a dose of the FFXI+ engine if remade as they had particularly memorable locales and dungeons. These would look great if you could walk around them in 3d, and fight monsters without transitions.
In that case, I would be for a FFVII remake. But I'm not putting it past Square for that. I mean, they had to outsource that remake of FFIII in 3d for the DS for gods' sake.
THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
When they re-release FF VIII for PS3 or a modern PC I'll probably buy it. I loved 7, 8, and 9 but 8 was my favorite. I'd love to see any of those with PS3-quality, or better, graphics.
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With the Wii weekly outselling the PS3 6:1 in Japan and 4:1 in the US is it too late for them to consider switching platforms?
Thats my prediction for end of life cost of the ps3. Too many extra components in the ps3 like wifi, more video encoders/decoders, blu-ray, and most of all the hard drive which will always have a near fixed cost to the end. As platters gain in data density the lowest cost hd's cost as much to manufacture as higher density ones. I think thats the primary reason sony is gonna increase hd size over time (surprised ms isn't doing it).
In any case that alone adds like $30-$40 over the ps2 which still retails for $129.
Hmmm... Pie...
Unfortunately for sony i'll bet that number is shipped. The sam's club i work at has a prominent display for the ps3 (for the last week or so) and i don't think we've ever had a display for the wii of any kind (home office sent us a full pod of displays but we've had it racked forever). We've received at least 50 wii's in the past month and 27 ps3's at some point within the last few months.
IN any case all the wii's sold out and we still have those 27 ps3's we got probably two months ago. One week after the price drop and our database show's zero sales of the ps3's.
Hmmm... Pie...
Square is all about 2 things nowadays:
-Re-releasing their old, popular titles over and over and over again for big bucks with very little effort. (the reason they avoid Wii's virtual console like the plague is because people are *still* willing to pay ~50 bucks for the same game they already bought for ~50 bucks at least twice already, crazy fandom... The games were good, but not good enough to sign up for being repeatedly reamed).
-When they do release a 'new' game, it's been increasingly more style over substance. The shinier and more polygon count, the better. The more cinematic-like cutscenes, etc. PS3 has the Blue-Ray format, allowing for significant amounts of storage, and the graphics subsystem to do their 'ooh shiny' bits. Wii does not have the graphics/processor capability to do that to the same extent. Wii is a lot of things, but rendering real-time graphics it is significantly less adept at. DVD has a lot of storage, but give Square the license to use up to a BD-ROM's capacity, and they'll probably eat it up.
To me, Square jumped the shark a bit ago. From Square's perspective they probably think (and perhaps accurately so) that it doesn't matter *what* platform they release for. If only 2 million PS3s exist in households, and they release for PS3, they probably think people will buy the PS3 *just* to play their game if nothing else (evidently, this may be the case here as well). Square and Sony have a certain hubris in common about how infallible their new product will be in the marketplace. Sony crammed a number of agendas into the PS3 and priced it high, because they thought they just couldn't lose. Maybe Sony is starting to/would soon see the light, but Square hasn't had such a humbling experience yet.
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... at least in the U.S. was late 2001.
I remember because I was working at Target at the time and found it in the stockroom but not on display. There was no big PR push or anything, it just shipped early, just in time for Christmas and to show the PS2 had something to counter the then-recently released (and sold out) xbox and gamecube.
If you were playing X in 2001 after it had been out a while, you must have been playing the Japanese relase...
Square-Enix is full of whores anyway. FFVII is definitely an easy sell on a remake.
Another reply comment made the Marathon/Halo remake connection. I _hope_ that Bungie would have the balls to do a remake of Marathon instead of Halo in the future. This strategy (take the underappreciated old and make new) has been very successful for other series (game, movie, TV) and I would like to see it happen.
It is inevitable what Square-Enix will.
But I don't have to like it!!!
THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON