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David Jaffe Creates New Studio, Partners With Sony

njkid1 writes "David Jaffe is now the former Creative Director for SCEA Santa Monica Studios. He's confirmed rumours that he was revving up his own studio, and has partnered with Incognito's Scott Campbell to form a group called 'Eat, Sleep, Play'. The company has partnered exclusively with SCEA on a multi-year, multi-title deal 'to create titles for the PlayStation family of products, with the first slated for release in 2008.' It will be based out of Utah (cheap rent), and Jaffe notes that they did ask around with other companies before partnering with Sony. Their first title will be Twisted Metal: Head On for the PS2. The title will use some unreleased material from the last Twisted Metal title, and combine that with a documentary on the series."

3 of 13 comments (clear)

  1. Easy money? by strider2k · · Score: 2, Insightful

    Probably the reason they went with a Twisted Metal sequel is to make easy money. This is the same with every publisher. After one title under their belt along with some slush funds, they can proceed with a creative/risky venture.

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    1. Re:Easy money? by Graftweed · · Score: 2, Insightful

      Probably the reason they went with a Twisted Metal sequel is to make easy money. This is the same with every publisher. After one title under their belt along with some slush funds, they can proceed with a creative/risky venture. OR... they realize people buy sequels and proceed with more of the same in order to generate even _more_ easy money. Risky venture, easy money, risky venture easy money... hmmmm I'm sure they'll have a really tough time deciding.

      (doesn't apply to all developers, but definitely to most of them)
  2. Missed Opportunity? by ravyne · · Score: 4, Insightful

    If he "asked around" to the other big names, I think Microsoft just missed a big opportunity. If they could have lured One of Sony's top design talents away from the playstation systems it would have been a pretty big coup for them. He's been on a hot streak lately with God of War, Twisted Metal and Calling All Cars. Even if they could have made an attractive enough deal to persuade him to go multi-platform it would have been a good move.