First iPhone 3rd Party GUI App Compiles
CmputrAce writes "Well, it's here now. The #iphone-dev team has compiled the first third-party application for the iPhone. Of course, it is the standard "Hello, world." application, but it's native to the iPhone and uses the iPhone's GUI. This opens up the iPhone for development by anyone who can forge through the process of cracking the iPhone, installing the iPhone "Toolchain", writing an application, compiling, translating, and finally installing the application to the iPhone. With the pace of development at present, expect to see commercial "jailbreak" (mod-enabling) applications soon as well. You can already get high-quality applications (Mac) to theme the iPhone and add your own ring tones (Win) for the phone."
So has anyone compiled an application to make the battery last longer than 3/4 year and not cost $100 to replace?
So I take it your iPhone battery ran out after only 9 months of use?
I don't suppose anyone bothered to read/honor this simple request knowing the effect /. can have on a website.
r ity_Problem
http://iphone.fiveforty.net/wiki/index.php/Popula
Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
So has anyone compiled an application to make the battery last longer than 3/4 year
In my day, batteries would only last about 24 hours, and you had to recharge your phone every night! 3/4 of a year is luxury compared to what we had to put up with, before Steve Jobs came up with the brilliant idea of putting an OS on a phone and making it run using fairy dust and moonbeams.
>north
You're an immobile computer, remember?
If they had made a multi-band phone and sold it SIM-less, they could well have cracked the carrier market wide open.
From what I understand the carrier (AT&T) had to do a lot of work on their end to support the phone. The visual voicemail system alone required AT&T to update how their voicemail system works. By picking an exclusive partner Apple ensured that all these changes would work properly with the iPhone. If they simply dumped an unlocked phone on the market then a lot of the fancy gimmicks they've been touting wouldn't work for the vast majority of people, and you'd end up with a lot of people griping about how the phone doesn't work the way it was advertised.
Tying the iPhone to a single carrier is only to be expected considering Apple's history. They've always held tight control over their hardware and peripherals, and they're basically doing the same thing here.
The really cool thing here is reading the source code of the "Hello World" application. It's great to see that it's pretty standard stuff for Mac OS X programmers. I mean I know that the iPhone is running a version of Mac OS X but it didn't really hit home until I saw the familiar Cocoa programming that I use to make Mac OS X applications for desktop and laptop computers.
This is very exciting for developers, I really hope that Apple either encourages this or at the worst turns a blind eye to it. Apple hasn't done much to discourage people from modding their iPods, Macintoshes, or Apple TVs, lets hope that trend continues. If the iPhone becomes a true handheld computer and not just a fancy phone then I can see it really taking off.
Sapere aude!
Apple reales the iphone. Shortly thereafter the command prompt is achieved, and on July 28 a 'hello world' program is written. They now have a working compiler, and decide to program extra functionality into the iphone. The iphone modifications happen exponentially until the iphone becomes self-aware at 2:14 a.m. Eastern time, August 29th. In a panic, they try to pull the plug. The iphone has no plug. Before the batteries discharge, the iphone fights back and dials Norad commencing a nuclear exchange.
Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
Mac users want high-quality applications.
Windows users want ringtones.
It's all clear now.
Village idiot in some extremely smart villages.