id and Valve May Be Violating GPL
frooge writes "With the recent release of iD's catalog on Steam, it appears DOSBox is being used to run the old DOS games for greater compatibility. According to a post on the Halflife2.net forums, however, this distribution does not contain a copy of the GPL license that DOSBox is distributed under, which violates the license. According to the DOSBox developers, they were not notified that it was being used for this release."
I can get a copy of the source for Half-Life 2?
What, me worry?
Valve/iD already updated the games with the required files. Old, incorrect news.
Against stupidity the Gods themselves contend in vain.
Yes. It's not like iD has released anything GLP before.
Oh, wait...
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The only time you'd need to contact the developers is if you want to get an alternative license. Quite often people will release code under GPL and also be prepared to release it under alternative licenses, perhaps for a fee.
Engineering is the art of compromise.
The third option, which isn't usually available when you screw up with non-free software, is to apologise really fast and comply with the GPL*. Although there are no guarantees free software developers are usually nice folks who can overlook a mistake.
It is one reason why all the 'viral' fud about the GPL is so annoying (not that it applies to this case, as there is no derivative product, but it usually rears it's ugly head in these threads). All the GPL does is give you an Option Three which isn't usually available - you would be in court for damages instead of sitting across a table from a bunch of altrustic techies seeking a negotiated solution.
*Historically stopping distribution and rewriting the offending module usually is an option too, depending on how antagonistic you were before admitting your mistake.
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It hasn't even been a working week even before the people who gave us great things like the GPL'd quake 1/2/3 source got jumped on for slighting you trolls.
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Small oversight by (on id's part) a hugely prolific developer of GPL'd software. Easily corrected and pushed out to clients straight away.
Attacking John Carmack for this precipitately is basically irrational. It also stinks of divisive trolling.
The man's licensed (a great deal of) his own software under the GPL, for goodness' sake.
Steam now has a reason to be ported to Linux. A lot of the new id games added to Steam play natively on Linux, there are others that use DOSbox, which conveniently works on Linux as well. If Valve ports Steam to Linux... it'd open the door for Linux users to easily buy and play these games, and I'm sure enough people would such that it makes business sense for them to do it.
The old games are largely written in x86 assembly language. They do not use libraries for interacting with the machine, they issue DOS system calls and [video] BIOS calls directly. Porting them to other platforms would effectively mean re-writing them. You could add an abstraction layer, replacing the low-level calls with library calls, and then write a library that would translate these into something higher-level. Or you could use a generic version of this; a DOS emulator. Doom and Quake were written in a mixture of C and assembly, and the assembly often had fall-back routines. Quake had an abstraction layer long before the open source release, with VESA, DirectDraw, X11 and OpenGL versions.
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The worst judgement that can be brought against a GPL violator is an injunction preventing further distribution. The GPL does not have any provisions to deny the license to those who have violated it, and so any violators can simply rectify their procedures and continue.
Thus, the GPL *does* allow you to fix problems retroactively.
And this sort of thing is the reason companies are afraid of GPL. Back in reality, silly things like this are ignored because someone notices the mistake, fixes the problem, the authors of the original software are fine with it because it was a silly mistake that MADE NO DIFFERENCE TO ANYONE OTHER THAN PEOPLE PRETENDING TO BE LAWYERS. On the other hand, now big companies that could help make GPL'd software more common to the everyday user are now more afraid of using it. Why should they, its cheaper to pay for commercial software than to deal with all the bad press that can come from an honest mistake made by a bunch of raving GPL fanboys. Yes, I'm more than slightly annoyed with this kind of license bullshit.
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Just downloaded the pack. It's using a modified, binary-only dosbox. They have added the license and thanks.txt back, however, it still is infringing.
I copied dosbox.exe to a seperate directory, and it complained about missing SDL dlls. Using stock SDL dlls, it says "Failed to find steam". As such, they are distributing a modified binary-only version of a GPL application. Given the distribution has already happened, they are legally obligated to distribute the source code to the steam "stub" present in their dosbox application. Failing that, they are guilty of some serious copyright infringment, and statutory damages can be huge.
I suspect it wouldn't look good in court having a very large, well-known software company stealing code from little guys, and using it as the foundation for a significant commercial project. This also makes it look willfull, as opposed to accidental infringement. Furthermore, given iD's technology licensing platform, which includes significant GPL distribution, they would have a hard time claiming ignorance.