William Gibson Gives Up on the Future
Tinkle writes "Sci-fi novelist William Gibson has given up trying to predict the future — because he says it's become far too difficult. In an interview with silicon.com, Gibson explains why his latest book is set in the recent past.
'We hit a point somewhere in the mid-18th century where we started doing what we think of technology today and it started changing things for us, changing society. Since World War II it's going literally exponential and what we are experiencing now is the real vertigo of that — we have no idea at all now where we are going."
"Will global warming catch up with us? Is that irreparable? Will technological civilization collapse? There seems to be some possibility of that over the next 30 or 40 years or will we do some Verner Vinge singularity trick and suddenly become capable of everything and everything will be cool and the geek rapture will arrive? That's a possibility too.'"
Second, I would like to point out that every non-fiction book or movie I have read requires some degree of suspension of disbelief. Whether I'm watching Remains of the Day or Demolition Man, I need to look past illogical or non-scientific aspects of the movies. Does this detract from the story? Some would say yes, I would say only a little bit. I am very forgiving in literature. I have read many old Stanislaw Lem novels and the complex emotions the robots display is impossible--the physics of the robots are even more impossible. But Lem's stories are still great, given I can get past a robot with no energy input survives millions of years in space.
So although I have not read William Gibson's works, I ask him not to give up on writing. You will have another good idea and you will write another book about it. Just wait for it to come.
As for this idea of technology actually achieving this event horizon described by Good or Gibson or Vinge, I don't think that it's achievable. I can't prove it won't happen just like you can't prove it will happen. All I will say is that I don't even know where to begin. I would start with digesting the world wide web & developing a logic and reasoning engine to decide which statements are true and which are fact and which are neither. When it would be done, it may be 'more intelligent' than I but not 'more intelligent' than the sum of all human knowledge.
I think there will always be a "???" in the game plan to make an artificially intelligent robot that functions intelligently on a human level or higher. I just don't see a way around it. That doesn't mean we should ever stop writing about it though.
Sci-fi is fun, not something that is completely scientifically accurate--it just is a lot more fun when you explore the gray areas we don't understand or theorize about. Enjoy it while you can!
My work here is dung.
I find it impossible. I guess that's why I can't get a job:
Interviewer: "Where do you see yourself in 5 years?"
Me: "If I knew what was happening in 5 years, I'd be a billionaire and NOT interviewing for some dipshit wage slave job! And maybe, if I actually knew, I'd be committing suicide for my dismal future of: commuting at least an hour in traffic one way each day, having to put up asinine reviews that are geared to make me fail, watching CEOs who get fired leave with tens of millions of dollars in severance while, the rest of us watch our jobs go overseas,and ... oh fuck it!"
I prefer Flambe as apposed flamebait.
Yes, and in 50 years, they'll calculate more information than is contained in the universe in less than Planck time.
Moore's "law" as you understand it is already plateauing.
Done with slashdot, done with nerds, getting a life.
Neuromancer was very well written, but utterly short-sighted (as all futurism is. Like Cory Doctorow said, futurists only create the present, just more of it). The world he created felt fake, plastic, and surreal.
Neuromancer is absolutely brilliant for what it is -- a dystopian critique of everything that was frightening about the 80's for those who had been adults in the 70's: Corporate mega-mergers; the captivating, numbing, spellbinding nature of television, the "Me generation," the dissolving bond of loyalty between company and employee, the increasing disregard of companies for the lives of citizens, drug use going from drugs for relaxation and communion to those for stimulation and frenzy, weakening government at the same time corporate power began to transcend borders, Japanese dominance of the markets, the transition away from natural folk music to synthetic and hard music, edgier and more aggressive fashion, body modification, alienation and the increasing fraying of social bonds, market booms and busts, the obsolescence of the average worker, etc., etc.
You're right that "futurists only create the present, just more of it," but if you think that the world of Neuromancer was "fake, plastic, and surreal," then that's there's nothing wrong with that. That's what it was supposed to be!
Early cyberpunk is nothing but the nightmare shadow the 1980s, and "fake, plastic, and surreal" was the dominant feeling of that era for a lot of people.
If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").