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William Gibson Gives Up on the Future

Tinkle writes "Sci-fi novelist William Gibson has given up trying to predict the future — because he says it's become far too difficult. In an interview with silicon.com, Gibson explains why his latest book is set in the recent past. 'We hit a point somewhere in the mid-18th century where we started doing what we think of technology today and it started changing things for us, changing society. Since World War II it's going literally exponential and what we are experiencing now is the real vertigo of that — we have no idea at all now where we are going." "Will global warming catch up with us? Is that irreparable? Will technological civilization collapse? There seems to be some possibility of that over the next 30 or 40 years or will we do some Verner Vinge singularity trick and suddenly become capable of everything and everything will be cool and the geek rapture will arrive? That's a possibility too.'"

6 of 352 comments (clear)

  1. I.J. Good & The Suspension of Disbelief by eldavojohn · · Score: 5, Interesting
    There's two things I'd like to mention after reading this interview. First, let's give the original credit of a technology explosion or singularity to I. J. Good and his quote:

    Let an ultraintelligent machine be defined as a machine that can far surpass all the intellectual activities of any man however clever. Since the design of machines is one of these intellectual activities, an ultraintelligent machine could design even better machines; there would then unquestionably be an 'intelligence explosion,' and the intelligence of man would be left far behind. Thus the first ultraintelligent machine is the last invention that man need ever make. I think that predates Verner Vinge but he certainly never built it into a story like Vinge.

    Second, I would like to point out that every non-fiction book or movie I have read requires some degree of suspension of disbelief. Whether I'm watching Remains of the Day or Demolition Man, I need to look past illogical or non-scientific aspects of the movies. Does this detract from the story? Some would say yes, I would say only a little bit. I am very forgiving in literature. I have read many old Stanislaw Lem novels and the complex emotions the robots display is impossible--the physics of the robots are even more impossible. But Lem's stories are still great, given I can get past a robot with no energy input survives millions of years in space.

    So although I have not read William Gibson's works, I ask him not to give up on writing. You will have another good idea and you will write another book about it. Just wait for it to come.

    As for this idea of technology actually achieving this event horizon described by Good or Gibson or Vinge, I don't think that it's achievable. I can't prove it won't happen just like you can't prove it will happen. All I will say is that I don't even know where to begin. I would start with digesting the world wide web & developing a logic and reasoning engine to decide which statements are true and which are fact and which are neither. When it would be done, it may be 'more intelligent' than I but not 'more intelligent' than the sum of all human knowledge.

    I think there will always be a "???" in the game plan to make an artificially intelligent robot that functions intelligently on a human level or higher. I just don't see a way around it. That doesn't mean we should ever stop writing about it though.

    Sci-fi is fun, not something that is completely scientifically accurate--it just is a lot more fun when you explore the gray areas we don't understand or theorize about. Enjoy it while you can!
    --
    My work here is dung.
    1. Re:I.J. Good & The Suspension of Disbelief by FleaPlus · · Score: 5, Informative

      Seriously. Were it not for willing suspension of disbelief, the entire genre of sci-fi would not even be viable. What's scientifically accurate about sci-fi universes like Star Trek, Star Wars, Stargate, B5, or even Eureka? Nothing. The point is, who cares? Sci-fi is about the story, not about the science. Those are all space operas, which, depending on who you're talking to, are either a subgenre of sci-fi or not sci-fi at all. Gibson writes a lot of hard science fiction, along with authors like David Brin, Charles Stross, Vernor Vinge, and (to an extent) Arthur C. Clarke. In hard sci-fi most of the emphasis is on the scientific details/accuracy, with the story often just being a path the author takes you through their scientifically rigorous vision.
    2. Re:I.J. Good & The Suspension of Disbelief by Txiasaeia · · Score: 5, Insightful
      Disclaimer: I'm Gibson's #1 raving fanboy.

      What Gibson writes isn't hard sf by any stretch of the imagination. Neuromancer, as I'm sure most of the /. audience is aware, was written by Gibson when he had very little, if any, knowledge of how computers work. Bundles of fiber-optic lines as thick as a horse's tail, for instance. Second, technology isn't the point in most of his stories. In Neuromancer, we have one superhuman entity attempting to merge with another one. Do we have intricate passages in which the technology of this is discussed? Nope. The AIs in Count Zero and Mona Lisa Overdrive, I'd argue, are closer to traditional definitions of gods than pieces of technology. Look at what we know about the Aleph in MLO: it's a mother-huge slab of nanotech, infinite storage space, and can somehow connect Earth with Alpha Centauri. We're definitely lacking some technical details here. I'm a bit fuzzier on the Bridge technology, but certainly Pattern Recognition isn't sf at all, given that it took place in the recent past at the time of its publication.

      Rather than hard sf, let's call Gibson's early writings what they are: cyberpunk, stories about high technology, low lifes, and their interactions in a social millieu. The emphasis isn't technology at all, but social change. I mean, look at the importance of megacorporations and zaibatsus in Gibson's writings, something that's not characteristic of Vinge or Kim Stanley Robinson (who'd I argue is more of a hard sf writer than Charles Stross). Look at Case's first reaction when he is able to punch deck again: there's no technical details for what's been repaired in his brain, but the description of an ecstatic (in the strictest definition of the word) experience. Even the development of the relationship between humanity and AIs over the course of the first trilogy overshadows the technology that drives AIs. There aren't any scientific details and there's no attempt to reconcile science with plot in Gibson's writings. This isn't a bad thing.

      To quickly wrap it up, I've always believed that cyberpunk, with its emphasis on heroes, higher [technological] beings, and grand conflicts that change the course of society are new myths for a technological society. Look at Greg Bear's "Petra," Stephenson's _Snow Crash_, Cadigan's _Mindplayers_... the emphasis on the religious/spiritual/pseudo-religious/spiritual is seemingly more important than the technology that drives each of these works. I'm very sad that Gibson is moving away from this, but given Pattern Recognition, he's moving towards an exploration of mass media and society, which is also very fascinating. (And what's this about space operas not being considered sf? Who would say this?)

      --
      Condemnant quod non intellegunt.
  2. Huh? by iknownuttin · · Score: 5, Funny
    "Sci-fi novelist William Gibson has given up trying to predict the future -- because he says it's become far too difficult.

    I find it impossible. I guess that's why I can't get a job:

    Interviewer: "Where do you see yourself in 5 years?"

    Me: "If I knew what was happening in 5 years, I'd be a billionaire and NOT interviewing for some dipshit wage slave job! And maybe, if I actually knew, I'd be committing suicide for my dismal future of: commuting at least an hour in traffic one way each day, having to put up asinine reviews that are geared to make me fail, watching CEOs who get fired leave with tens of millions of dollars in severance while, the rest of us watch our jobs go overseas,and ... oh fuck it!"

    --
    I prefer Flambe as apposed flamebait.
  3. Re:always be a "???" by nuzak · · Score: 5, Insightful

    Yes, and in 50 years, they'll calculate more information than is contained in the universe in less than Planck time.

    Moore's "law" as you understand it is already plateauing.

    --
    Done with slashdot, done with nerds, getting a life.
  4. Fake, plastic, and surreal. by Valdrax · · Score: 5, Insightful

    Neuromancer was very well written, but utterly short-sighted (as all futurism is. Like Cory Doctorow said, futurists only create the present, just more of it). The world he created felt fake, plastic, and surreal.

    Neuromancer is absolutely brilliant for what it is -- a dystopian critique of everything that was frightening about the 80's for those who had been adults in the 70's: Corporate mega-mergers; the captivating, numbing, spellbinding nature of television, the "Me generation," the dissolving bond of loyalty between company and employee, the increasing disregard of companies for the lives of citizens, drug use going from drugs for relaxation and communion to those for stimulation and frenzy, weakening government at the same time corporate power began to transcend borders, Japanese dominance of the markets, the transition away from natural folk music to synthetic and hard music, edgier and more aggressive fashion, body modification, alienation and the increasing fraying of social bonds, market booms and busts, the obsolescence of the average worker, etc., etc.

    You're right that "futurists only create the present, just more of it," but if you think that the world of Neuromancer was "fake, plastic, and surreal," then that's there's nothing wrong with that. That's what it was supposed to be!

    Early cyberpunk is nothing but the nightmare shadow the 1980s, and "fake, plastic, and surreal" was the dominant feeling of that era for a lot of people.

    --
    If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").