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BioWare On Tracking Player Feedback

simoniker writes "BioWare's QA director Phillip DeRosa has written a piece called 'Tracking Player Feedback To Improve Game Design' over at Gamasutra, which deals with how game developers can use statistics, even before a game is released, to improve gameplay. DeRosa "...explains how the Mass Effect creator has set up and executed code-based monitoring of key metrics to test, analyze, and refine its projects through playtesting." Is this approach sensible, or could it be more like movie producers 'pandering' to test audiences?"

1 of 41 comments (clear)

  1. Re:No, because games are made FOR players. by AvitarX · · Score: 2, Funny

    So games arn't art then?

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    Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg