Bank Run in Second Life
Jamie found an interesting bit about a bank run in Second Life. The recent ban on gambling combined with a $12k theft from the 2L stock market has caused people to try to get their money back. The article mentions that this could supposedly affect 8.5M players even tho most estimates of actual hard core players in the system are in the 5 to low 6 figure range.
I'm kinda sick and tired of hearing about second life. Anyone else out there feel the same?
We came,we saw, we kicked it's ass!
Brilliant. Whoever rated this "Offtopic" is a blithering idiot.
It didn't even occur to me that you might have a pet grievance against the use of "price point".
Really? Because here's what he wrote in his post that you responded to:
Yeah, kinda like how no one would ever say "price point" in cases where "price" would convey the same information.
You read his single little example as an attack on Sony itself and completely missed the original point. So you've basically just made a serial jackass out of yourself.
Thanks for playing.
One advantage of gold is that it's stable, mostly useless and, in most cases, even if it's used it can easily be recovered and put back in a pure form. Food must be eaten or spoil. Ammo is good for one use. Paper will wear out.
OTOH - an economic system that allows somebody to collect more wealth than their descendants can possibly use for generations isn't exactly ideal, either...
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If you have faith in the U.S. government, it's certainly misplaced.
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