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Microsoft Moves in on the Graphics Market

Ian Lamont writes "Microsoft has quietly been building up graphics-related R&D, reports Computerworld, noting that Microsoft employees will be presenting one out of every eight papers at SIGGRAPH 2007. And it's not a fluke — other recent Microsoft graphics-related developments include Photosynth, which has been discussed on Slashdot several times, as well as the Silverlight/Expression Studio graphics suite, which will compete with Adobe's Flash/Illustrator/Lightroom/Dreamweaver offerings. At SIGGRAPH, Microsoft will supposedly have demos of some new software including image deblurring tools and Soft Scissors, which 'solves the vexing problem of how to cut and paste an image from one background to another if the image's edges — hair blowing in the wind, blades of grass — are very complex.' Microsoft's competitors aren't sitting down. Adobe's CEO, calling Microsoft a '$50 billion monopolist,' has questioned whether Silverlight will be compatible with non-Windows operating systems, and Google has also been building up its own graphics-related software products, such as the 3D modeling tool SketchUp, and Google Earth."

16 of 237 comments (clear)

  1. Microsoft might be a monopolist... by HaloMan · · Score: 4, Insightful

    but I can't feel any sympathy for Adobe, who is increasingly monopolising the design arena with their obscenely priced tools. Competition is good, no matter what your opinion on Microsoft is - someone needs to take on rapidly enlarging 500lb gorilla that is Adobe, particularly since they took over Macromedia.

    1. Re:Microsoft might be a monopolist... by vought · · Score: 4, Insightful

      I don't see anyone losing if there's two professional-quality graphics applications competing with each other. Except possibly Adobe's share price.

      How about professional graphic artists and other who have to exchange files between the two suites all the time? I'm pretty sure they'll lose:

      -Money. They'll have to buy both suites.
      -Money. They'll have to keep two platforms and three binaries around if they're a Mac shop, and they'll have to have someone manage all of it.
      -Productivity. Even if interoperable somehow, converting from one tool/platform to another rarely goes smoothly.
      -Time. It'll all take longer.

      Adobe does a great job with it's tools. I'd love to see someone develop something from the ground up that does most of what Photoshop or (insert your favoite Adobe tool here) using the same file formats Adobe currently uses.

      Microsoft, however, is known for mediocre approaches using mediocre tools. I'm not eager to see what they plan to do using new file formats and new approaches. I'll be the first to admit it i I'm wrong, but all I see happenening is a repeat of the desktop publishing market in the early-to-mid 90s: lots of different software, lots of delays, and lots of clueless newbies who think that because it says "Microsoft", it's automagically an accepted standard.

    2. Re:Microsoft might be a monopolist... by pressman · · Score: 4, Insightful

      Oh come on. Adobe is so deeply entrenched in their market with a bevvy of world class apps, that even Microsoft won't be able to put a dent in it. No one at Microsoft cares about or understands the need of graphic artists and content creators. They just don't care. The only reason they are attempting to get into this space is because they see a potential for profit. They'll find the fastest and cheapest way to get into the market and they'll inundate the market with a load of crap software that will only make Flash, Illustrator and Photoshop look even better by comparison.

      Will this stuff run on a Mac? Where the vast majority of creative work is done? Of course not.... except through Boot Camp or Paralells. They're starting off handicapped from the get-go. This whole suite of apps and delivery methods is still born. They are only trying to make some cash and that is not a good motivating factor for making software. Having a good idea that meets the needs of your customers and then building the tool for them and pricing it accordingly to make a profit is the far better approach.

      --
      Pooty tweet
  2. Multiplatform Flash? by BobPaul · · Score: 4, Insightful

    Adobe's CEO, calling Microsoft a '$50 billion monopolist,' has questioned whether Silverlight will be compatible with non-Windows operating systems While it's certainly a valid point, I can't help remember how long it took Adobe to build Flash 9 for Linux, after first stating that Flash 7 would be the last version available. I'm just as concerned with Flash10 support for non-Windows OSs as I am Silverlight support.
  3. Compatibility... by laddy · · Score: 5, Insightful

    "Adobe's CEO ... has questioned whether Silverlight will be compatible with non-Windows operating systems"

    Because I've neeever had problems with Flash on my Linux machine...

  4. I have to agree. by khasim · · Score: 4, Insightful

    What, specifically, is Bruce Chizen's plan to support non-Microsoft OS's?

    Don't bitch about how the bad monopoly is being mean to you when you aren't doing anything much to help the nascent competition.

    Paying one programmer to port and support your apps on other platforms does more than all the public whining about how Microsoft is being mean.

  5. Soft Scissors Research Paper & Movie by bcolflesh · · Score: 4, Informative

    Looks like a great tool to me:

    http://vis.berkeley.edu/papers/softscissors/

  6. Correct me if I'm wrong by fistfullast33l · · Score: 4, Insightful

    But isn't Microsoft the developer of Direct3D, which is now a premiere graphics API for anything Windows? Yes, OpenGL still is extremely important, but I just don't see why it's a surprise that Microsoft has so many researchers contributing to the field of computer graphics when they develop one of the two biggest graphics platforms in the world.

    1. Re:Correct me if I'm wrong by TheNetAvenger · · Score: 4, Informative

      Its not only DirectX, MS was involved with OpenGL years ago as well until the OpenGL group didn't want to target 3D hardware for gaming.

      MS also has put a lot of money in research in the area of Graphics, from photo recognition to camera input device concepts, etc.

      There is also the entire XBox division which has now spent years understanding graphics, rendering, and has even been instrumental in shaping the design of GPUs in NVidia and ATI cards.

      XBox technology is also at the heart of the new Vista graphics subsystem. Adding features that make up DX10 and WDDM, all the way from unified Shaders to GPU RAM virtualization to OS level GPU pre-emption and physics/math support on GPUs through a standard API.

  7. If I Were Adobe by balazsa · · Score: 5, Interesting

    If I were Adobe, I would start to push Linux products out of the door like crazy.

    --
    Is it right? Not?
  8. Re:cross platform oncre and for all time by larien · · Score: 4, Insightful

    Microsoft didn't invest on porting a subset of the .NET framework to Mac only to deprecate it. LMAO... Are you serious? It wouldn't surprise me in the slightest if they did that. They pay lip service to "cross-platform", get everyone to invest their futures in it, get locked in and then they stop maintaining it. That way, everyone now has a load of windows-only stuff that they're stuck with.
  9. Just desserts... by Bert64 · · Score: 4, Insightful

    It is many of these companies that, through the release of countless windows programs, many exclusively for windows, that have helped microsoft get to where they are today.
    Did they really believe that microsoft wouldn't move in on their territory sooner or later?

    --
    http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  10. Mod parent up by Dadoo · · Score: 4, Insightful

    That way, everyone now has a load of windows-only stuff that they're stuck with.

    This is one of the reasons I think Mono is a bad idea. All Microsoft has to do is be friendly to Mono, until everyone drops their guard and decides it's okay to develop in dotNET. Then, all they need to do is start enforcing their patents, and it's all over...

    --
    Sit, Ubuntu, sit. Good dog.
  11. Why mention 4-month old Adobe Silverlight quotes? by I'm+Don+Giovanni · · Score: 4, Informative

    "Adobe's CEO, calling Microsoft a '$50 billion monopolist,' has questioned whether Silverlight will be compatible with non-Windows operating systems..."

    That Adobe "monopolist" quote is 4 months old. Did that quote really need to be dragged out again for this story?
    (BTW, Adobe has some nerve calling someone else a "monopolist" when Adobe tried to collude with MS in price fixing to protect its own Office to PDF export monopoly (Adobe proposed that MS could include PDF export functionality in Office 2k7 if MS up'ed the price so as not to undercut Adobe's Office PDF-export tools.))

    And Silverlight is already working on Macs, so the question of Silverlight being "compatilble with non-Windows operating systems" is more 4-month old FUD.

    The submitter should've just gone with the story at hand, not dig up a 4-month old story about Adobe's fears of competing with Silverlight.

    --
    -- "I never gave these stories much credence." - HAL 9000
  12. Adobe barks about MS Monopoly? WTF? by Ralph+Spoilsport · · Score: 5, Insightful
    Adobe is a monopoly unto itself!

    Image editing? Photoshop. Sure there's GIMP, but frankly, GIMP sucks and has no value outside of RGB colour space. There are a few other apps, (Painter, Corel, etc.) but the POINT is: pros use Photoshop because it is the best. Period.

    Bezier Curve? Illustrator. There used to be a better app, Freehand, but it died in the Macromedia acquisition.

    Page Layout? Sure, there's Quark, but everyone HATES Quark, and InDesign does the job. So, that's not a monopoly, yet...

    Web Design? Dreamweaver. nuff said.

    Web based animation? Flash.

    Adobe completely dominates the graphic design industry, and for Adobe to make noises about MS being some kind of a monopoly is simply ludicrous.

    RS

    --
    Shoes for Industry. Shoes for the Dead.
  13. PS: SIGGRAPH is most fun conference by peter303 · · Score: 4, Interesting

    I've attended many conferences in computer science and the physical sciences (I develop visualization tools for the energy industry) and I have to say SIGGRAPH is hands-down the most fun conference I attend. SIGGRAPH includes core graphics, advanced hardware, and special techniques used for movies and video games. This year there were several "how they did it" sessions from major movie studios. The young F/X Turks get up and expalin their amazing tricks to adulation of the audience. You can skim the exhibits and showrooms for a day for less than hundred dollars or listen to mathematically intense courses and papers all week.

    2007 San Diego conference ended today. Los Angeles in 2008! (Big party city with all the studios)