Irrational No More
An anonymous reader writes "Cory Banks at Gamers With Jobs has an interesting look at Irrational Games becoming '2K Boston'/'2K Australia' on the eve of the Bioshock release. It's not just about 2K and Irrational, publishers re-naming independents to generic studio names has obviously been going on for a long time. 'Rockstar Games is often credited with the Grand Theft Auto series, but the games were developed by Scottish developer DMA Designs, who were bought by Rockstar in 2002, shortly after GTA III came out, and quickly renamed Rockstar North to build up the brand recognition associated with the mega-blockbuster. Rockstar isn't even a development company at all, but a collection of development studios owned by Take-Two, sharing one brand name. The general public hardly knows the difference.'"
Its currently a sad fact that the game's industry is becoming more and more anonymous in many ways. There are so incredibly few "superstar" game developers - Miyamoto, Carmack, Wright, Kojima, Itagaki... If I spent some time thinking, I could probably come up with 10 or so names that have some notoriety outside of very small circles. Smaller devs are being assimilated by the big players, team sizes are growing nearly exponentially with each new generation. Its becoming a commodity business, where faceless masses simply provide a product; and it takes a great deal of personality out of the industry.
On top of that, the publishing model works much like the music industry -- The publisher fronts money to the devs, and they don't see a profit until their royalties have paid off the development in full, sometimes with interest. Thats why there's so little innovation, and thats why a single bad title can fold a studio.
Take-Two is the parent company of Rockstar Games.
In 2002, all they did was rename DMA Designs to Rockstar Studios.
(see: March 19, 2002)
The overall issue: companyA is now called companyB.
From my experience, the biggest impact of a company name change is that a lot of stationary needs to be replaced.
From the article:Maybe I'm crazy but perhaps they'll re-brand it because they pay for everything.
This is not my sig
"Not only won't the general public notice the swallowing of small developers, they wouldn't care if they did. Why should they?" They should care, because the small developers are the ones with a bigger incentive to try something new. If they make a bland, generic game that's just like all the other bland, generic games in the genre, the general public will buy a ever-so-slightly different generic game from the big studio name they recognise. If a small developer makes something new, then they have a better chance of getting noticed. (Yeah, I'm an optimist)