PC Bioshock Demo Now Available
Dr. Eggman writes "Valve announced today that their digital distribution system, Steam, is now hosting Irrational Games-turned-2K Boston's soon to be released title, Bioshock. The game will appear on Steam and the US August 21st and in Europe on the 24th. If you don't enjoy pipes, perhaps you'd like to utilize the tubes at 3DDownloads, Worthplaying, FilePlanet, or Gamer's Hell."
ok it is weird.
A very immersive and artful environment. Water effects are indeed beautiful, but beyond that the graphics remind me of Doom3 (even though the engine is Unreal's). The combat is classic FPS like DoomIII, but the devious AI and funky weapons give it a sandbox-ish twist. You can hack (via mini-games) other drones and shit to get them to help you.
Kind of a freaky story though... kind of encouraged to kill zombified 10 year old girls as part fo the struggle you are dropped into.
I never really bother with game demos, but I will make an exception here. There are far too few atmospheric games, far too few quality PC games, and I love to see people harken pack to PC classics like System Shock 1 and 2, which this would have been a sequel to if they had the rights.
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
Legal. Breaking street dates is bad juju.
Wheel in the sky keeps on turnin'.
Actually, the demo is important for ensuring that the game will run properly on one's computer before laying out $50 for it. For example, the system requirements claim you have to be running WinXP, but is it possible to coerce the game to run under Win2k?
Irrational has been pretty sensitive to the plot-relevant details of their game being ruined by spoilers, so I'm hopeful that the demo won't spoil the full game.
The torrent has been around longer than the links in TFS
e mo
http://thepiratebay.org/tor/3778797/BioShock_PC_D
Easily. You need Vista for Bioshock like you need a third leg for fishing. Like, you don't need it.
Against stupidity the Gods themselves contend in vain.
According to my eyewitness report, it runs on XP, with a 7600GT, 2 GB of RAM and a 3700+ processor.
Actually, there is an interesting story behind the torrent. Someone from 4chan.org discovered that a modification to a html file on fileplanet allowed people to download the demo almost a day ahead of time. Fileplanet removed this exploit, but there was already a torrent by then.
Other FPS games out right now just totally trump Bioshock, in my opinion. Stalker has fantastic atmosphere, with a more gritty, realistic twist to the weapons, and throws in some light RPG elements to shake things up. Quake Wars has excellent graphics with vehicular and squad-based gameplay, it's like Battlefield 2142 done right. Halo 3 throws in fantastic variation between the different weapons, and has equipment that fundamentally change the way firefights play out.
These games compared to Bioshock just make Bioshock seem like an old FPS with new paint. Which I suppose it is, considering how many people point out that it's very much like System Shock 2.
Yes, the demo is DS9-able, but as usual you may have to play around a bit to get the Cardassian, Federation and Bajoran technology to work together properly.
This is probably tied into highstreet store release dates and sales deals. For reasons connected with the distribution chain, most US games releases happen on either Mondays or Tuesdays, while pretty much all UK (the most important European market since Germany effectively closed its borders to many games) releases happen on Fridays.
Obviously, retailers would kick up a fuss if online vendors were selling the game in their region before they had it in their stores. For this reason, they tend to insist on contractual obligations ensuring that "online" releases don't pre-empt titles hitting their stores. Of course, given how easy the region-checks on most online sales of games are to defeat, I'm not really sure that this policy is getting them very far, with the generally technically savvy PC gaming scene.
I was pretty skeptical about the game before I tried the demo, I thought it looked like Doom 3 meets Half-Life 2 meets F.E.A.R, but I was wrong. I really like the 1950s theme mixed with an underwater world. I like the fact that you can loot corpses among other things, it gave the game more of a RPG feel than a straight FPS to me. Of course there's also the plasmids which is a nice touch. Before playing the demo, I thought it was just another over hyped FPS, but I now see what everyone else was talking about.
I was a bit worried about performance before hand, but it ran very well on my year and half old system (AMD X2 3800+, 2 gigs of ram, Radeon X1900XT 256mb). I had it running at 1680x1050 with maximum detail settings and 4xAA/8xAF and I only noticed a brief frame rate slow down at one point near the end of the demo.
The demo was good enough that I plan on buying it tomorrow (PC version of course). I think this is probably the first demo that I've tried all year where I actually want to buy the game instead of just uninstalling the demo and being thoroughly disappointed afterwards.
I've been working on getting it run under win2k for a while now:
'Release' folder == Progra~1\Steam\steamapps\common\bioshock demo\Builds\Release
1. dbghelp.dll must be downloaded from 'dll download sites' on the internet and dropped into 'Release'
2. You must hex edit xinput1_3.dll in 'Release' and replace the String 'TraceMessage' with 'GetUserNameA'. It simply forces the debug messages to be dropped on the ground, I think anyways.
Thats where I'm at so far. Right now I can load up and start the demo, but I have two issues:
1. The mouse is not drawn
2. When you start the actual plain crash sequence, textures are missing and it looks like a big pile of crap. Since I have really old drivers installed, I'm going to attempt one of the 'non-ati' bundles or maybe the hotfix driver (if it works with 2k) to see if any of them work out for me.
Good luck
Bye!
You're obviously really excited for Bioshock, and that's cool... but it probably is overrated. The odds are hugely against it being the best game ever, or any of the other things it's been lauded as. That doesn't mean it's bad, just that the hype is too large.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
Very nice game indeed, but I am not going to get the full game...
I also got to play it tonight (I actually had free time and not in crunch mode?) for about 40 minutes (yes, it is short). The previews, screen shots, video clips, and trailers didn't excite me for this game. I kept hearing and reading very high scores from Xbox 360 port (demo and the full game that was sold earlier). Everyone was raving how scary, addicting, and pretty the game was. Now, I know why. The audio, graphic, special effects, etc. were very nice.
POSSIBLE SPOILERS: This 3D surrealistic first perspective shooter (FPS) game and story theme was an issue for me since it didn't hit me to excite me. It takes place in 1960 in an underwater city (it reminds me of Atlantis, Titanic, Blade Runner movie, etc.). The demo started out with an introduction that reminded me of Lost's Oceanic Flight 815 jetliner crash in the sea/ocean, but at night time. Wow, looking at the water was LOVELY and seeing the water splashes and droplets on my screen! While swimming to the lighthouse near by, I heard the flames, explosions, me coughing out water and breathing, etc.
The fun start begins in the lighthouse when I travel down to the underwater city named Rupture. At the same time, I met a guy helping me over the radio. You can hack robots to be on your side and protect you, security cameras, sentry guns, etc. There are various life spawn spots if you die. If you played System Shock 2, then you would recognize that this is the same people who worked on this game. The whole game system is based on it, but on a different game engine. The game still had scary parts, beautiful graphics and effects, objectives/missions, etc. It also reminded me of American McGee's Alice 3D FPS game for the surrealism and weirdness.
Check out the game if you have a decent gaming system or a Xbox 360 (heard it was good on the console as well and there's a free demo). Enjoy the graphics, special effects (check out those neat water falls, leaks, etc.), cutscenes, sounds, music, and horror. I was surprised it ran well on my not super fast system even without the beta NVIDIA driver that is supposed to be supported for this game.
Circuit City weekly ad/advertisement shows it for $39.99 for this week. So one extra copy for you to buy since I am not buying it due to above reasons and lack of free time (got other games to play and finish). If it was a sequel to System Shock 2 game, then I would be all over it just for SHODAN (I miss her harassing me like saying "Look at you, hacker: a pathetic creature of meat and bone, panting and sweating as you run through my corridors. How can you challenge a perfect, immortal machine?")!
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
Thanks for the info. The hex edit of xinput1_3.dll (which, coincidentally, works to get any version of the XInput DLL to at least load under Win2k) causes that DLL to call the wrong function if ever it were to happen to try to call TraceMessage. The results would almost certainly be a crash, but since I've played other games with this hack present with no problems, I suspect that it would require unusual circumstances to cause this to happen (and that's assuming that the XInput DLLs actually call TraceMessage anywhere at all). Keeping the DLL in the individual game's directory greatly reduces the chances of this hack being used as a security vulnerability.
The demo ran fine for me under Win2k taking the steps mentioned in the parent post. I had installed the nVidia drivers that were also released on Monday. The only problem I had was an annoying tendency for the game to momentarily freeze up when loading new textures, resulting in a disorienting turn to an arbitrary direction if I happened to be turning at that moment.
Anyway, the ease with which a person can get these games to run under Win2k (Overlord was the same way, minus needing dbghelp.dll) makes one wonder why it's not supported directly out of the box. Having the game decline to load the XInput DLL, for instance, unless you're actually using an XBox360 controller on your PC, would eliminate one source of seemingly arbitrary incompatibility that was introduced by Microsoft. The dbghelp.dll file is a good bit different between the two versions of Windows, but the new version seems to function as a drop-in replacement if you add it to the executable directory for whatever game you're playing. Is the incompatibility purely unnecessary, created artificially by Microsoft to induce sales of XP or Vista (perhaps as a strategy that took longer than they expected to start working, due to game manufacturers being reticent to abandon Win2k users for several years)?
Actually, it does essentially give you what the game is about, but it's just enough to start with; it essentially lets you know "this is your situation, here are the key players, here's how you play", and it leaves you at a cliffhanger. It's a damn good demo (I played the X360 demo).
Let's stop dilly-dallying and just change "-1: Overrated" to "-1: Disagree" or "-1: Doesn't Subscribe to Groupthink".