Slashdot Mirror


MMORPG Used to Model Real World Disease

Oxygen99 writes "The Times is reporting on a paper by researchers in the US who argue that the spread of 'corrupted blood' in World of Warcraft might provide clues to the way a real world population would cope with the prospect of a global pandemic. In the study, to be published in The Lancet next month, Professor Lofgren of Rutgers University and Professor Fefferman of Tufts University, suggest that: 'If, God forbid, a disease broke out in London, you could see what would happen if people were told immediately of the risk. Would there be panic and chaos, or would it allow them to psychologically accept the danger and act accordingly? What would happen if we made people feel too reassured? These are all things that have a great impact on the number of people who would be affected. They are also things we just don't know, so [virtual games] could be of great value in helping us understand what their true emotional responses would be.'"

4 of 105 comments (clear)

  1. Activism! by fulgan · · Score: 4, Funny

    Stop medical experiment on night elves!

  2. In real life you can't run back from the graveyard by tangent3 · · Score: 4, Informative

    I've seen people deliberately trying to spread the disease in the game. In order to obtain the disease, you need to meet the final boss of the Zul'gurub raid instance, named Hakkar. When Hakkar infects you with the disease, you will then have to hearth back to Orgrimmar or Ironforge to spread the disease before it kills you. Would people do this in real life?

    Or can we expect to see suicidal terrorists deliberately infecting themselves and moving into a population...

  3. Re:I remember that by Puff+of+Logic · · Score: 4, Interesting

    You could literally stand on top of the bank in Org and watch the disease spread. It was actually a bit terrifying. Indeed. It occurs to me that perhaps Blizzard might take what was essentially an oversight and turn it into a world event. A properly designed disease, spread at a reasonable rate and requiring a cure that would confer immunity after that, might be an interesting community event. A slow, constant loss of hp when online might result in healers becoming almost doctors while other classes searched for a cure. Bandages, alchemy, herbs, and so on could have a role to play. Obviously some deeper thought would be required on this, but I thought it an interesting idea.

    cheers.
    --
    P.P.S. I'm doing Science and I'm still alive.
  4. Re:No way.... by spikedvodka · · Score: 4, Funny

    Don't Jump!!!! There are so many better options... I know a great shrink. ...

    Awww Man... now I've got to call the cops, the coroner, and do you know how many forms I have to fill out?

    --
    I will not give in to the terrorists. I will not become fearful.