Wine 0.9.44 Released
jshriverWVU writes to let us know about the release of Wine 0.9.44. Wine is a free implementation of Windows on Unix/Linux. New in this release are: better heuristics for making windows managed; automatic detection of timezone parameters; improvements to the built-in WordPad; better signatures support in crypt32; still more gdiplus functions; and of course lots of bug fixes.
I find it is pretty good at what it runs. The problem is that for me, the kind of things it runs are the things that I can get on Linux natively anyway.
The things it falls short on are things like the latest office products, latest adobe products and some of the games I like to play. It's helpful in places but does not yet close the gap for me.
Imagine Duke Nukem Forever running under Wine 1.0 on GNU Hurd.
Post tenebras lux. Post fenestras tux.
Cedega is based of an old version of Wine, which was forked off and made proprietary. Since then, Wine changed it's license to make it impossible to do another Cedega-style fork.
So, to merge, we would have to either convince transgaming to make their code completely free and LGPL, or convince all Wine authors to make their code non-free and a part of transgamings commercial product. I don't think either of those two alternatives are very likely.
improvements to the built-in WordPad
That's been one thing that really bugs me about Linux. I'm fed up of having to use horrible outdated editors like emacs and vi. Now finally I can use a decent editor without having to dual-boot.
I'll probably be modded down for this...
So let's all have a big group hug and make up. We need each other.
"I've got more toys than Teruhisa Kitahara."
Nope, but the existence of wine is proof that people don't like windows and want their apps running on gnu/linux systems..
I would love to use Wine, but unfortunately I don't have Linux. Are there any plans to port Wine to Windows?
No need. Since wine got LGPL'd, it has gone through a deep redesign around the WinNT model instead of the win9x model. Also, when wine was just LGPL'd, it would need tons of DLLs from windows in order to do anything; nowadays, no windows DLLs are needed anymore, since almost everything has been implemented.
:).
Cedega used to have an advantadge on games since Wine held on Direct3d while waiting for Cedega to release its implementation; it never happened. So Wine's Direct3d began late, but it's catching up.
Nowadays, Wine and Cedega are quite close in game compatibility, while wine is much better with non-gaming stuff. Cedega's "work it around so that the game works instead of properly implementing it" is reaching its limits, and wine will soon run Cedega's "supported games" better than Cedega itself, not to menction non-Cedega supported games